Difference between revisions of "Crowbar"
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The missiles / launchers are primarily to help clear drones targetting you (see [[#Tactics|Tactics]], below) but may be omitted to reduce ship costs, if necessary. | The missiles / launchers are primarily to help clear drones targetting you (see [[#Tactics|Tactics]], below) but may be omitted to reduce ship costs, if necessary. | ||
− | If a specific type of jamming is called for, the ship should be fitted with four of the appropriate ECM modules before undocking. If the nature of the aggressors is unknown retain the "rainbow" fitting shown above. In either case, the 12 additional ECM modules in cargo should be left in station, in case the Crowbar is destroyed. | + | If a specific type of jamming is called for, the ship should be fitted with four of the appropriate ECM modules before undocking. If the nature of the aggressors is unknown (or of multiple types) retain the "rainbow" fitting shown above. In either case, the 12 additional ECM modules in cargo should be left in station, in case the Crowbar is destroyed. |
= Skills required = | = Skills required = |
Revision as of 17:20, 4 December 2018
A Crowbar is a quick-response ECM ("jamming") ship designed to be used in case of an emergency to "pry" a more valuable ship out of a sticky situation. It is a specific fitting of the Tech I Caldari frigate, the Griffin. The fit is designed to be newbro-friendly (low skill requirements) and cheap (easy to afford and essentially disposable).
Fitting
OE-5200 Rocket Launcher
OE-5200 Rocket Launcher
BZ-5 Scoped Gravimetric ECM
Enfeebling Scoped Ladar ECM
Umbra Scoped Radar ECM
Hypnos Scoped Magnetometric ECM
5MN Y-T8 Compact Microwarpdrive
'Hypnos' Signal Distortion Amplifier I
'Hypnos' Signal Distortion Amplifier I
Small Auxiliary Thrusters I
Small Auxiliary Thrusters I
Small Ionic Field Projector I
Hornet EC-300 x1
BZ-5 Scoped Gravimetric ECM x3
Enfeebling Scoped Ladar ECM x3
Hypnos Scoped Magnetometric ECM x3
Umbra Scoped Radar ECM x3
Caldari Navy Scourge Rocket x200
The missiles / launchers are primarily to help clear drones targetting you (see Tactics, below) but may be omitted to reduce ship costs, if necessary.
If a specific type of jamming is called for, the ship should be fitted with four of the appropriate ECM modules before undocking. If the nature of the aggressors is unknown (or of multiple types) retain the "rainbow" fitting shown above. In either case, the 12 additional ECM modules in cargo should be left in station, in case the Crowbar is destroyed.
Skills required
How to get one
A doctrine-fitted Crowbar costs approximately 1.5M ISK. If you can afford to have your own, they are usually available on corporate contract in the various campus home stations. If you can afford to, it's a good idea to have one (or more) available in each campus you frequent.
In emergencies, if you need one, they may also be borrowed from the campus hangars. (If you don't have the required title to access a specific hangar, ask someone else in the campus for assistance.) If you lose your Crowbar in a QRF action, it should be eligible for reimbursement through the Ship Replacement Program.
When and how to call for Crowbars
Tactics
Fitting appropriate ECM Modules
If the pilot calling for help does so correctly, he should specify by what race/type of ship he is tackled, so crowbar pilots can refit into the appropriate jammers. If no ship or race is specified, it is advised to fit one of each type of jammer, as shown in the fit above. This configuration is known as 'rainbow jammer' because they have all the colors of the respective jammer types
Target Ship Race | Jammer Type | Icon |
---|---|---|
Amarr Blood Raiders Sansha's Nation |
Radar | |
Caldari Guristas Mordu's Legion |
Gravimetric | |
Gallente Serpentis ORE Sisters of Eve |
Magnetometric | |
Minmatar Angel Cartel |
Ladar |