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Propulsion equipment: Difference between revisions

From EVE University Wiki
Afterburners and microwarpdrives: but a few ships can still dodge
Afterburners and microwarpdrives: rewrote 'in practice' explanation on the modifier. Rewrote 'generally' paragraph on oversized ABs.
Line 39: Line 39:
:''V_max = V_base × ( 1 + V_bonus × ( Thrust / mass ))''
:''V_max = V_base × ( 1 + V_bonus × ( Thrust / mass ))''


In practice that last thrust/mass term is almost equal to one when using properly sized propulsion module and the new maximum velocity is just base velocity multiplied by velocity bonus of propulsion module.
In practice, that last thrust/mass term is almost equal to one when using properly sized modules on Frigates, Cruisers, and Battleships; and the ship's new maximum velocity is just its base velocity multiplied by the bonus of the propulsion module. However, certain exceptionally light-weight ships (like many Triglavian ships) can achieve higher speed bonuses; and heavier-weight ships like Destroyers and Battlecruisers will receive lower speed bonuses than their prop modules would state.


Certain ships require certain size afterburner to function properly or heavily favor certain types of modules with hull bonuses.
=== Oversized afterburners ===


=== Oversized afterburners ===
It is possible to fit ships with oversized afterburners: 10MN on frigate/destroyer or 100MN on cruiser/battlecruiser. The high fitting requirement and capacitor consumption of the larger afterburner usually makes this difficult to do. If this is being done, the full maximum velocity formula needs to be used to determine the ship's actual max speed.


It is possible to fit ships with oversized afterburners: 10MN on frigate/destroyer or 100MN on cruiser/battlecruiser. The high fitting requirement of larger afterburner usually makes this harder to do. In this case the full maximum velocity formula needs to be used.
Generally the resulting maximum velocity is close to normal sized microwarpdrive velocity, but without the signature penalty or the ability to be stopped by a warp scrambler. This makes oversized-afterburner ships extremely difficult to hit, if they can achieve and maintain speed. The drawback is greatly increased ship mass which makes maneuvering harder, in many cases making ships with oversized afterburners take up to 30 seconds of flying straight to reach 3/4 of their listed full speed.


Generally the resulting maximum velocity is close to normal sized microwarpdrive but the added bonus is that the oversized afterburner is not shut down by scramblers. The drawback is greatly increased ship mass which makes maneuvering harder, in many cases making ships with oversized afterburners take up to 30 seconds of flying straight to reach 3/4 of their listed full speed.
It is theoretically possible to also fit oversized microwarpdrives onto certain ships, however this is extremely difficult and an extremely rare practice.


===Related skills===
===Related skills===