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This page is intended to serve as a walkthrough for Amarr COSMOS missions. While several COSMOS guides exist on the internet, most do not give indications for what order the missions should be attempted in. This can be troublesome since many missions require good Amarr faction standing, or items from prerequisite missions. This guide will order missions by the highest standings required for the mission or its prerequisites, so players should be able to start at the beginning and work through. Most guides recommend starting around faction standing 4.0, since early missions may not give enough standings for later mission requirements | This page is intended to serve as a walkthrough for the Amarr COSMOS missions in Araz. While several COSMOS guides exist on the internet, most do not give indications for what order the missions should be attempted in. This can be troublesome since many missions require good Amarr faction standing, or items from prerequisite missions. This guide will order missions by the highest standings required for the mission or its prerequisites, so players should be able to start at the beginning and work through. Most guides recommend starting around faction standing 4.0, since early missions may not give enough standings for later mission requirements. Standings can also be increased by performing normal [[Storyline_Mission#Storyline_Mission|storyline missions]], handing in tags to [[Gaining_faction_standings_fast#Data_Centers|'''data centers''']], or doing Caldari COSMOS missions and datacenters. | ||
Almost all of these missions can only be done once per character, so it's worth training some Social skills to make sure you get the best standings out of them. Social 4 and Connections 4 are recommended. Good ships to bring would be a well-tanked battlecruiser or T2 Heavy Assault Cruiser for combat behind restricted gates and a T1 Exploration Frigate for courier missions and scanning. With Expanded Cargohold IIs, any T1 Exploration Frigate can haul over 600m^3, which is the most you'll be asked to carry. The most difficult combat sites will be easier in a well-tanked battleship or T3 cruiser or in a group. A combat frigate for ratting the belts may also be useful. | Almost all of these missions can only be done once per character, so it's worth training some Social skills to make sure you get the best standings out of them. Social 4 and Connections 4 are recommended. Good ships to bring would be a well-tanked battlecruiser or T2 Heavy Assault Cruiser for combat behind restricted gates and a T1 Exploration Frigate for courier missions and scanning. With Expanded Cargohold IIs, any T1 Exploration Frigate can haul over 600m^3, which is the most you'll be asked to carry. The most difficult combat sites will be easier in a well-tanked battleship or T3 cruiser or in a group. A combat frigate for ratting the belts may also be useful. | ||
The Amarr COSMOS missions are centered around the Araz constellation in the Kador region. There are however also some Amarr agents in lowsec, Anmatar/Khanid ( | The Amarr COSMOS missions are centered around the Araz constellation in the Kador region. There are however also some Amarr agents in lowsec, Anmatar/Khanid (data center) and even a few in Minmatar space. | ||
If your plan is to run most or all COSMOS missions, it is advisable to check the [[Amarr COSMOS#Shopping List|shopping list]] and first farm the various [[Amarr COSMOS#Complexes and Sites|complexes, sites and belts]] listed below for items various agents will ask you for later anyway. | If your plan is to run most or all COSMOS missions, it is advisable to check the [[Amarr COSMOS#Shopping List|'''shopping list''']] and first farm the various [[Amarr COSMOS#Complexes and Sites|'''complexes, sites and belts''']] listed below for items various agents will ask you for later anyway. | ||
Most missions that give BPC rewards seem to give out randomized BPCs, thus the rewards listed here are intended only as examples. | Most missions that give BPC rewards seem to give out randomized BPCs, thus the rewards listed here are intended only as examples. | ||
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===Starting off: 0.0 Standing=== | ===Starting off: 0.0 Standing=== | ||
* For each of the [http://wiki.eveuniversity.org/Career_Agents career agents], the last mission for each agent will give a significant faction standings jump. They can be run in each of the starter systems of each faction. | |||
* Completing [[The Blood-Stained Stars]], the Sisters of Eve epic arc and choosing to assist the Amarr commander will give a big (8.4% with Social IV) faction standing increase. | |||
* [[Gaining faction standings fast]] has details about exchanging tags for standings via data center agents. | |||
Some COSMOS agents will talk to you at this point, but require items from later missions. Be careful! | Some COSMOS agents will talk to you at this point, but require items from later missions. Be careful! | ||
===Running Errands: 1.0 Standing=== | ===Running Errands: 1.0 Standing=== | ||
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* "Museum Foyer" (1st stage):<br>loot "Key of the Arcane" from "Trial of Skill" using a Relic Analyzer,<br>agent Thakor Udokas,<br>acceleration gate to "Museum Arcana" | * "Museum Foyer" (1st stage):<br>loot "Key of the Arcane" from "Trial of Skill" using a Relic Analyzer,<br>agent Thakor Udokas,<br>acceleration gate to "Museum Arcana" | ||
* "Museum Arcana" (2nd stage):<br>2 battleships, 10 cruisers, 2 frigates (fast respawn, frigates point and web),<br>battleship may drop "Ritual Texts",<br>4 types of hackable cans drop "Holy Statue" and "Takmahl Centrifugal Primer",<br>agent "The Curator" | * "Museum Arcana" (2nd stage):<br>2 battleships, 10 cruisers, 2 frigates (fast respawn, frigates point and web),<br>battleship may drop "Ritual Texts",<br>4 types of hackable cans drop "Holy Statue" and "Takmahl Centrifugal Primer",<br>agent "The Curator" | ||
[[Category:Guides]][[Category:PvE]][[Category:Missioning]] | [[Category:Guides]][[Category:PvE]][[Category:Missioning]] | ||