Angel's Red Light District

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Site Details
Angel's Red Light District
Type DED Rated Complex
Rating 5/10
Found in High, Low
Max ship size Battleships
Faction Angel Cartel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 2.5% in High, 5% in Low

Angel's Red Light District is a DED Complex (rated 5/10), occupied by the Angel Cartel pirate faction. It can be found via exploration by probing in Highsec and Lowsec systems, or as an escalation from Angel Refuges. For location details see Pirate Faction Occupancy Chart.

The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site.

This site's acceleration gate allows all subcapitals to enter.

The location of this complex can be received as an escalation from a Cosmic Anomaly, in particular, the Angel Refuge (probably). Upon such a discovery, the following message appears:

Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.

Walkthrough

When warping into the complex
This is a den for the ones that value instant worldly pleasure above other things. It is a popular stopover for overworked Angel pirates and members of secret guilds or groups.

Captain Rogue or the "Pleasure Officer" maintains a firm control of who is let further into the complex and who is not.

DED Threat Assessment: Dangerous (5 of 10)"

Room 1

Warp in Message.
Warp-in message: Trafficking of drugs, hallucogenics, exotic art pieces and valuables is rampant in this den of carnal pleasures. Attempts to crack down on this operation have all failed as the entertainment facilities here are frequented by prominent political individuals and celebrities. Operatives should restrict themselves to monitoring only.


WD EWAR L
Group 1
Sentry 1 x Sentry Tower Sentry Angel II
Frigate 4 x Frigate Gistii Hunter/Impaler
Cruiser 2 x Cruiser Gistum Centurion/Phalanx
Overseer Battleship 1 x Overseer Battleship Captain Rouge May rarely contain Domination modules, No Overseers effects
Group 2
Sentry 1 x Sentry Tower Sentry Angel II
Frigate 17 x Frigate Gistii Hunter/Impaler
Cruiser 5-6 x Cruiser Gistum Centurion/Phalanx
Battlecruiser 1-2 x Battlecruiser Gistatis Legionnaire/Primus
Battleship 3 x Battleship Gist Saint/Warlord Target Painter


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate unlocks when all defenders are dead.

Room 2

Warp in Message.
A prominent figure in the art world, Mandat Gardan, has established a fairly exotic entertainment facility here. It has gained some renown as it is the only pleasure spa so far to combine hot streams of air and cool water fountains with zero gravity and imaginative architectural solutions. It is reportedly very cheap to build and a surge in this kind of entertainment is expected to happen soon.

The wheels of your imagination start turning as your ship's weapon systems warm up.


WD EWAR L
Group 1
Cruiser 2 x Cruiser Gistum Centurion/Phalanx
Group 2
Frigate 6 x Frigate Gistii Hunter/Impaler
Destroyer 4 x Destroyer Gistior Defacer/Shatterer
Cruiser 3 x Cruiser Gistum Centurion/Liquidator/Phalanx
Battlecruiser 10-11 x Battlecruiser Gistatis Legionnaire/Primus
Battleship 3 x Battleship Gist Warlord
Battleship 3 x Battleship Gist Malakim
Battleship 2 x Battleship Gist Nephilim Target Painter
Group 3
Sentry 8 x Sentry Angel Sentry Gun


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Requires Garan's Private Key, and all defenders to be destroyed.
Structure 1 x Gardan's Fantasy Complex Contains Gardan's Private Key, Can also contain a Domination Adaptive faction module.

Room 3

Warp in message.
The Angel Cartel's original advertisement for this place that it had established an "old folks home" for retired Angels. What that really meant was that wealthy pirates that wanted out of the business could buy into this resort and stay in it indefinitely by signing their investments over to the cartel. By all standards, this place is extremely well guarded.

Warning: Incoming damage can be high. Triple Stasis Towers can nullify ship velocity to critical levels. Recommend over 85% resists to Explosive damage. Some rats may have special names but are just renamed Angel deadspace rats.


WD EWAR L


Sentry 3 x Sentry Angel Stasis Tower Stasis Webifier
Sentry 9 x Sentry Angel Sentry Gun
Sentry 2 x Sentry Angel Light Missile Battery
Sentry 1 x Sentry Angel Heavy Missile Battery
Sentry 1 x Sentry Angel Cruise Missile Battery
Frigate 11 x Frigate Gistii Hijacker/Hunter/Impaler
Destroyer 1 x Destroyer Gistior Defacer/Shatterer
Cruiser 10 x Cruiser Gistum Centurion/Phalanx
Battleship 1 x Battleship Gist Warlord
Battleship 2 x Battleship Elite Warden (Gist Throne)
Battleship 1 x Battleship Bobo the Bruised
Battleship 1 x Battleship Gist Nephilim Target Painter
Battleship 1 x Battleship Dingo (Gist Saint) Target Painter


Structures
WD EWAR L


Structure 1 x Angel Retirement Home Contains 18th tier Overseers Personal effects, and may contain Gistum B-type Modules and/or a Cyanabal BPC.

Loot

Item Name Est. Value Drops from Note
18th Tier Overseers Effects 43m ISK Angel Retirement Home 100% drop rate
Gistum B-type Modules Angel Retirement Home Up to 3x
Cynabal BPC Angel Retirement Home
Domination module Captain Rogue rare
Domination module Gardan's Fantasy Complex rare

See also

DED Complexes
Angel Cartel
1/10
Minmatar Contracted Bio-Farm
2/10
Creo-Corp Mining
3/10
Repurposed Outpost
4/10
Occupied Mining Colony
5/10
Red Light District
6/10
Mineral Acquisition Outpost
7/10
Military Operations Complex
8/10
Cartel Prisoner Retention
10/10
Naval Shipyard