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'''Angel's Red Light District''' is a DED Complex (rated 5/10), occupied by the Angel Cartel pirate faction. It can be found via exploration by probing in Highsec and Lowsec systems, or as an escalation from Angel Refuges. For location details see Pirate Faction Occupancy Chart. | '''Angel's Red Light District''' is a DED Complex (rated 5/10), occupied by the Angel Cartel pirate faction. It can be found via exploration by probing in Highsec and Lowsec systems, or as an escalation from Angel Refuges. For location details see Pirate Faction Occupancy Chart. | ||
The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site | The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. | ||
This site's acceleration gate allows | This site's acceleration gate allows all subcapitals to enter. | ||
The location of this complex can be received as an escalation from a Cosmic Anomaly, in particular, the Angel refuge (probably). Upon such a discovery, the following message appears: | The location of this complex can be received as an escalation from a Cosmic Anomaly, in particular, the Angel refuge (probably). Upon such a discovery, the following message appears: | ||
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|Warp-in message: Trafficking of drugs, hallucogenics, exotic art pieces and valuables is rampant in this den of carnal pleasures. Attempts to crack down on this operation have all failed as the entertainment facilities here are frequented by prominent political individuals and celebrities. Operatives should restrict themselves to monitoring only. | |Warp-in message: Trafficking of drugs, hallucogenics, exotic art pieces and valuables is rampant in this den of carnal pleasures. Attempts to crack down on this operation have all failed as the entertainment facilities here are frequented by prominent political individuals and celebrities. Operatives should restrict themselves to monitoring only. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
{{NPCTableHead| Group 1}} | |||
{{NPCTableHead|}} | |||
{{NPCTableSeparator| Group 1}} | |||
{{NPCTableRow|Sentry|1|Tower Sentry Angel II}} | {{NPCTableRow|Sentry|1|Tower Sentry Angel II}} | ||
{{NPCTableRow|Frigate|4|Gistii Hunter/Impaler}} | {{NPCTableRow|Frigate|4|Gistii Hunter/Impaler}} | ||
{{NPCTableRow|Cruiser|2|Gistum Centurion/Phalanx}} | {{NPCTableRow|Cruiser|2|Gistum Centurion/Phalanx}} | ||
{{NPCTableRow|Battleship|1|Captain Rogue|cargo=May rarely contain Domination modules, No Overseers effects}} | {{NPCTableRow|Battleship|1|Captain Rogue|cargo=May rarely contain Domination modules, No Overseers effects}} | ||
{{NPCTableSeparator| Group 2}} | |||
{{ | |||
{{NPCTableRow|Sentry|1|Tower Sentry Angel II}} | {{NPCTableRow|Sentry|1|Tower Sentry Angel II}} | ||
{{NPCTableRow|Frigate|17|Gistii Hunter/Impaler}} | {{NPCTableRow|Frigate|17|Gistii Hunter/Impaler}} | ||
{{NPCTableRow|Cruiser|5-6|Gistum Centurion/Phalanx}} | {{NPCTableRow|Cruiser|5-6|Gistum Centurion/Phalanx}} | ||
{{NPCTableRow|Battlecruiser|1-2|Gistatis Legionnaire/Primus}} | {{NPCTableRow|Battlecruiser|1-2|Gistatis Legionnaire/Primus}} | ||
{{NPCTableRow|Battleship|3|Gist Saint/Warlord|ewar= | {{NPCTableRow|Battleship|3|Gist Saint/Warlord|ewar=TP}} | ||
|} | |} | ||
{| | |||
{{NPCTableHead|Structures}} | |||
{{NPCTableRow|Acceleration Gate |1|Acceleration Gate | note = unlocks when all defenders are dead.}} | |||
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|A prominent figure in the art world, Mandat Gardan, has established a fairly exotic entertainment facility here. It has gained some renown as it is the only pleasure spa so far to combine hot streams of air and cool water fountains with zero gravity and imaginative architectural solutions. It is reportedly very cheap to build and a surge in this kind of entertainment is expected to happen soon. | |A prominent figure in the art world, Mandat Gardan, has established a fairly exotic entertainment facility here. It has gained some renown as it is the only pleasure spa so far to combine hot streams of air and cool water fountains with zero gravity and imaginative architectural solutions. It is reportedly very cheap to build and a surge in this kind of entertainment is expected to happen soon. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
{{NPCTableHead| Group 1}} | |||
{{NPCTableHead| }} | |||
{{NPCTableSeparator| Group 1}} | |||
{{NPCTableRow|Cruiser|2|Gistum Centurion/Phalanx}} | {{NPCTableRow|Cruiser|2|Gistum Centurion/Phalanx}} | ||
{{NPCTableSeparator| Group 2}} | |||
{{ | |||
{{NPCTableRow|Frigate|6|Gistii Hunter/Impaler}} | {{NPCTableRow|Frigate|6|Gistii Hunter/Impaler}} | ||
{{NPCTableRow|Destroyer|4|Gistior Defacer/Shatterer}} | {{NPCTableRow|Destroyer|4|Gistior Defacer/Shatterer}} | ||
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{{NPCTableRow|Battleship|3|Gist Warlord}} | {{NPCTableRow|Battleship|3|Gist Warlord}} | ||
{{NPCTableRow|Battleship|3|Gist Malakim}} | {{NPCTableRow|Battleship|3|Gist Malakim}} | ||
{{NPCTableRow|Battleship|2|Gist Nephilim|ewar= | {{NPCTableRow|Battleship|2|Gist Nephilim|ewar=TP}} | ||
{{NPCTableSeparator| Group 3}} | |||
{{ | |||
{{NPCTableRow|Sentry|8|Angel Sentry Gun}} | {{NPCTableRow|Sentry|8|Angel Sentry Gun}} | ||
|} | |} | ||
{| | |||
{{NPCTableHead|Structures}} | |||
{{NPCTableRow|Acceleration Gate |1|Acceleration Gate | note = Requires Garan's Private Key, and all defenders to be destroyed.}} | |||
{{NPCTableRow|Structure|1|Gardan's Fantasy Complex | cargo = Containers Gardan's Private Key, '''Can also contain a Domination Adaptive faction module'''.}} | |||
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|} | |} | ||
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{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Sentry|3|Angel Stasis Tower|ewar= | {{NPCTableRow|Sentry|3|Angel Stasis Tower|ewar=Web}} | ||
{{NPCTableRow|Sentry|9|Angel Sentry Gun}} | {{NPCTableRow|Sentry|9|Angel Sentry Gun}} | ||
{{NPCTableRow|Sentry|2|Angel Light Missile Battery}} | {{NPCTableRow|Sentry|2|Angel Light Missile Battery}} | ||
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{{NPCTableRow|Battleship|2|Elite Warden}} | {{NPCTableRow|Battleship|2|Elite Warden}} | ||
{{NPCTableRow|Battleship|1|Bobo the Bruised}} | {{NPCTableRow|Battleship|1|Bobo the Bruised}} | ||
{{NPCTableRow|Battleship|1|Gist Nephilim|ewar= | {{NPCTableRow|Battleship|1|Gist Nephilim|ewar=TP}} | ||
{{NPCTableRow|Battleship|1|Dingo|ewar= | {{NPCTableRow|Battleship|1|Dingo|ewar=TP}} | ||
|} | |} | ||
{| | |||
{{NPCTableHead|Structures}} | |||
{{NPCTableRow|Structure|1|Angel Retirement Home| cargo = Contains 18th tier Overseers Personal effects, and may contain Gistum B-type Modules and/or a Cyanabal BPC.}} | |||
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|} | |} | ||
==Loot== | ==Loot== | ||
{| class="wikitable complex | |||
| | {| class="wikitable complex sortable" | ||
! Name | |- | ||
! Item Name | |||
! Est. Value | ! Est. Value | ||
! Drops from | |||
! Note | ! Note | ||
|- | |- | ||
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|43m ISK | |43m ISK | ||
|Angel Retirement Home | |Angel Retirement Home | ||
|100% drop rate | |||
|- | |- | ||
|Gistum B-type Modules | |Gistum B-type Modules | ||
| | | | ||
|Angel Retirement Home | |Angel Retirement Home | ||
|Up to 3x | |||
|- | |- | ||
|Cynabal BPC | |Cynabal BPC | ||
| | | | ||
|Angel Retirement Home | |Angel Retirement Home | ||
| | |||
|- | |||
|Domination module | |||
| | |||
|Captain Rogue | |||
|rare | |||
|- | |||
|Domination module | |||
| | |||
|Gardan's Fantasy Complex | |||
|rare | |||
|} | |} | ||
== See also == | == See also == | ||
{{DED Complexes|Angel}} | {{DED Complexes|Angel}} | ||
[[Category:DED Complexes]] | [[Category:DED Complexes]] | ||