Difference between revisions of "Trivia events"
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Salartarium (talk | contribs) m (Replaced a page with a filled out template) |
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− | Trivia events can be run alongside lesser attention-demanding events like mining shared cans | + | {{EVEUniEvent |
+ | | name = Trivia events | ||
+ | | description = Trivia events can be run alongside lesser attention-demanding events like mining shared cans or as standalone events. | ||
=== Before the event === | === Before the event === | ||
− | * Collect a list of | + | * Collect a list of EVE-related trivia. You can follow a theme if you want: lore-related, faction-related, ships-related, etc. |
* Decide on a point system if you're planning on awarding prizes. | * Decide on a point system if you're planning on awarding prizes. | ||
* If there are enough participants, you can split them into teams. Set things up for a team event beforehand (Mumble comms, a different point system, prizes). | * If there are enough participants, you can split them into teams. Set things up for a team event beforehand (Mumble comms, a different point system, prizes). | ||
Line 8: | Line 10: | ||
=== Communications === | === Communications === | ||
* For Mumble: if there are teams, it's a good idea to use one of the fleets channels so that each team can use the subchannels for private comms. If not, make an on-demand Mumble channel that you can customise. | * For Mumble: if there are teams, it's a good idea to use one of the fleets channels so that each team can use the subchannels for private comms. If not, make an on-demand Mumble channel that you can customise. | ||
− | * For chat: the Events (EVE Uni) is open to use for events like this. Teams can also use group chats to talk | + | * For chat: the Events (EVE Uni) is open to use for events like this. Teams can also use group chats to talk among team members. |
=== During the event === | === During the event === | ||
− | * Set up teams if you're planning on organising the event that way. Ensure that each team has | + | * Set up teams if you're planning on organising the event that way. Ensure that each team has its communications set up. |
− | * Teams should also decide on an order in which to take questions: | + | * Teams should also decide on an order in which to take questions: Pilot A goes first, Pilot B goes second, and so on. |
* Before you ask each question, ensure that the player is not AFK and can respond. You can do this by asking them to verbally confirm their presence on Mumble, or x-up in chat. | * Before you ask each question, ensure that the player is not AFK and can respond. You can do this by asking them to verbally confirm their presence on Mumble, or x-up in chat. | ||
* You can use a buzzer system if there are teams: the first player to x-up in fleet chat after a question has been asked gets to answer it. | * You can use a buzzer system if there are teams: the first player to x-up in fleet chat after a question has been asked gets to answer it. | ||
− | [[ | + | | scheduling = |
+ | *(Day, Date, Month) | ||
+ | *(Time, Plus Event Duration Estimate) | ||
+ | *(Form up Location) | ||
+ | | requirements = | ||
+ | *[[Mumble]] | ||
+ | *Be in (Form Up Location) at the start of the operation. | ||
+ | |||
+ | | recommendations = | ||
+ | | fitting = | ||
+ | | warnings = | ||
+ | | additional information = | ||
+ | PLEASE POST IF YOU WISH TO ATTEND, SO WE KNOW WHAT NUMBERS TO EXPECT. | ||
+ | }} |
Revision as of 17:50, 1 November 2022
Trivia events
Trivia events can be run alongside lesser attention-demanding events like mining shared cans or as standalone events.
Before the event
- Collect a list of EVE-related trivia. You can follow a theme if you want: lore-related, faction-related, ships-related, etc.
- Decide on a point system if you're planning on awarding prizes.
- If there are enough participants, you can split them into teams. Set things up for a team event beforehand (Mumble comms, a different point system, prizes).
Communications
- For Mumble: if there are teams, it's a good idea to use one of the fleets channels so that each team can use the subchannels for private comms. If not, make an on-demand Mumble channel that you can customise.
- For chat: the Events (EVE Uni) is open to use for events like this. Teams can also use group chats to talk among team members.
During the event
- Set up teams if you're planning on organising the event that way. Ensure that each team has its communications set up.
- Teams should also decide on an order in which to take questions: Pilot A goes first, Pilot B goes second, and so on.
- Before you ask each question, ensure that the player is not AFK and can respond. You can do this by asking them to verbally confirm their presence on Mumble, or x-up in chat.
- You can use a buzzer system if there are teams: the first player to x-up in fleet chat after a question has been asked gets to answer it.
Scheduling
- (Day, Date, Month)
- (Time, Plus Event Duration Estimate)
- (Form up Location)
Requirements
- Mumble
- Be in (Form Up Location) at the start of the operation.
Additional information
PLEASE POST IF YOU WISH TO ATTEND, SO WE KNOW WHAT NUMBERS TO EXPECT.