Difference between revisions of "Template:GetSkillAlpha"
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Drebin 679 (talk | contribs) (Added Triglavian Encryption Methods and Quantum Engineering. Added missing Precursor gunnery skills. Speculative Precursor Dreadnought and Capital Precursor/Disintegrator spec. addition.) |
Drebin 679 (talk | contribs) m (Precursor Turret -> Precursor Weapon) |
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Line 87: | Line 87: | ||
| Capital Energy Turret = 0 | | Capital Energy Turret = 0 | ||
| Capital Hybrid Turret = 0 | | Capital Hybrid Turret = 0 | ||
− | | Capital Precursor | + | | Capital Precursor Weapon = 0 |
| Capital Projectile Turret = 0 | | Capital Projectile Turret = 0 | ||
| Capital Pulse Laser Specialization = 0 | | Capital Pulse Laser Specialization = 0 | ||
Line 102: | Line 102: | ||
| Large Energy Turret = IV | | Large Energy Turret = IV | ||
| Large Hybrid Turret = IV | | Large Hybrid Turret = IV | ||
− | | Large Precursor | + | | Large Precursor Weapon = 0 |
| Large Projectile Turret = IV | | Large Projectile Turret = IV | ||
| Large Pulse Laser Specialization = 0 | | Large Pulse Laser Specialization = 0 | ||
Line 113: | Line 113: | ||
| Medium Energy Turret = V | | Medium Energy Turret = V | ||
| Medium Hybrid Turret = V | | Medium Hybrid Turret = V | ||
− | | Medium Precursor | + | | Medium Precursor Weapon = 0 |
| Medium Projectile Turret = V | | Medium Projectile Turret = V | ||
| Medium Pulse Laser Specialization = III | | Medium Pulse Laser Specialization = III | ||
Line 127: | Line 127: | ||
| Small Energy Turret = V | | Small Energy Turret = V | ||
| Small Hybrid Turret = V | | Small Hybrid Turret = V | ||
− | | Small Precursor | + | | Small Precursor Weapon = 0 |
| Small Projectile Turret = V | | Small Projectile Turret = V | ||
| Small Pulse Laser Specialization = III | | Small Pulse Laser Specialization = III |
Revision as of 23:59, 11 November 2019
Template documentation (for the above template, sometimes hidden or invisible)
- Description
- This template gives the max level available to alpha pilots of any skill, in the in-game form. Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.
- Dependencies
-
- Used by
- {{Skill}}
- {{SkillAlphaBar}}
- Syntax
- {{GetSkillAlpha|<skill>}}
- Parameters
-
- skill
- The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e.
Gallente Strategic Cruiser
, notGallente strategic cruiser
).
- Sample
{{GetSkillAlpha|Mechanics}}
gives V{{GetSkillAlpha|Fleet Compression Logistics}}
gives Unknown{{GetSkillAlpha|Wabbit-Hunting}}
gives Unknown
- See also
{{GetSkillLink}}
,{{GetSkillMult}}
and{{GetSkillPrice}}
, very similar templates for the skill page link, skill training multiplier and the NPC-seeded skillbook price.{{SkillAlphaInfo}}
can use this template to look-up its parameter.
- Development notes
- This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as
{{GetSkillLink}}
,{{GetSkillMult}}
and{{GetSkillPrice}}
). If skills are merely moved from one group to another, all the links (generated with, for instance,{{Sk}}
) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them.
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