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Cloaking: Difference between revisions

From EVE University Wiki
Cloaking mechanics: Fun side-effect: cloaked ships don't collide
Cloaking devices: Effective maximum CovOps recalibration is only 6 seconds, because skill IV
Line 15: Line 15:
* While the cloak is active the ship is unable to warp.
* While the cloak is active the ship is unable to warp.
* While the cloak is active the ship cannot target anything.
* While the cloak is active the ship cannot target anything.
* After a ship uncloaks it is unable to target anything while the sensors are calibrated (up to 27 seconds on most basic cloak).
* After a ship uncloaks it is unable to target anything while the sensors are calibrated (up to 27 seconds on most basic cloak and skill).


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Line 26: Line 26:
* Ship is able to warp while cloaked.
* Ship is able to warp while cloaked.
* While the cloak is active the ship cannot target anything.
* While the cloak is active the ship cannot target anything.
* After a ship uncloaks it is unable to target anything while the sensors are calibrated (up to 9 seconds).
* After a ship uncloaks it is unable to target anything while the sensors are calibrated (up to 6 seconds).
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