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Gated complex, no guards on initial gate. In the pocket you will face Yukiro and cruise missile batteries, Yukiro has quite strong shield tank compared to the usual rats. His tank is reinforced by the Remote-Repair Facility. Destroying the Repair Facility also destroys the cruise missile launchers | Gated complex, no guards on initial gate. In the pocket you will face Yukiro and cruise missile batteries, Yukiro has quite strong shield tank compared to the usual rats. His tank is reinforced by the Remote-Repair Facility. Destroying the Repair Facility also destroys the cruise missile launchers. | ||
The missile batteries will not engage at the warpin range. If you want to reduce incoming damage you can wait for Yukiro to come to you. | The missile batteries will not engage at the warpin range. If you want to reduce incoming damage you can wait for Yukiro to come to you. | ||
Killing Yukiro incurs two minor -0.01% standing losses to Guristas Pirates, while destroying the Sentry Towers gives -0.3. | Killing Yukiro incurs two minor -0.01% standing losses to Guristas Pirates, while destroying the Sentry Towers gives -0.3, this loss applies even when you destroy Repair Facility without destroying Sentry Towers directly. | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableRow|Elite Frigate|1|Yukiro Demense|ewar =Web|point=yes}} | {{NPCTableRow|Elite Frigate|1|Yukiro Demense|ewar =Web|point=yes}} | ||