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Shattered wormhole systems: Difference between revisions

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Also no Upwells
Standard Shattered Wormhole Systems: Clarifications and tweaks to entire section
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==Standard Shattered Wormhole Systems==
==Standard Shattered Wormhole Systems==
There are 75 standard shattered wormhole systems. Though they are similar to normal W-Space systems, the differ in significant ways:
There are 75 standard shattered wormhole systems. Though they are similar to normal J-Space systems, the differ in significant ways:


* They have no moons and every planet is shattered.
* They have no moons and every planet is shattered.
* They contain landmark sites that relate to ongoing developments in EVE and W-Space lore.
* They contain landmark sites that relate to ongoing developments in EVE and J-Space lore.
* They have a somewhat higher occurrence of class-appropriate W-Space signatures and anomalies.
* They have a somewhat higher occurrence of J-Space signatures and anomalies.
* They contain a celestial [[Shattered Debris Field|debris field asteroid belt]] which are richer than normal W-Space ore anomalies.
** They can generate signatures and anomalies of their own class, and of one class higher or lower.
* They contain mineable [[Shattered Ice Field|ice fields]], only ice available in W-Space (Note that Sleepers will spawn approximately twenty minutes or less after the site has been initially "activated" (when the first ship enters the site), just like typical gas sites in w-space. However, just like regular gas sites, once the initial wave of Sleepers is dead, the site stays clear.
* They contain a single [[Shattered Debris Field]], an extremely rich Ore anomaly containing high-yield forms of all types of asteroids
* They contain a single [[Shattered Ice Field]], an Ice field containing all types of ice, high-yield isotope ice, and the only ice available in J-Space
** These ore and ice fields are defended by a single small delayed-spawning wave of Sleepers
* They have one K-Space static connection in addition to the normal statics they receive by virtue of their class.
* They have one K-Space static connection in addition to the normal statics they receive by virtue of their class.
** This does mean that Shattered C4 systems will have a K-Space static. Oddly, for these, they use the wormhole types usually reserved for C3 K-Space connections.
** This does mean that Shattered C4 systems will have a K-Space static. Oddly, for these, they use the wormhole types usually reserved for C3 K-Space connections.
* They are distributed into all the existing wormhole classes, and some will have one of the current wormhole system effects.
* They are distributed into all the existing wormhole classes, and some will have a system effects.
* There are also some "extra unique lore-connected surprises" in a small percentage of these new systems.
* There are also some "extra unique lore-connected surprises" in a small percentage of these new systems.