Difference between revisions of "Blood Military Complex"

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(Created page with "Room 1- thumb Despite clearing all rats- thumb Room 2- Initial wave thumb Shooting th...")
 
(Beautified including Site and Fleet tables.)
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Room 1-
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{{CMBSiteInfo
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|name= Blood Military Complex
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|type= COSMOS
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|rating= Unrated
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|location=
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|ship limit=
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|faction= Blood Raider
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|signature strength=
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}}
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==== Room 1 ====
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The acceleration gate in this room is locked; a Blood Diamond Tag must be obtained from hostiles and used to unlock the gate.
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[[File:Pocket 1.png|thumb]]
 
[[File:Pocket 1.png|thumb]]
Despite clearing all rats-
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[[File:Gate requirement.png|thumb]]
 
[[File:Gate requirement.png|thumb]]
  
Room 2- Initial wave
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{{NPCTableHead|Room 1}}
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{{NPCTableRow|Battlecruiser|2|Corpatis Shade}}
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{{NPCTableRow|Battlecruiser|1|Corpatis Fanatic}}
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{{NPCTableRow|Battlecruiser|1|Corpatis Phantom}}
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{{NPCTableRow|Battlecruiser|1|Corpatis Exorcist}}
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{{NPCTableRow|Battleship|4|Corpus Pope}}
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{{NPCTableRow|Battleship|2|Corpus Patriarch}}
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|}
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==== Room 2 ====
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Note that shooting the main structure in this room spawns additional waves.
 +
 
 
[[File:Pocket 2 first wave.png|thumb]]
 
[[File:Pocket 2 first wave.png|thumb]]
  
Shooting the main structure spawns additional waves
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{{NPCTableHead|Room 2, Wave 1}}
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{{NPCTableRow|Destroyer|3|Corpior Devoter}}
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{{NPCTableRow|Destroyer|1|Corpior Cleric}}
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{{NPCTableRow|Battleship|6|Corpus Patriarch}}
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{{NPCTableRow|Battleship|3|Corpus Pope}}
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{{NPCTableRow|Battleship|2|Corpus Cardinal}}
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{{NPCTableRow|Battleship|1|Corpus Monsignor}}
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{{NPCTableRow|Sentry|3|Blood Cruise Missile Battery}}
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|}
  
 
[[File:Pocket 2 second wave.png|thumb]]
 
[[File:Pocket 2 second wave.png|thumb]]
  
Most of wave 3:
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{{NPCTableHead|Room 2, Wave 2}}
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{{NPCTableRow|Destroyer|2|Corpior Friar}}
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{{NPCTableRow|Destroyer|1|Corpior Devoter}}
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{{NPCTableRow|Cruiser|1|Elder Corpum Revenant}}
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{{NPCTableRow|Cruiser|1|Elder Corpum Priest}}
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{{NPCTableRow|Battleship|4|Corpus Patriarch}}
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{{NPCTableRow|Battleship|2|Corpus Pope}}
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|}
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[[File:Pocket 2 Wave 3.png|thumb]]
 
[[File:Pocket 2 Wave 3.png|thumb]]
  
It is likely killing the dark blood can lead to an escalation.
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{{NPCTableHead|Room 2, Wave 3}}
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{{NPCTableRow|Frigate|2|Elder Corpii Diviner}}
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{{NPCTableRow|Frigate|1|Elder Corpii Reaver}}
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{{NPCTableRow|Frigate|5|Supervisor's Wingman}}
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{{NPCTableRow|Cruiser|1|Elder Corpum Priest}}
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{{NPCTableRow|Cruiser|1|Elder Corpum Revenant}}
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{{NPCTableRow|Cruiser|6|Supervisor's Guardian}}
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{{NPCTableRow|Battleship|1|Dark Blood Harbinger}}
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|}
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Killing the Dark Blood Harbinger may lead to further escalation.

Revision as of 03:33, 29 January 2021

Site Details
Blood Military Complex
Type COSMOS site
Rating Unrated
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th

Room 1

The acceleration gate in this room is locked; a Blood Diamond Tag must be obtained from hostiles and used to unlock the gate.

Gate requirement.png


Room 1
WD EWAR L


Battlecruiser 2 x Battlecruiser Corpatis Shade
Battlecruiser 1 x Battlecruiser Corpatis Fanatic
Battlecruiser 1 x Battlecruiser Corpatis Phantom
Battlecruiser 1 x Battlecruiser Corpatis Exorcist
Battleship 4 x Battleship Corpus Pope
Battleship 2 x Battleship Corpus Patriarch

Room 2

Note that shooting the main structure in this room spawns additional waves.


Room 2, Wave 1
WD EWAR L


Destroyer 3 x Destroyer Corpior Devoter
Destroyer 1 x Destroyer Corpior Cleric
Battleship 6 x Battleship Corpus Patriarch
Battleship 3 x Battleship Corpus Pope
Battleship 2 x Battleship Corpus Cardinal
Battleship 1 x Battleship Corpus Monsignor
Sentry 3 x Sentry Blood Cruise Missile Battery


Room 2, Wave 2
WD EWAR L


Destroyer 2 x Destroyer Corpior Friar
Destroyer 1 x Destroyer Corpior Devoter
Cruiser 1 x Cruiser Elder Corpum Revenant
Cruiser 1 x Cruiser Elder Corpum Priest
Battleship 4 x Battleship Corpus Patriarch
Battleship 2 x Battleship Corpus Pope


Room 2, Wave 3
WD EWAR L


Frigate 2 x Frigate Elder Corpii Diviner
Frigate 1 x Frigate Elder Corpii Reaver
Frigate 5 x Frigate Supervisor's Wingman
Cruiser 1 x Cruiser Elder Corpum Priest
Cruiser 1 x Cruiser Elder Corpum Revenant
Cruiser 6 x Cruiser Supervisor's Guardian
Battleship 1 x Battleship Dark Blood Harbinger

Killing the Dark Blood Harbinger may lead to further escalation.