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Tackling: Difference between revisions

From EVE University Wiki
Fitting for tackling: Faction Scrams are 3 points
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|<br>The '''warp scrambler''' (also called "'''scram'''", "'''point'''", or "'''short point'''") works on same basic principles as the warp disruptor, in that it will disable the warpcore of the opponent's ship.  But warp scramblers also disable the opponent's microwarpdrive, even when the amount of warp strength in the target ship (which can be boosted by fitting warp core stabilizers) exceeds the strength of the scram. Having two or more warp core stabilizers will counter the scram and allow the target to warp, yet the microwarpdrive still won't work.
|<br>The '''warp scrambler''' (also called "'''scram'''", "'''point'''", or "'''short point'''") works on same basic principles as the warp disruptor, in that it will disable the warpcore of the opponent's ship.  But warp scramblers also disable the opponent's microwarpdrive, even when the amount of warp strength in the target ship (which can be boosted by fitting warp core stabilizers) exceeds the strength of the scram. Having two or more warp core stabilizers will counter the scram and allow the target to warp, yet the microwarpdrive still won't work.


The basic range for a warp scrambler is significantly lower than that of a warp disruptor. For a tech 1 module the range is 7.5km and for a tech 2 module the range is 9km. The warpcore disabling strength of this module is 2 points.
The basic range for a warp scrambler is significantly lower than that of a warp disruptor. For a tech 1 module the range is 7.5km and for a tech 2 module the range is 9km. The warpcore disabling strength of this module is 2 points. Faction variations of this module have increased range, and warpcore disabling strengths of 3 points.


In addition to stopping warping the warp scrambler stops the ship from using [[Propulsion equipment|micro jump drives, micro jump field generators and micro warp drives]]. This makes scramblers vital in catching certain fits.
In addition to stopping warping the warp scrambler stops the ship from using [[Propulsion equipment|micro jump drives, micro jump field generators and micro warp drives]]. These propulsion modules will be disabled regardless of the ship's remaining warp core strength. This makes scramblers vital in catching certain fits.


'''Skill Requirements:'''
'''Skill Requirements:'''