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===Running Errands: 1.0 Standing=== | ===Running Errands: 1.0 Standing=== | ||
==== | ===="No Sincerer Love", Chari Shakai, Civic Court Plaza, Aphi==== | ||
5 Courier missions, between 400 and 500 m^3, between three to five jumps each<br> | |||
5 Courier missions, between 400 and 500 | 1) Courier 800 Chanouian Wine from Aphi to Munory (400m^3). Reward 1 x 'Caltrop' Small Energy Neutralizer I Blueprint (3r)<br> | ||
1) Courier 800 Chanouian Wine from Aphi to Munory ( | 2) Courier 80 High-Tech Small Arms (400m^3) from Aphi to Koona. Reward 1 x 'Citadella' 100mm Steel Plates Blueprint (3r)<br> | ||
2) Courier 80 High-Tech Small Arms ( | 3) Courier 1000 Frozen Plant Seeds (500m^3) from Aphi to Zimse. Reward 1 x 'Citadella' 100mm Steel Plates Blueprint (3r)<Br> | ||
3) Courier 1000 Frozen Plant Seeds ( | 4) Courier 500 Dorga Roes (500m^3) from Munory to Koona. Reward 1 x 'Caltrop' Small Energy Neutralizer I Blueprint (3r)<br> | ||
4) Courier 500 Dorga Roes ( | 5) Courier 400 Kameiras (400m^3) from Chanoun to Koona. Reward 1 x 'Abatis' 100mm Steel Plate I Blueprint (3r)<br> | ||
5) Courier 400 Kameiras ( | Final mission gives 0.66% Amarr Empire standings at Social V. | ||
Final mission | |||
==== | ===="Pawns on the Board", Stem Robikar, Civic Court Plaza, Aphi==== | ||
5 missions: 1 L2 kill mission, 1 ratting mission and 3 0.1m^3 couriers<br> | |||
5 missions: 1 L2 kill mission, 1 ratting mission and 3 0. | The "Dynasty Ring" needed for the second mission is a chance-based drop from various "Warrior" belt rats around the constellation. Getting it before accepting the mission is recommended - you'll need another one later. Hang on to any other unfamiliar objects such as Enigma Cypher Books (1 needed) or Encoding Matrix Components (10 needed) - you'll need these too. The rings cost about 1M ISK on contracts, so you can pick one up if you're not getting lucky. <br> | ||
The "Dynasty Ring" needed for the second mission is a chance-based drop from various "Warrior" belt rats around the constellation. Getting | |||
1) Encounter in Aphi. deadspace pocket with 2 cruisers, 4 frigates, 2 destroyers, destroy Blood Raider Main Outpost structure. Reward 'Guantlet' Medium Beam Laser I Blueprint (3r)<br> | 1) Encounter in Aphi. deadspace pocket with 2 cruisers, 4 frigates, 2 destroyers, destroy Blood Raider Main Outpost structure. Reward 'Guantlet' Medium Beam Laser I Blueprint (3r)<br> | ||
2) Procurement Return a Dynasty Ring to the Agent. Reward 'Longbow' Small Focused Pulse Laser I Blueprint (3r)<br> | 2) Procurement Return a Dynasty Ring to the Agent. Reward 'Longbow' Small Focused Pulse Laser I Blueprint (3r)<br> | ||
3) Courier 1 x Thyram Arachnan Dossier (0. | 3) Courier 1 x Thyram Arachnan Dossier (0.1m^3) from Munory to Aphi. Reward 'Guantlet' Medium Beam Laser I Blueprint (3r)<br> | ||
4) Courier 1 x Special Delivery (0. | 4) Courier 1 x Special Delivery (0.1m^3) from Koona to Aphi. Reward 'Mace' Dual Light Beam Laser I Blueprint (3r)<br> | ||
5) Courier 1 x Lord Arachnan Metal (0. | 5) Courier 1 x Lord Arachnan Metal (0.1m^3) from Munory to Aphi. Reward 1 x Robikar's Recomendation<br> | ||
The final mission gives 0.72% Amarr Empire standings and | The final mission gives 0.72% Amarr Empire standings and "Robikar's Recommendation" which is needed for Torval Kerth. | ||
==== | ===="Clean Hands", Hetras Dakumon, The Bonfire, Munory==== | ||
5 missions: 4 L3 combat and 1 2m^3 courier<br> | |||
5 missions: 4 L3 combat and 1 | |||
Parts 1 and 4 require items from the Contested Bastion of Blood in Koona, which you can access before accepting the mission. See in the complex section. Getting the mission items before accepting the mission is recommended in case the Bastion is being farmed. The other combat missions have their own deadspace pockets like normal missions.<br> | Parts 1 and 4 require items from the Contested Bastion of Blood in Koona, which you can access before accepting the mission. See in the complex section. Getting the mission items before accepting the mission is recommended in case the Bastion is being farmed. The other combat missions have their own deadspace pockets like normal missions.<br> | ||
1) Procurement return a Blood Fund to the Agent Bastion of Blood beacon Slope Gate | 1) Procurement return a Blood Fund to the Agent Bastion of Blood beacon Slope Gate 2nd stage Blood Kernel structure in Koona. Reward 1x Amarr Navy Standard M Crystal<br> | ||
2) Encounter in Koona. 5 destroyers at 2km. 2 cruisers 4 destroyers around tower. Reward 1x Amarr Navy M Crystal<br> | 2) Encounter in Koona. 5 destroyers at 2km. 2 cruisers 4 destroyers around tower. Reward 1x Amarr Navy M Crystal<br> | ||
3) Courier. 1x TruthTeller. Reward 1x Amarr Navy S Crystal<br> | 3) Courier. 1x TruthTeller. Reward 1x Amarr Navy S Crystal<br> | ||
4) Procurement. Forman's Head. Slope gate 3rd | 4) Procurement. Forman's Head. Slope gate 3rd stage. Reward 'Pike' Small EMP smartbomb I Blueprint (3r)<br> | ||
5) Procurement. Blood Reel. In system beacon. 5 Cruisers. Reward Blood Reel.<br> | 5) Procurement. Blood Reel. In system beacon. 5 Cruisers. Reward Blood Reel.<br> | ||
The final mission gives 1.4% Amarr Empire standings and a Blood Reel item which is required later for Thumal Ebotiz. | The final mission gives 1.4% Amarr Empire standings and a Blood Reel item which is required later for Thumal Ebotiz. | ||
==== | ===="Trial of Skill", Thakor Udokas, Museum Arcana, Zimse==== | ||
1 archaeology mission<br> | 1 archaeology mission<br> | ||
A slightly unusual agent, Thakor's | A slightly unusual agent, Thakor's sits in the first pocket of the Museum. He'll want to you to analyze a can next to him (named "Trial of Skill"), which will contain the mission item and a key for the acceleration gate. Having Archaeology 1 and an T1 Relic Analyzer is sufficient for this mission. Getting the items before accepting the mission is recommended, as it seems that the items take a while to respawn and someone may have grabbed them before you.<br> | ||
This mission gives 3.5% Amarr Empire standings before social skills and the key for the rest of the Museum. These next missions will require Archaeology 2, so you might want to train that up in the meantime. | This mission gives 3.5% Amarr Empire standings before social skills and the key for the rest of the Museum. These next missions will require Archaeology 2, so you might want to train that up in the meantime. | ||