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→Analysis of the equation: WIP better TeX where I can |
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The equation can be written in this format: | The equation can be written in this format: | ||
:<math>\displaystyle \text{Damage}= \text{Base damage} \ | :<math>\displaystyle \text{Damage}= \text{Base damage} \cdot \min\left( 1, \frac{S}{E}, \left(\frac{S V_\text{e}}{EV_\text{t}} \right)^\text{drf} \right)</math> | ||
This means that the base damage is multiplied by the smallest of either < | This means that the base damage is multiplied by the smallest of either <math>1</math>, <math>\frac S E</math> or <math>({\frac S E} \cdot \frac {V_e} {V_t})^\mathrm{drf}</math>. In the equation, then, the number 1 represents 100% of the base damage – since if either of the other values is bigger than 1, they are rejected. Thus, the damage created can be no higher than 100% of the base damage. | ||
When the target's signature radius is larger than the missile's explosion radius, <code>S/E</code> will be greater than 1, and that term will be rejected. If target signature radius is smaller than explosion velocity, then <code>S/E</code> will be computed and compared with the third term. The smaller of these will be chosen and multiplied times the Base Damage. | When the target's signature radius is larger than the missile's explosion radius, <code>S/E</code> will be greater than 1, and that term will be rejected. If target signature radius is smaller than explosion velocity, then <code>S/E</code> will be computed and compared with the third term. The smaller of these will be chosen and multiplied times the Base Damage. | ||