Difference between revisions of "User:Erin morgan"

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Erin want's to fly this ship in a small gang or solo when not at war due to the fact it's rigged. Rigged cruisers can't be flown during war due to the [[Wartime Standard Operating Procedures|SOP]].  
 
Erin want's to fly this ship in a small gang or solo when not at war due to the fact it's rigged. Rigged cruisers can't be flown during war due to the [[Wartime Standard Operating Procedures|SOP]].  
  
[[File:Rupture.jpg|800px|Great DPS and survivability but needs lots of skills]]
+
*Stats - Level V
 
 
*Stats
 
 
**532 DPS
 
**532 DPS
 
**509 m/s with AB
 
**509 m/s with AB
 
**22,069 ehp with 75/70/65/58 resists
 
**22,069 ehp with 75/70/65/58 resists
 
**Cap Stable
 
**Cap Stable
 +
 +
[[File:Rupture.jpg|800px|Great DPS and survivability but needs lots of skills]]
  
  
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Erin needs to complete a 2 month training plan to fly this Tech II fitted ship but can fly a Tech I fitted version now. Due to the [[Wartime Standard Operating Procedures|SOP]] and hence a mandatory Tech II tank during war Erin can only fly the tech I version during peace time.  
 
Erin needs to complete a 2 month training plan to fly this Tech II fitted ship but can fly a Tech I fitted version now. Due to the [[Wartime Standard Operating Procedures|SOP]] and hence a mandatory Tech II tank during war Erin can only fly the tech I version during peace time.  
  
[[File:Hurricane.jpg|800px|Great DPS and Tank, with Neuts but high skills required]]
+
*Stats - Level V
 
 
*Stats
 
 
**698 DPS
 
**698 DPS
 
**1311 m/s with MWD
 
**1311 m/s with MWD
 
**49,515 ehp with 55/51/63/69 resists
 
**49,515 ehp with 55/51/63/69 resists
 
**Cap Stable with MWD and Neuts turned off
 
**Cap Stable with MWD and Neuts turned off
 +
 +
 +
[[File:Hurricane.jpg|800px|Great DPS and Tank, with Neuts but high skills required]]
  
  
 
=Screenshots of fleets Erin has flown with recently=
 
=Screenshots of fleets Erin has flown with recently=
  
A fleet of 102 fighters couldn't break the [http://wiki.eveonline.com/wiki/Nidhoggur/ Nidhoggur] [[Carriers|carriers]] tank. We went back later to try and kill it's fighters instead but it didn't want to play.
+
A fleet of 102 fighters couldn't break the [http://wiki.eveonline.com/wiki/Nidhoggur/ Nidhoggur] [[Carrier|carriers]] tank. We went back later to try and kill it's fighters instead but it didn't want to play.
  
 
[[File:Nidhoggur.jpg|1000px]]
 
[[File:Nidhoggur.jpg|1000px]]
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==Erin's favorite Rifter Setup==
+
=Erin's favorite Rifter Setup=
  
Erin started his career flying the '''Rifter''' which is the best all round T1 frigate and the ship the Uni recommends new Minmatar pilots fly for tackling. It's a great cheap ship that has served Erin well and he still likes to take it out for a spin. His ship combines speed, tackling, a decent tank and the aditional bonus of decent DPS for a frigate.
+
Erin started his career flying the '''Rifter''' which is the ship the Uni recommends new Minmatar pilots fly for [[Tackling 101 Guide|tackling]]. It's a great cheap ship that has served Erin well and he still likes to take it out for a spin. This fitting combines speed, tackling ability, a decent tank and the aditional bonus of decent DPS whilst keeping out of battleship smartbomb range (for a frigate).
  
*Stats
+
*Stats - Erin's skills
**65 DPS using Barrage S (outside smartbomb range) / 85 DPS using Republic Fleet EMP S
+
**65 DPS using [[Projectile Ammunition|Barrage S]] (outside smartbomb range) / 85 DPS using [[Projectile Ammunition|Republic Fleet EMP S]]
 
**1006 m/s with AB
 
**1006 m/s with AB
 
**4689 buffer tank
 
**4689 buffer tank
 
**Cap Stable at 33%
 
**Cap Stable at 33%
**Can orbit and tackle whilst well out of battleship smartbomb range (+7500m).
 
  
 
{{ShipSkillGuide
 
{{ShipSkillGuide
Line 89: Line 89:
 
Barrage S <br>
 
Barrage S <br>
 
|required1=
 
|required1=
Minmatar Frigate III <br>
+
<br>af
Missile Launcher Operation I <br>
 
 
|required2=
 
|required2=
Hull Upgrades I <br>
+
<br>
Standard Missiles I <br>
 
 
|required3=
 
|required3=
Propulsion Jamming I <br>
+
<br>
High Speed Maneuvering I <br>
 
 
|recommended1=
 
|recommended1=
Energy Systems Operation III <br>
+
Fuel Conservation V
Energy Management III <br>
+
Acceleration Control V
Energy Grid Upgrades II <br>
+
Afterburner V
Electronics Upgrades I <br>
+
Minmatar Frigate V
 +
Electronics V
 +
Mechanic V
 +
Evasive Maneauvering V
 +
Energy Systems Operation IV <br>
 +
Energy Management IV <br>
 
Long Range Targeting II <br>
 
Long Range Targeting II <br>
Targeting IV <br>
+
Targeting IV <br>el
 
Signature Analysis III <br>
 
Signature Analysis III <br>
 
|recommended2=
 
|recommended2=
 +
Propulsion Jamming V
 
Evasive Maneuvering II <br>
 
Evasive Maneuvering II <br>
 
Warp Drive Operation II <br>
 
Warp Drive Operation II <br>
 
Mechanic III <br>
 
Mechanic III <br>
Hull Upgrades III <br>
+
Hull Upgrades IV <br>
 
Shield Management III <br>
 
Shield Management III <br>
 
Repair Systems III <br>
 
Repair Systems III <br>
 
Missile Launcher Operation III <br>
 
Missile Launcher Operation III <br>
 
|recommended3=
 
|recommended3=
 +
High Speed Maneuvering I
 
Gunnery III <br>
 
Gunnery III <br>
 
Rapid Firing II <br>
 
Rapid Firing II <br>
Line 122: Line 126:
 
Standard Missiles III <br>
 
Standard Missiles III <br>
 
|notes=
 
|notes=
*This setup is intended for '''fleet''' use.
+
*This setup is not a pure low skill fleet tackler setup as it does not use a microwarp drive or other speed mods.
*When active, MicroWarpdrives increase your ship signature size, making you effectively as large as a battleship. Guns will therefore have a much better chance of hitting.
+
*With higher skills the idea is to provide a cheap ship which boasts a combination of tank, speed, damage and tackling rather than just being a paperbag tackler. Good for a cheap PVP learning ship that may be able to survive against battleship smartbombs which are common in Uni Fleets.
 
}}
 
}}
 
  
  
 
--[[User:Erin morgan|Erin morgan]] 10:04, 27 August 2010 (UTC)
 
--[[User:Erin morgan|Erin morgan]] 10:04, 27 August 2010 (UTC)

Revision as of 13:31, 27 August 2010

Erin Morgan Portrait

Background

Erin Morgan joined Eve University to learn PVP.

To support Erin in this activity his alts toil selflessly running missions, trading, mining and producing goods for New Eden leaving Erin free to enjoy what he loves most - shooting other ships whilst defending the Uni.

Erin has a large family who don't like him spending too much time away from home destroying ships. This makes spending time on fleet operations a bit difficult although Erin has managed to attend 3 'Dragon Slayer' events, a frigate FFA, and several large fleets during war. Erin has made a few kills and been podded - see the killboard.

When Erin is at home he enjoys listening to recording of Uni lectures in the class library and swatting up on his latest skills.

To help him learn more about PVP Erin joined the Ivy League Navy and hopes to get more involved when time permits, especially during war.

Erins' career plan is to own and effectively fly Tech I and Tech II ships for the 4 races up to Battlecruiser size. Erin currently owns and can pilot Frigates, Cruisers and Interceptors. He also flies Battlecruisers and Assault Ships. Erin just finished training Covert Operations and is looking forward to skulking about in low sec. Erin uses Evemon and EFT to plan his training and has a one year training plan.


Ship fittings in Erins' training plan

Rupture

Erin want's to fly this ship in a small gang or solo when not at war due to the fact it's rigged. Rigged cruisers can't be flown during war due to the SOP.

  • Stats - Level V
    • 532 DPS
    • 509 m/s with AB
    • 22,069 ehp with 75/70/65/58 resists
    • Cap Stable

Great DPS and survivability but needs lots of skills


Hurricane

Erin needs to complete a 2 month training plan to fly this Tech II fitted ship but can fly a Tech I fitted version now. Due to the SOP and hence a mandatory Tech II tank during war Erin can only fly the tech I version during peace time.

  • Stats - Level V
    • 698 DPS
    • 1311 m/s with MWD
    • 49,515 ehp with 55/51/63/69 resists
    • Cap Stable with MWD and Neuts turned off


Great DPS and Tank, with Neuts but high skills required


Screenshots of fleets Erin has flown with recently

A fleet of 102 fighters couldn't break the Nidhoggur carriers tank. We went back later to try and kill it's fighters instead but it didn't want to play.

Nidhoggur.jpg


Erin spends most of his time in Uni fleets enjoying the view whilst waiting for action - sometimes for hours!!!

WaitingForAction.jpg


Erin's favorite Rifter Setup

Erin started his career flying the Rifter which is the ship the Uni recommends new Minmatar pilots fly for tackling. It's a great cheap ship that has served Erin well and he still likes to take it out for a spin. This fitting combines speed, tackling ability, a decent tank and the aditional bonus of decent DPS whilst keeping out of battleship smartbomb range (for a frigate).

  • Stats - Erin's skills

Template:ShipSkillGuide


--Erin morgan 10:04, 27 August 2010 (UTC)