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Player Owned Customs Office: Difference between revisions

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POCO warfare: Spelling, grammar, clarity.
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Destroying player owned customs offices has two phases: Reinforcing and destroying.
Destroying player owned customs offices has two phases: Reinforcing and destroying.


Reinforcing a POCO is simple. Just go to the POCO at any time and shoot at it until its shields reach 0%. Once the shields are gone the POCO enters reinforced mode and is immune to damage. The reinforced status and the time at which the structure becomes vulnurable are visible in whole system and may attract attention in the next phase.
Reinforcing a POCO is simple. Just go to the POCO at any time and shoot at it until its shields reach 0%. Once the shields are gone, the POCO enters reinforced mode and is immune to damage. The reinforced status and the time at which the structure becomes vulnerable are visible throughout the system and may attract attention in the next phase.


The reinforcement will end 24-48 hours after after reinforcement at time chosen by the owned ±1 hours.
The reinforcement will end 24-48 hours after reinforcement, depending on the time chosen by the POCO's owner, ±1 hour.


Once the reinforcement time ends the POCO becomes again vulnurable to damage and can be destroyed by simply shooting it until the structure is gone. If the POCO is not shot at it will slowly regenerate health and at 25% shield it will return back to normal state and will need to be reinforced again.
Once the reinforcement timer ends, the POCO becomes again vulnerable to damage and can be destroyed by simply shooting it until the structure is gone. If the POCO is not shot at, it will slowly regenerate health and at 25% shield it will return back to normal state and will need to be reinforced again.


It is important to note that when the POCO is not reinforced it can be repaired with remote repair modules. Usually defenders will use shield logistic ships to repair vulnurable POCO back to 25% shields to bring it back to normal mode and higher to discourage hostiles from reinforcing it again.
It is important to note that when the POCO is not reinforced, it can be repaired with remote repair modules. Often, defenders will use shield logistic ships to repair vulnerable POCO back to 25% shields (putting it back into normal state) and higher, to discourage hostiles from reinforcing it again.


Corporation wide notifications are sent every time a corporation owned customs office is attacked or reinforced. The notification will tell who the agressor is and when the rreinforcement will end.
Corporation-wide notifications are sent every time a corporation owned customs office is attacked or reinforced. The notification will indicate who the aggressor is, and when the reinforcement will end.


When a customs office is destroyed all the PI materials that were stored in it are also destroyed.
When a customs office is destroyed, all of the PI materials that were stored in it are also destroyed, regardless of who they belonged to.


[[File:Poco reinforcing.png|link=]]
[[File:Poco reinforcing.png|link=]]