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→Module Burnout: burnout doesn't kill the mod at least |
→Overheating Effects: Condensed table rows to combine similar modules and effects |
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!Module Type !! Overheat Effect !! Percent Bonus | !Module Type !! Overheat Effect !! Percent Bonus | ||
|- | |- | ||
| Afterburner || Speed Bonus || 50% | | Afterburner<br/>Microwarpdrive || Speed Bonus || 50% | ||
|- | |- | ||
| Warp Disruptor<br/>Warp Scrambler || Range Bonus || 20% | |||
| Warp Disruptor | |||
|- | |- | ||
| Stasis Webifier || Range Bonus || 30% | | Stasis Webifier || Range Bonus || 30% | ||
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| Stasis Grappler || Optimal Range Bonus || 300% | | Stasis Grappler || Optimal Range Bonus || 300% | ||
|- | |- | ||
| ECM | | ECM Jammer<br/>Burst Jammer<br/>Tracking Distruptor<br/>Guidance Distruptor<br/>Remote Sensor Dampener<br/>Target Painter|| Strength Bonus || 20% | ||
|- | |- | ||
| | | Energy Neutralizer<br/>Energy Nosferatu || Duration Bonus || -15% | ||
|- | |- | ||
| Shield | | Armor Hardener<br/>Shield Hardener || Strength Bonus || 20% | ||
|- | |- | ||
| | | Armor Repairer || Duration Bonus<br/>Strength Bonus || -15%<br/>10% | ||
|- | |- | ||
| Shield | | Shield Booster || Duration Bonus<br/>Strength Bonus || -15%<br/>10% | ||
|- | |- | ||
| Hull Repairer || Duration Bonus || -15% | | Hull Repairer || Duration Bonus || -15% | ||
|- | |- | ||
| Remote Armor Repairer | | Remote Armor Repairer<br/>Remote Shield Booster<br/>Remote Cap Transmitter || Duration Bonus || -15% | ||
|- | |- | ||
| Remote Sensor Booster || Strength Bonus || 15% | | Remote Sensor Booster<br/>Remote Tracking Computer || Strength Bonus || 15% | ||
|- | |- | ||
| Short Range Turrets || Damage Bonus || 15% | | Short Range Turrets || Damage Bonus || 15% | ||
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| Missile Launchers || Duration Bonus || -15% | | Missile Launchers || Duration Bonus || -15% | ||
|- | |- | ||
| Tracking | | Tracking Computer<br/>Guidance Computer<br/>Omnidirectional Tracking Link<br/>Sensor Booster || Strength Bonus || 15% | ||
|- | |- | ||
| Cap Booster || Duration Bonus || -20% | | Cap Booster || Duration Bonus || -20% | ||
|- | |- | ||
|} | |} | ||
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'''Notes''' | '''Notes''' | ||
* Shield Boosters and Armor Repairers have multiple effects. | * Shield Boosters and Armor Repairers have multiple effects. | ||
* Weapon DPS bonuses aren't uniform: missile launchers and long-ranged turrets (artillery, beam lasers, and | * Weapon DPS bonuses aren't uniform: missile launchers and long-ranged turrets (artillery, beam lasers, railguns, and vorton projectors) fire faster, while short-ranged turrets (autocannons, pulse lasers, blasters, and disintegrators) get more raw damage-per-shot. Both ultimately result in more DPS, but it's worth noting that overheating won't give you a bigger alpha strike when you're using missiles or long-ranged turrets. | ||
== Heat == | == Heat == | ||