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Stacking penalties: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Is stacking-penalized?: Only half of sensor dampeners are being stacking penalized (tested with 'Small Inverted Signal Field Projector II')
Hirmuolio Pine (talk | contribs)
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==Overheating and stacking penalties==
==Overheating and stacking penalties==
Most overheating effects are not stacking penalized but some are.


This list is likely incomplete.


Stacking penalized overheats:
Stacking penalized overheats:
* Armor repairers:
* Armor repairers and shield boosters:
** Armor repair ammount increase is stacking penalized
** Repair ammount increase is stacking penalized.
** Armor repair duration decrease is '''not''' stacking penalized
** Repair duration decrease is '''not''' stacking penalized.
* Shield boosters:
** Shield boost ammount increase is stacking penalized
** Shield booster duration is '''not''' stacking penalized (needs confirming)
* ECM:
* ECM:
** ECM strength bonus is stacking penalized.
** ECM strength bonus is stacking penalized.
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* Guidance and tracking disruptors:
* Guidance and tracking disruptors:
** Overheat bonuses are '''not''' stacking penalized.
** Overheat bonuses are '''not''' stacking penalized.
* Target painters:
** Not stacking penalized.
* Warp disruptor:
* Warp disruptor:
** Disruption range bonus is stacking penalized.
* Warp scrambler:
* Warp scrambler:
** Scrambling range bonus is stacking penalized.
* Stasis webifier:
* Stasis webifier:
** Webbing range bonus is stacking penalized.
* Afterburners and micro warp drives:
* Afterburners and micro warp drives:
** Velocity modifier bonus is only penalized with rapid deploymend command boosts.
** Velocity modifier bonus is stacking penalized with rapid deploymend command boosts.
* Turrets:
** Damage bonus is '''not''' stacking penalized.
* Missile launchers:
** Rate of fire bonus is '''not''' stacking penalized.
 
Many overheating bonuses are not stacking penalized simply due to the fact that there are no modules or effects that would modify the same stat as the overheat bonus.These modules are considered to be not stacking penalized until an efect that modifies same stat as the overheat bonus is released.<br>
Modules with no overlaping effects: 
* Sensor boosters
* Capacitor boosters
* Tracking/guidance computers
* omnidirectional tracking links
* Hull repairers
* Active hardeners
* Energy neutralizers, and nosferatus
* Capacitor transmitters
* Smarbombs


[[Category:Fitting]]
[[Category:Fitting]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]