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Little Fingers: Difference between revisions

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Hirmuolio Pine (talk | contribs)
Created page with "<noinclude> Gallente epic arc - Syndication<br> Chapter 3 - Inertia<br> Previous mission: Places to Hide<br> Next mission: [[Carry ..."
 
Hirmuolio Pine (talk | contribs)
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|DamageToResist= Kin/Th
|DamageToResist= Kin/Th
|WebPoint= Elite Frigates
|WebPoint= Elite Frigates
|EWAR=  
|EWAR= Energy neutralizers and damps
|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion=  
|ShipSuggestion= Long range battleship
|Rewards=  
|Rewards= 5,000,000 + time bonus
|Extra= High damage
|Extra= High damage
}}
}}
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This mission takes place in high security space. Single ungated semi-deadspace pocket. You can warp freely within the pocket but warps from outside land on warpin point. The elite battleships deal high short range damage and approach with MWD. Warp out and back in at range or bounce inside the pocket to shoot the mfrom beyond their range.
This mission takes place in high security space. Single ungated semi-deadspace pocket. You can warp freely within the pocket but warps from outside land on warpin point. The elite battleships deal high short range damage and approach with MWD. Warp out and back in at range or bounce inside the pocket to shoot the mfrom beyond their range.


The pocket contains three fuel depots. Destroying them incurs -3% standing hit towards The Syndicate. One of them (usually the middle one) drops one "Carry On Token" that can be used to bliz the next mission.
'''Tip:''' The pocket contains three fuel depots. Destroying them incurs -3% standing hit towards The Syndicate. One of them (usually the middle one) drops one "Carry On Token" that can be used to bliz the next mission.


Last ship destroyed will trigger the next wave group.
Last ship destroyed will trigger the next wave group.