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Pirate Faction Ship Overview: Difference between revisions

From EVE University Wiki
Servant Sisters of EVE: Compacted section, once again reverting myself
Mordu's Legion: condensed wording
Line 90: Line 90:
'''Location:''' Pure Blind (1 station)
'''Location:''' Pure Blind (1 station)


The newest pirate faction ships, Mordu's Legion ships have bonuses to missile damage and warp disruption range. Their missiles travel three times as fast as normal, but last half as long as normal, so their range is effectively increased by 50%, while mitigating the delayed-damage problem which normally plagues missile ships in PvP. Mordu's Legion ships also feature large bonuses to the range of [[Tackling|Warp Disruptors and Warp Scramblers]], allowing them to hold enemies on grid while staying beyond their opponents' tackle range.
The newest pirate faction ships, Mordu's Legion ships have bonuses to missile damage and [[Tackling|warp disruption]] range. Their missiles travel three times as fast as normal, but last half as long as normal, so their range is effectively increased by 50%, while mitigating the delayed-damage problem which normally plagues missile ships in PvP. Their extended-range warp disruptors then allow their ships to hold enemies on grid, while staying beyond their opponents' retaliation range. Accordingly, Legion ships are also fast and lightweight.


===[[Sansha's Nation]]===
===[[Sansha's Nation]]===