Difference between revisions of "Blood Hub"

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(NPCTable -> NPCTableHead)
(Undo revision 123413 by Hirmuolio pine (talk))
Line 28: Line 28:
 
             | Room1Group1InLocal =
 
             | Room1Group1InLocal =
 
             | Room1Group1Table  =  
 
             | Room1Group1Table  =  
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Elite Cruiser|3|Arch Sage/ Dark Priest Corpum}}
+
|{{NPCTableRow|Elite Cruiser|3|Arch Sage/ Dark Priest Corpum}}
{{NPCTableRow|Battleship|2|Monsignor/ Cardinal Corpus}}
+
|{{NPCTableRow|Battleship|2|Monsignor/ Cardinal Corpus}}
{{NPCTableRow|Sentry|2|Cruise Missile Battery}}
+
|{{NPCTableRow|Sentry|2|Cruise Missile Battery}}
{{NPCTableRow|Sentry|2|Heavy Missile Battery}}
+
|{{NPCTableRow|Sentry|2|Heavy Missile Battery}}
|}
+
}}
 
         | Room1Group2                = 1st Reinforcement Spawn
 
         | Room1Group2                = 1st Reinforcement Spawn
 
             | Room1Group2Text        =  
 
             | Room1Group2Text        =  
 
             | Room1Group2InLocal    =
 
             | Room1Group2InLocal    =
 
             | Room1Group2Table      =  
 
             | Room1Group2Table      =  
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Destroyer|3|Devoter/ Friar/ Pope Corpior}}
+
|{{NPCTableRow|Destroyer|3|Devoter/ Friar/ Pope Corpior}}
{{NPCTableRow|Battleship|3|Patriarch/ Pope Corpus}}
+
|{{NPCTableRow|Battleship|3|Patriarch/ Pope Corpus}}
|}
+
}}
 
         | Room1Group3                = 2nd Reinforcement Spawn
 
         | Room1Group3                = 2nd Reinforcement Spawn
 
             | Room1Group3Text        =  
 
             | Room1Group3Text        =  
 
             | Room1Group3InLocal    =  
 
             | Room1Group3InLocal    =  
 
             | Room1Group3Table      =  
 
             | Room1Group3Table      =  
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Frigate|3|Raider / Engraver Corpii}}
+
|{{NPCTableRow|Frigate|3|Raider / Engraver Corpii}}
{{NPCTableRow|Battleship|2|Cardinal / Monsignor Corpus}}
+
|{{NPCTableRow|Battleship|2|Cardinal / Monsignor Corpus}}
|}
+
}}
 
         | Room1Group4                = 3rd Reinforcement Spawn (23- 28km)
 
         | Room1Group4                = 3rd Reinforcement Spawn (23- 28km)
 
             | Room1Group4Text        =  
 
             | Room1Group4Text        =  
 
             | Room1Group4InLocal    =  
 
             | Room1Group4InLocal    =  
 
             | Room1Group4Table      =
 
             | Room1Group4Table      =
{{NPCTableHead}}
+
{{NPCTable
{{NPCTableRow|Battlecruiser|4|Phantom Corpatis}}
+
|{{NPCTableRow|Battlecruiser|4|Phantom Corpatis}}
{{NPCTableRow|Battleship|3|Apostle Corpus}}
+
|{{NPCTableRow|Battleship|3|Apostle Corpus}}
|}
+
}}
  
 
   | EscalationSectionY/N = Y
 
   | EscalationSectionY/N = Y

Revision as of 16:15, 11 June 2017

Site Details
Blood Hub

Type Combat Anomaly
Rating Class 8 Level 1
Found in Low/ Null
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly