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Guide to combat sites: Difference between revisions

From EVE University Wiki
Nyctef (talk | contribs)
cleanup wip
Nyctef (talk | contribs)
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loot was only 500k, and you cant salvage more than stage1 cause you need the keys to progress, otherwise this would be salvaging heaven
loot was only 500k, and you cant salvage more than stage1 cause you need the keys to progress, otherwise this would be salvaging heaven


==COSMIC SIGNATURES==
==Cosmic Signatures==
 
[[Cosmic Signatures]] are more advanced exploration sites that need to be [[Scanning & Probing|scanned down with probes]]. Check [[Scanning:Scan Results|Uniwiki]] or [http://wiki.eveonline.com/en/wiki/Exploration Evelopedia] for more details on specific site details.
they are scanned down with 4 probes, if you still dont know how, check the guides...
they start with a acceleration gate. if you want to have an idea with what ship you can fly into those:
#warp to them after you scanned them down
#check if your ship+fitting+rigs is worth <10mio, if not, dock, come back in a pod and continue at 4+7.
#eject
#activate the gate you now see all the shiptypes that may enter it - but since you are in a pod you cant
#reenter your ship, if you cant, align somewhere in space and try it again right after you did align
#no six
#come back with the ship that fits, destroyer in my case Wink
#for further information on cosmic signature sites check here http://wiki.eveonline.com/wiki/Exploration
 


===[[Angel Hideout]]===
Spawns frigates and cruisers: gate allows frigates and destroyers.


===[[Angel Hideout]]===
'''FIRST ROOM:'''<br/>
spawns frig-cruiser - open for frig-destroyer
4 thug (Aggro on warpin, rest spawns every few seconds)<br/>
FIRST ROOM:
2 hunter<br/>
-----------------------
1 defiler<br/>
4 thug AGGRO on warpin, rest spawns every some seconds
3 nomad<br/>
2 hunter
2 impaler<br/>
1 defiler
1 defeater (web)<br/>
3 nomad
2 impaler
1 defeater (web)


SECOND ROOM:
'''SECOND ROOM:'''<br/>
-----------------------
1 hunter<br/>
1 hunter
2 impaler<br/>
2 impaler
2 nomad<br/>
2 nomad
3 raider<br/>
3 raider
3 defeater<br/>
3 defeater
2 marauder<br/>
2 marauder
Some aggro on warpin, rest spawns soon after<br/>
some AGGRO on warpin, rest spawns shortly later
-- <br/>
--  
Drug Lab (triggers after 25% shield or so)<br/>
Drug Lab (trigger after 25% shield or something)
4 frigates (do always spawn, last is trigger)<br/>
--
-- <br/>
4 frigates (do always spawn, last is trigger)
faction frigate (does not always spawn)<br/>
--  
faction frigate (does not always spawn)
--------


there is another type of spawn for this:
There is another type of spawn for this: the spawns aren't much different, only more scattered around (50km+). The cruisers hit harder this time but since they are all at distance they will take some time to get to you.
spawns arent much different, only more scattered around (50km+)
cruisers hit harder this time but since they are all away they take some time to get to you


===[[Angel Lookout]]===
===[[Angel Lookout]]===
spawns frig-dest+elitefrigs - open for frig-BS
Spawns frigates, elite frigates and destroyers: gate is open for frigates to battleships. <br/>
was afraid of this cause it is open for BSs but there was no need to be afraid, did it in my first try without a single warpout (in a thrasher)
Although this gate is open for battleships, the site is easily completable in a destroyer.


FIRST ROOM:
'''FIRST ROOM:'''<br/>
-----------------------
1 angel light missile battery<br/>
1 angel light missile battery
3 gistii hunter<br/>
3 gistii hunter
1 gistii outlaw<br/>
1 gistii outlaw
4 gistii thug<br/>
4 gistii thug
1 gistor defacer<br/>
1 gistor defacer
5 shatterer<br/>
5 shatterer
- five didnt aggro on warpin (2thug, 1outlaw, 2shatterer)<br/>
- five didnt aggro on warpin (2thug, 1outlaw, 2shatterer)
- no need to warpout in first room with a little kiting<br/>
- no need to warpout in first room with a little kiting
- no spawns, no webbers, no scramblers<br/>
- no spawns, no webbers, no scramblers


SECOND ROOM:
'''SECOND ROOM:'''<br/>
-----------------------
1 shatterer<br/>
1 shatterer
2 haunter<br/>
2 haunter
1 defiler (AGGRO on warpin)<br/>
1 defiler AGGRO on warpin
-- <br/>
--  
4 thug <br/>
4 thug AGGRO on approaching
-- <br/>
--  
3 shatterer<br/>
3 shatterer
3 ambusher<br/>
3 ambusher
1 ruffian (Aggro on shooting group 2)<br/>
1 ruffian AGGRO on shooting grp2 or i was to close
-- <br/>
--  
3 ruffian<br/>
3 ruffian
1 impaler <br/>
1 impaler AGGRO on approaching
-- <br/>
--  
2 arch gistii nomad<br/>
2 arch gistii nomad AGGRO on approaching
-- <br/>
--  
angel control center: no loot
angel control center: no loot
===[[Angel Watch]]===
spawns ??? - open for up to battlecruiser - angel silver tag needed -INCOMPLETE!!!
FIRST ROOM:
-----------------------
70 km away, aggro on jumpin:
3 arch gistii nomad (target painters)
4 ambusher
2 raider
1 gistum communications officer (target painter)(trigger)
------
spawned on first hit:
2 seizer
3 trasher
1 gistum communication officers - all at 30-50km (trigger)
------
spawned on first hit:
1 arch gistii hunter
1 ambusher
2 shatterer 60km
1 gistum communications transmitter (trigger)
1 gistum depredator 90km
------
spawned on first hit:
4 defeater
4 raider
4 impaler
4 shatterer
half of them was 30?km away, other half was 60something. had no time to note it all
-------------
while i warped out, some cruisers spawned, 4 if i counted correctly. no way to kill that all in a destroyer.
stopped here, sorry Very Happy
definately NOT a site for less than cruisers. this was the first of 2 rooms and i couldnt do it Sad i suggest a cruiser/battlecruiser for this one
===[[Angel Vigil]]===
spawns at least cruisers - open for up to battlecruiser - some key needed - INCOMPLETE!!!
FIRST ROOM:
-----------------------
10 sentries
7 cruisers
as initial spawn in the first room.
this is NOT for destroyers Very Happy


==Escalations==
==Escalations==