Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Turret mechanics: Difference between revisions

From EVE University Wiki
m Hit chance: spelling correction
Telinchei (talk | contribs)
Math: rename to hit math to avoid confusion with damage math section below
Line 96: Line 96:
<pre>turret tracking (new) = Turret tracking (old) * 40000 m / Optimal Signature Resolution</pre>}}
<pre>turret tracking (new) = Turret tracking (old) * 40000 m / Optimal Signature Resolution</pre>}}


==Math==
==Hit Math==


A turret's chance to hit a target is calculated using the equation below. It will produce a result between 0 and 1, representing a probability between 0% and 100%. This value is then compared to a random number between 0 and 1. If the random number is greater than the calculated result, the turret misses.
A turret's chance to hit a target is calculated using the equation below. It will produce a result between 0 and 1, representing a probability between 0% and 100%. This value is then compared to a random number between 0 and 1. If the random number is greater than the calculated result, the turret misses.