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Video: [[http://youtu.be/5mAG5Rc05Ic Dominix]], [[http://www.youtube.com/watch?v=5Ciltzi1nnI Vargur]], [[http://www.youtube.com/watch?v=17nx6AYUnvg Rattlesnake]]<br> | Video: [[http://youtu.be/5mAG5Rc05Ic Dominix]], [[http://www.youtube.com/watch?v=5Ciltzi1nnI Vargur]], [[http://www.youtube.com/watch?v=17nx6AYUnvg Rattlesnake]]<br> | ||
Single gated pocket. You warp in to an empty pocket but soon find yourself surrounded by a swarm of Hostiles.<br> | |||
Group spawn is slightly delayed and distances vary. The spawn order is group 4, 2, 1 and then 3 and 5 (numbered from closest to furthest).<br> | |||
Group 1 will auto aggro after some time. <br> | |||
Proximity aggro is a major factor in this mission. Please be aware that you can aggro a neutral group by just moving too close to it.<br> | |||
The proximity distance for Group 4 is about 80km. It is recommended that you do not move your ship. <br> | |||
All other groups remain neutral until attacked or approached.<br> | |||
'''Tip:'''<br> | '''Tip:'''<br> | ||
Attacking group 1 does not aggro any other groups. | * Attacking group 1 does not aggro any other groups. | ||
Attacking group 2 will aggro group 3 (and vice-versa). | * Attacking group 2 will aggro group 3 (and vice-versa). | ||
Attacking group 4 will aggro group 5 (and vice-versa). | * Attacking group 4 will aggro group 5 (and vice-versa). | ||
To throw off aggro from group 5, wait until an enemy ship from group 5 has locked your ship. Warp out, then warp back in. | * To throw off aggro from group 5, wait until an enemy ship from group 5 has locked your ship. Warp out, then warp back in. | ||
If you have to move be careful not to approach the neutral groups, move up or down as you are surrounded from the sides. | * If you have to move be careful not to approach the neutral groups, move up or down as you are surrounded from the sides. | ||
Recommended order of elimination: Group 1, 5 (if you do not warp out to throw-off aggro), 4, 2 and 3. | * Recommended order of elimination: Group 1, 5 (if you do not warp out to throw-off aggro), 4, 2 and 3. | ||
* All ships except Gist Saint and the Battlecruiser come in range of 5-8 km. Great for salvaging afterwards. Short range weapons recommended unless you can kill things before they get in knifefight range. | |||
'''Blitz:''' Warp in, destroy ships from Group 5 and warp out. | '''Blitz:''' Warp in, destroy ships from Group 5 and warp out. | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||