Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Electronic warfare: Difference between revisions

From EVE University Wiki
m Undo revision 132922 by Wilhelm knicklicht (talk)
Hirmuolio Pine (talk | contribs)
Line 15: Line 15:


== Electronic Counter Measures (ECM) ==
== Electronic Counter Measures (ECM) ==
 
{{main|Electronic Countermeasures}}
[[File:Icon ecm gravimetric.png|left]]ECM causes the targeted ship to lose all of its current target locks (often called 'jamming' the targeted ship). The jammed ship cannot target anyone or anything for the duration of the ECM module's cycle (20 seconds), and can only re-acquire its targets after the ECM module fails to jam its target or stops cycling. ECM is often considered the most powerful of the four types of EWAR, because it renders an opponent virtually helpless, disabling their interactions with other ships and with their environment.
[[File:Icon ecm gravimetric.png|left]]ECM causes the targeted ship to lose all of its current target locks (often called 'jamming' the targeted ship). The jammed ship cannot target anyone or anything for the duration of the ECM module's cycle (20 seconds), and can only re-acquire its targets after the ECM module fails to jam its target or stops cycling. ECM is often considered the most powerful of the four types of EWAR, because it renders an opponent virtually helpless, disabling their interactions with other ships and with their environment.