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Serpentis Logistical Outpost: Difference between revisions

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Third Pocket: There are never neuts in the third pocket.
corrected wrong information in intro text. & made minor language changes.
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{{Complex|Serpentis Logistical Outpost}}
{{Complex|Serpentis Logistical Outpost}}
[[Serpentis Logistical Outpost | Serpentis Logistical Outposts]] are [[combat sites#DED rated complexes|DED rated complex]] that can be found in low-sec or null-sec, or as an escalation from completing [[Serpentis Rally Point]] or [[Serpentis Den]] anomalies.
The [[Serpentis Logistical Outpost]] is [[Combat_sites#Cosmic_signatures|combat signature]] that can be found in low-sec or null-sec, or as an escalation from completing the anomaly [[Serpentis Yard]]. Technically the site is an [[Combat_sites#Unrated_complexes|unrated complex]], but behaves like a [[Combat_sites#DED_rated_complexes|DED 6/10]] and thus can be considered the Serpentis DED 6/10.
 
The site is located behind an acceleration gate that allows T2 Battleships or lower to access and consists of two parts: Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.
The site is located behind an acceleration gate that allows T2 Battleships or lower to access.
 
The site comes in two partsPart 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.


'''Warning:'''
'''Warning:'''