Difference between revisions of "Sansha Watch"
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{{NPCTableHead|Structures}}Structures on site | {{NPCTableHead|Structures}}Structures on site | ||
− | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks after Slave commander is dead}} | + | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks after Slave commander is dead|trigger=Approach to trigger proximity wave}} |
{{NPCTableRow|Structure|19|Wall}} | {{NPCTableRow|Structure|19|Wall}} | ||
{{NPCTableRow|Structure|12|Storage Facility}} | {{NPCTableRow|Structure|12|Storage Facility}} |
Revision as of 00:57, 2 April 2020
Sansha Watch | |
Type | Unrated Complex |
Rating | Unrated |
Found in | High |
Max ship size | T2 Battlecruiser |
Pirate faction | Sansha |
Damage to deal | EM Th |
Damage to Resist |
53% EM 47% Th |
Sig. Strength | 5% in High Sec |
An Unrated Complex that can be scanned down with scanner probes. It is commonly found in highsec systems occupied by the Sansha's Nation pirate faction.
The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Cruiser class or smaller. There are two variations of the site.
This site's acceleration gate allows only Battlecruiser class ships or lower and their Tech 2 equivalents to enter the site. Flying too close (4 km) to the second gate will trigger a large spawn. Shoot the Sansha Mind Control Tower to get the Centum Militant Supervisor to spawn. He's got the good stuff.
Walkthrough
Warpin message: |
---|
Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the Mind Control Tower vigorously. |
First Room
WD | EWAR | L
| ||
---|---|---|---|---|
2-4 x Frigate Centii Facility Patroller | ||||
8-10 x Sentry Centus Point Defence Battery | ||||
3-4 x Cruiser Centum Beast/Juggernaut |
Reinforcement message: |
---|
The Patroller calls on reinforcements from a nearby pocket as he is attacked! |
Reinforcement message: |
---|
Someone has entered the vicinity of the acceleration gate, and has awakened the Slave Commander!
Prepare for a fight, unless you have the means to bypass the gate's security system. |
Reinforcement message: |
---|
Fool, you've overstepped your welcome here. Minions, defend your master! |
WD | EWAR | L
| ||
---|---|---|---|---|
4-5 x Frigate Centii Plague/Enslaver | ||||
4 x Cruiser Centum Beast | ||||
1 x Battlecruiser Centus Slave Commander |
Second Room
Ship will drop out of warp right next to a large group of pirate ships and Missile Towers. Aggression happens very quickly making it difficult to accurately log. Note that the True Sansha frigate commander may not always be present. The second wave might be triggered by killing the last ship.
Message in Local channel: |
---|
Signals coming from the Mind Control Tower resemble those used by Sansha commanders when they control their troops. The signals are emitting at a furious pace, indicating the residents of the Tower are becoming increasingly desperate. |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Frigate Centii Butcher/... | ||||
0-1 x Commander Frigate True Sansha Plague | ||||
10 x Destroyer Centior Devourer/... | ||||
13-17 x Cruiser Centum Beast/... | ||||
4 x Sentry Centus Light Missile Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Destroyer Centior Horror | ||||
9 x Cruiser Centum Beast/... |
Overseer triggered: |
---|
Someone has attacked the Mind Control Tower. The Overseer along with his cohorts have undocked to defend it! |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Cruiser Supervisor Minion | ||||
1 x Overseer Cruiser Supervisor Militant |
Escalations
Destroying the True Sansha's faction spawn or the Centum Militant Overseer may trigger an expedition Nation on the Rise, with this message:
Nation on the Rise |
---|
A couple of the ships you destroyed bear different marks than the rest and after closer inspection you find that their navigation logs point to a place nearby as their home base. |