Difference between revisions of "UniWiki talk:Mission formatting guidelines"
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m (Evon R'al moved page Talk:Mission formatting guidelines to UniWiki talk:Mission formatting guidelines: This article is about the how of the wiki.) |
Latest revision as of 10:59, 28 June 2022
I would like to change "Warp-in can be left out if there is nothing" to something more like "Warp-in can be left as just a statement if there is nothing". Many people will be running missions with their alt in tow or a newer player in a lesser ship - it's nice to know in advance if it is safe for that alt or newer player to warp along with, or if they need to wait for the warp-in to be cleared. Rayanth - Manager of the UniWiki
- If you like to change that go ahead. Personally, the difference seems marginal to me. I think the mission is also not very good to highlight things like different pockets or several parts. Massive Attack (Sansha's Nation) (Level 4) seems more like the typical missions to me. Recon (Angel Cartel) (Level 4) would have several parts but is less of a "typical" mission to me. Anyways, the mission here isn't the same as its current mission page atm. I started to streamline this but choosing another mission might highlight things better. Erwin madelung (talk) 06:26, 3 September 2019 (CDT)
- Not sure what you're trying to point out between the two - one is a single mission, one is a seris of missions. Agreed, a series is different than a single, but a series is not a "pocket". We have several terms in play in EVE for the different sections of a single mission - room, pocket, area, etc. In my experience, they all refer to "after the next acceleration gate". It is my desire to have informationa bout when you FIRST warp to a mission - whether there are enemies or just a silent acceleration gate. I know a number of people would find that useful. Rayanth - Manager of the UniWiki