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Hunting the Lieutenants: Difference between revisions

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Hirmuolio Pine (talk | contribs)
Created page with "<noinclude>{{update|Formatting}}</noinclude> Tarak Erand says: "''That didn't take long. You can't get good mercenaries anymore. They crack before you even get to the fun stuf..."
 
Hirmuolio Pine (talk | contribs)
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<noinclude>{{update|Formatting}}</noinclude>
<noinclude>{{NPCTableCSS}}
Tarak Erand says: "''That didn't take long. You can't get good mercenaries anymore. They crack before you even get to the fun stuff.He gave us the names of three lieutenants, supposedly the underlings for the man running this whole operation. If we can capture one of them, then maybe they’ll know something about this missing capsuleer of yours. If they don’t, then they should at least know where we can find their boss. The lieutenants are supposed to be meeting at a nearby deadspace facility, arranging some kind of “big deal”. We have no idea what this could involve: drugs, money, people. It might be anything, but it definitely means some more hired security to deal with. Once you clear the area, we should be able to scan the structures and locate the lieutenants, assuming they’re still hanging around. Fly by and pick them up. If they refuse to board, pop a few shots off into the facility shields. That usually convinces people you mean business. So, feel like crashing the party, Capsuleer? ''"
Sisters of EVE epic arc - [[The Blood-Stained Stars]]<br>
Chapter 5 - [[The_Blood-Stained_Stars/Chapter_5_-_Shifting_Foundations|Shifting Foundations]]<br>
Previous mission: [[Goading the Leader]]<br>
Next mission: [[Valuable Cargo]]</noinclude>


'''Objective'''<br> Clear the facility of hostiles and capture any of the lieutenants present. The mission objective location is located within the Lustrevik system.  
{{Template:Missiondetails
|Level=
|Type= Encounter
|Objective=
|Faction1= Mercenaries
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards= 200,000.00 ISK + 76,000.00 ISK (bonus)
|Extra=
}}
{{MissionBriefing
|That didn't take long. You can't get good mercenaries anymore. They crack before you even get to the fun stuff.He gave us the names of three lieutenants, supposedly the underlings for the man running this whole operation. If we can capture one of them, then maybe they’ll know something about this missing capsuleer of yours. If they don’t, then they should at least know where we can find their boss. The lieutenants are supposed to be meeting at a nearby deadspace facility, arranging some kind of “big deal”. We have no idea what this could involve: drugs, money, people. It might be anything, but it definitely means some more hired security to deal with. Once you clear the area, we should be able to scan the structures and locate the lieutenants, assuming they’re still hanging around. Fly by and pick them up. If they refuse to board, pop a few shots off into the facility shields. That usually convinces people you mean business. So, feel like crashing the party, Capsuleer?}}


'''Rewards'''<br> Base mission reward: 200,000.00 ISK
'''Objective'''<br>  
Clear the facility of hostiles and capture any of the lieutenants present. The mission objective location is located within the Lustrevik system.  


Bonus reward for completing within 3 hours, and 12 minutes: 76,000.00 ISK
'''Notes'''<br>  
 
Warp to the encounter location. You will be about 30km away from seven Mercenary Rookie Ships. They all will soon target lock you. They were no challenge for a frigate ship (e.g. [[Rifter]]). After you kill them all a popup will display a message from the lieutenant and '''Tarak Errand''' will say:  
'''Notes'''<br> Warp to the encounter location. You will be about 30km away from 7x Mercenary Rookie Ships. They all will soon target lock you. They were no challenge for a frigate ship (e.g. [[Rifter]]). After you kill them all a popup will display a message from the lieutenant and '''Tarak Errand''' will say:  


''"We were scanning the radio chatter of those guys you took out. They were trying to evacuate someone from that Habitation Module. It's vulnerable now without them guarding it, so you can fire a few rounds off into the building. That should flush him out."''  
''"We were scanning the radio chatter of those guys you took out. They were trying to evacuate someone from that Habitation Module. It's vulnerable now without them guarding it, so you can fire a few rounds off into the building. That should flush him out."''  
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''"Good work, XXX. I had a feeling we’d find at least one of them there. We’ll take him out back and encourage him to talk."''
''"Good work, XXX. I had a feeling we’d find at least one of them there. We’ll take him out back and encourage him to talk."''


{{NPCTableHead|Wave 1}}
{{NPCTableRow|Frigate|7|Mercenary Rookie Ships}}
|}<noinclude>
[[Category:Mission reports]]
[[Category:Mission reports]]
</noinclude>