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[BOT] Updated as part of the Fitting-cide removal of fittings from the wiki. |
→Tactics: Had a go at filling in some notes on the Stabber as it is today. |
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==Tactics== | ==Tactics== | ||
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Compared to its sibling the [[Rupture]], the Stabber trades out some durability and one projectile DPS bonus in return for a higher base speed and an unusual bonus to projectile turret [[Turret mechanics#range|falloff]]. The falloff bonus pushes the falloff range on 425mm autocannon out to about 26km with close-range ammo when a pilot has Minmatar Cruiser V. T2 425mm autocannon loaded with the special T2 ammo Barrage can achieve a falloff of about ''40km''. | |||
The practical upshot of this combination of range and speed is that an autocannon-fit Stabber can kite effectively at the edge of warp disruptor range (24km); it doesn't have the highest on-paper DPS, but—especially with Barrage—it can apply meaningful DPS at a range where other ships with medium-sized close-range weapons will struggle. Since it has autocannon, the kiting Stabber can easily switch to short-range, high-damage ammo to close in on frigates and destroyers, or to fly in "under the guns" of larger opponents with larger, slow-tracking weapons. | |||
Alongside autocannon, a typical kiting Stabber mounts a light shield buffer tank, a long point, a MWD, and some combination of modules to enhance speed, agility, range, and damage in the low slots. Flying one can provide some practice in kiting and manual piloting, skills which transfer well to more powerful (and more expensive) versions of the same archetype, the [[Vagabond]] and the [[Cynabal]]. | |||
The Stabber also sees niche use, fitted with an oversized afterburner, as an ideal cheap, fast ship for stealing from [[Encounter Surveillance System|ESS banks]] in sovereign nullsec. | |||
==Notes== | ==Notes== | ||