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→Character Creation: Updates after going through character creation |
→Starting your Career: notes from running through the new NPE. Still as a comment, will work them into a sensible format. |
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= Starting your Career = | = Starting your Career = | ||
{{update|The Ascension expansion has introduced a new New Player Experience.}} | {{update|The Ascension expansion has introduced a new New Player Experience.}} | ||
<!-- If you've created an account after the Ascension expansion (November 2016), then you will go through the tutorial (also called the "New Player Experience"), which guides you through the basics of playing EVE. Characters on older accounts will only have the Opportunities system to guide them. | |||
== New Player Experience == | |||
The New Player Experience is a story-driven tutorial which explains the basics of EVE. Follow the instructions you're given carefully. | |||
* Start in a corvette | |||
* Story voiceovers -> click three lines to open text window | |||
* Move camera around ship, zoom camera | |||
* Manual piloting (doesn't actually tell you about direction of the camera!) | |||
* Stopping ship | |||
* Look at (using right-click menu) | |||
* Approach (no mention of collisions) | |||
* Looting cargo (with radial menu) | |||
* Overview, find object in overview, use it to approach (radial menu). If highlight box is in the way of the command you want to issue, rotate your camera around | |||
** Note you can resize columns in the overview | |||
* Targeting (through radial menu) | |||
* Orbiting (radial menu) | |||
** Note the text at the bottom of your screen showing you your ship's current command | |||
* Fire weapons against stationary target | |||
* Fire weapons at moving target (note limited range on your weapon by hovering over it, don't orbit too far) | |||
** Note that your shields regenerate | |||
* Warping through overview, docking | |||
* Given a repair module | |||
* Given a skillbook | |||
* View current skills through character sheet | |||
--> | |||
==Opportunities== | ==Opportunities== | ||