Difference between revisions of "Festering Ruins"
Sivaira Chen (talk | contribs) |
Sivaira Chen (talk | contribs) |
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{{NPCTableRow|Battleship|1|Cartel Envoy (Gist Cherubim/Seraphim)}} | {{NPCTableRow|Battleship|1|Cartel Envoy (Gist Cherubim/Seraphim)}} | ||
|} | |} | ||
+ | The "Gate to Portal" will lead to second pocket while the "Gate to Hall" leads to third pocket. Both are locked until all ships are destroyed. | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
{{NPCTableRow|Accl Gate|1|Gate to Portal|note=30 km away}} | {{NPCTableRow|Accl Gate|1|Gate to Portal|note=30 km away}} | ||
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{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Accl Gate|1|Gate to Hall|note=Locked}} | {{NPCTableRow|Accl Gate|1|Gate to Hall|note=Locked}} | ||
+ | |} | ||
+ | ===Third Pocket (Hall)=== | ||
+ | {{MessageBox|On warp-in | ||
+ | |A large force of drones has taken up residence in this area. They obviously benefit greatly from salvaging the remnants of the former inhabitants, which still litters this patch of space. A drone presence this large could not be formed without an abundance of raw materials. | ||
+ | |collapsed=yes}} | ||
+ | {{NPCTableHead|Initial defenders}} | ||
+ | {{NPCTableRow|Sentry|8|Drone Cruise Missile Battery|trigger=Triggers reinforcements when attacked}} | ||
+ | {{NPCTableRow|Elite Frigate|5-10|Strain Hunter/Silverfish/Devilfish/Barracuda Alvi}} | ||
+ | {{NPCTableRow|Battleship|9|Alvus Creator/Patriarch Alvus}} | ||
+ | |} | ||
+ | {{MessageBox|In local: | ||
+ | | Drones have been deployed from the Drone Bunkers in response to the attack on the sentry guns! | ||
+ | |collapsed=yes}} | ||
+ | {{NPCTableHead|Reinforcements}} | ||
+ | {{NPCTableRow|Elite Frigate|2|Pulse Drone|point=yes|ewar=Web|trigger=Attacking triggers smartbomb wave}} | ||
+ | {{NPCTableRow|Battlecruiser|3|Crippler/Enforcer/Siege Alvatis}} | ||
+ | {{NPCTableRow|Battleship|3|Alvus Queen/Matriarch Alvus}} | ||
+ | |} | ||
+ | {{MessageBox|In local: | ||
+ | |As the Pulse Drone is attacked, it starts sending out waves of energy, gas and materials, hitting anything in its path. All ships in the blast radius take damage! | ||
+ | |collapsed=yes}} | ||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Hackable|6|Floating Debris|note=Hacking containers triggers smartbomb wave|cargo=T1 and Meta gas cloud harvesters and basic/improved attribute implants}} | ||
+ | {{NPCTableRow|Accl Gate|1|Gate to Sanctum|note=Locked until room is cleared}} | ||
|} | |} |
Revision as of 18:34, 15 July 2020
Festering Ruins | |
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Rating | Unrated |
Found in | Null |
Max ship size | T2 Battleship |
Faction | Serpentis |
Best damage to deal |
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Damage to resist |
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Faction | Rogue Drones |
Best damage to deal |
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Damage to resist |
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Sig. strength | 2.5% in Null Sec |
Festering Ruins is a combat relic site found in the Fountain nullsec region. Up to T2 Battleships can enter this site. This site appears to Probes as a combat site.
The site is very rare and hard, and should only be attempted by skilled players. Rogue Drone, Serpentis, Angel Cartel and Guristas rats are present in this site. Omni tanks are highly recommended, especially against Kinetic and Thermal damage.
Walkthrough
ExpandIn local: |
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You land at an acceleration gate at warp-in. It is locked until the three battleships guarding it are destroyed.
WD | EWAR | CollapseL
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3 x Battleship Pirate Grave Robber (Core Admiral/High Admiral) ![]() |
First Pocket (Terrace)
ExpandOn warp-in |
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Expect high incoming damage in this room; recommend destroying the Stasis Towers first if you cannot tank the damage.
WD | EWAR | CollapseL
| ||
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2 x Sentry Guristas Stasis Tower | ![]() |
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4 x Elite Cruiser Corelum Guardian Chief Defender/Protector/Infantry/Sentinel | |||
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3-4 x Battlecruiser Corelatis High Captain/Captain Sentry | |||
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7 x Battleship Core Admiral/High Admiral | |||
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1 x Battleship Serpentis Raid Commander ![]() |
ExpandIn local: |
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WD | EWAR | CollapseL
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3 x Elite Frigate Coreli Guardian Defender/Guard/Safeguard | |||
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2-3 x Battlecruiser Corelatis Squad Leader/Wing Leader | |||
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10-11 x Battleship Core Port Admiral/Rear Admiral | |||
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1 x Battleship Cartel Envoy (Gist Cherubim/Seraphim) |
The "Gate to Portal" will lead to second pocket while the "Gate to Hall" leads to third pocket. Both are locked until all ships are destroyed.
WD | EWAR | CollapseL
| ||
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1 x Gate to Portal ![]() |
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1 x Gate to Hall ![]() |
Second Pocket (Portal)
ExpandOn warp-in |
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This section is optional; only run it for extra bounties/salvage.
ExpandIn local: |
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WD | EWAR | CollapseL
| ||
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3-4 x Destroyer Corelior Infantry/Sentinel | |||
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3 x Battlecruiser Corelatis Captain/Platoon Leader/Captain Sentry/High Captain | |||
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10-11 x Battleship Core Flotilla Admiral/Vice Admiral | ![]() |
||
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1 x Battleship Core Relay Commander ![]() |
ExpandIn local: |
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WD | EWAR | CollapseL
| ||
---|---|---|---|---|
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6-8 x Elite Cruiser Corelum Guardian Chief Defender/Chief Infantry/Chief Sentinel | |||
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7-8 x Battleship Core Admiral/High Admiral | |||
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1 x Battleship Core Relay Commander ![]() |
ExpandIn local: |
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WD | EWAR | CollapseL
| ||
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3-4 x Frigate Coreli Defender/Protector | |||
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3-4 x Elite Frigate Coreli Guardian Spy/Agent | ![]() |
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|
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6-7 x Battleship Core Admiral/High Admiral |
WD | EWAR | CollapseL
| ||
---|---|---|---|---|
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1 x Gate to Hall ![]() |
Third Pocket (Hall)
ExpandOn warp-in |
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WD | EWAR | CollapseL
| ||
---|---|---|---|---|
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8 x Sentry Drone Cruise Missile Battery ![]() |
|||
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5-10 x Elite Frigate Strain Hunter/Silverfish/Devilfish/Barracuda Alvi | |||
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9 x Battleship Alvus Creator/Patriarch Alvus |
ExpandIn local: |
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WD | EWAR | CollapseL
| ||
---|---|---|---|---|
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2 x Elite Frigate Pulse Drone ![]() |
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|
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3 x Battlecruiser Crippler/Enforcer/Siege Alvatis | |||
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3 x Battleship Alvus Queen/Matriarch Alvus |
ExpandIn local: |
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WD | EWAR | CollapseL
| ||
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6 x Floating Debris ![]() |
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||
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1 x Gate to Sanctum ![]() |