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O'b Haru Sen (talk | contribs) m added list of data center agents |
O'b Haru Sen (talk | contribs) m added complex |
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"Clean Hands"<br> | "Clean Hands"<br> | ||
5 missions: 4 L3 combat and 1 2m3 courier<br> | 5 missions: 4 L3 combat and 1 2m3 courier<br> | ||
Parts 1 and 4 require items from the Contested Bastion of Blood in Koona, which you can access before accepting the mission. Getting the mission items before accepting the mission is recommended in case the Bastion is being farmed. The other combat missions have their own deadspace pockets like normal missions.<br> | Parts 1 and 4 require items from the Contested Bastion of Blood in Koona, which you can access before accepting the mission. See in the complex section. Getting the mission items before accepting the mission is recommended in case the Bastion is being farmed. The other combat missions have their own deadspace pockets like normal missions.<br> | ||
1) Procurement return a Blood Fund to the Agent Bastion of Blood beacon Slope Gate level 2 Blood Kernel structure in Koona. Reward 1x Amarr Navy Standard M Crystal<br> | 1) Procurement return a Blood Fund to the Agent Bastion of Blood beacon Slope Gate level 2 Blood Kernel structure in Koona. Reward 1x Amarr Navy Standard M Crystal<br> | ||
2) Encounter in Koona. 5 destroyers at 2km. 2 cruisers 4 destroyers around tower. Reward 1x Amarr Navy M Crystal<br> | 2) Encounter in Koona. 5 destroyers at 2km. 2 cruisers 4 destroyers around tower. Reward 1x Amarr Navy M Crystal<br> | ||
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These are generally pretty straightforward, and the final missions have a lot of bounties and loot to pick up. Have fun!<br> | These are generally pretty straightforward, and the final missions have a lot of bounties and loot to pick up. Have fun!<br> | ||
Final mission gives 9% Amarr Empire standings. | Final mission gives 9% Amarr Empire standings. | ||
===Complexes=== | |||
These are sites that can be entered at any time and thus are often farmed. In some cases it is advisable to get items here before talking to an agent that requires them. NPCs will respawn in partial waves, so often the numbers in site are smaller than indicated here because of previous players entering. | |||
====Contested Amarr Bastion of Blood (Koona)==== | |||
at the warp-in point there are two acceleration gates: "The Slope" (restricted in ship size) and "The Ravelin" (unrestricted) | |||
* "The Ravelin": no enemies, agents Sheroz Amokin and Thumal Ebotiz, acceleration gate back to the entrance (Deadspace Warp Point) | |||
* "The Slope": up to 5 sentries, 4 cruisers, 2 destroyers and 13 frigates respawn every few minutes (can be done in T1 cruiser, drone aggro, MTU recommeded), loot wrecks for "Bug-Ridden Corpse", acceleration gate leads to "Amber Courtyard" | |||
* "Amber Courtyard": up to 7 cruisers and 16 frigates respawn in a few minutes (can be done in T1 cruiser, drone aggro, MTU recommeded), kill & loot "Blood Kernel" structure (lots of HP) for "Blood Fund", loot ships for "Antiseptic Biomass", acceleration gate leads to "Stronghold of the Fundamentalist" | |||
* "Stronghold of the Fundamentalist": up to 10 sentries, 3 battlecruisers, 3 cruisers, 4 destroyers, 14 frigates (HAC recommended), Blood Raider Foreman drops "Foreman's Head", other ships drop "Antiseptic Biomass", acceleration gate to "Treasure Chamber" needs "Bastion Master Key" | |||
* "Treasure Chamber": 3 battleships, 4 battlecruisers, 3 cruisers, 8 destroyers, 3 frigates | |||
===Ship Fitting=== | ===Ship Fitting=== | ||