Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Sansha Acclimatization Facility: Difference between revisions

From EVE University Wiki
m added category links
Djavin novienta (talk | contribs)
Removed categories: Exploration, Cosmic Signatures, PvE.
Line 1: Line 1:
{{Complex|Sansha Acclimatization Facility}}
{{Complex|Sansha Acclimatization Facility}}
==General Info==
'''Sansha Acclimatization Facility''' is a DED Rated Complex found via [[exploration]]. The site consists of four different pockets accessed by an acceleration gate. The gates allow Frigate, Destroyer, and their Tech 2 versions.
Sansha Acclimatization Facility is a Deadspace combat site found by Probing for exploration sites. The site consists of four different pockets accessed by an Acceleration gate. The gates allow Frigate, Destroyer, and their Tech 2 versions.


The pirate ship classes encountered within this combat site are Frigate and Cruiser class. The Acceleration Gates are unlocked after all pirate ships are destroyed. The names and amount of ships may slightly vary from what is listed here.
The pirate ship classes encountered within this combat site are Frigate and Cruiser class. The Acceleration Gates are unlocked after all pirate ships are destroyed. The names and amount of ships may slightly vary from what is listed here.
Line 10: Line 9:
|collapsed=yes}}
|collapsed=yes}}


Of Note: Various npc's in this site have tracking disruption modules.
Of Note: Various NPCs in this site have tracking disruption modules.
==Room 1==
===Room 1===
Note: The Sentry gun's Can be safely ignored. The gate to the second pocket will unlock even if they are left alive.
Note: The Sentry gun's Can be safely ignored. The gate to the second pocket will unlock even if they are left alive.
{{NPCTableHead}}
{{NPCTableHead}}
Line 20: Line 19:
{{NPCTableRow|Frigate|0-1|Centii Ravener}}
{{NPCTableRow|Frigate|0-1|Centii Ravener}}
|}
|}
==Room 2==
===Room 2===
Note: the Sentry guns can be safely ignored. The gate to the third pocket will unlock even if they are left alive. (You stil want to kill the stasis towers though.)
Note: the Sentry guns can be safely ignored. The gate to the third pocket will unlock even if they are left alive. (You stil want to kill the stasis towers though.)
{{NPCTableHead}}
{{NPCTableHead}}
Line 30: Line 29:
{{NPCTableRow|Frigate|0-1|Centii Ravener}}
{{NPCTableRow|Frigate|0-1|Centii Ravener}}
|}
|}
==Room 3==
===Room 3===
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Frigate|5-7|Centii Scavenger}}
{{NPCTableRow|Frigate|5-7|Centii Scavenger}}
Line 39: Line 38:
{{NPCTableRow|Cruiser|0-1|Centum Execrator}}
{{NPCTableRow|Cruiser|0-1|Centum Execrator}}
|}
|}
==Room 4==
===Room 4===
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Frigate|0-3|Centii Slavehunter}}
{{NPCTableRow|Frigate|0-3|Centii Slavehunter}}
Line 70: Line 69:
|}
|}


[[Category:Exploration]]
[[Category:Cosmic Signatures]]
[[Category:DED Complexes]]
[[Category:DED Complexes]]
[[Category:PvE]]