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Interdictors: Difference between revisions

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{{related class|Interdiction 101}}
{{related class|Interdiction 101}}


'''Interdictors''' strategically prevent warping, playing a key role in nullsec warfare where they can launch warp disruption probes. Usually called bubbles, these probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit (with the exception of [[Interceptor]]s and nullified [[Strategic Cruisers|T3 cruisers]], which are immune to disruption bubbles). These are near-useless in highsec and lowsec, because bubbles cannot be used in lowsec or highsec space.
'''Interdictors''' strategically prevent warping, playing a key role in nullsec warfare where they can launch warp disruption probes. Usually called bubbles, these probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit (with the exception of ships with activated Interdiction Nullifiers and [[shuttle|shuttles]], which are immune to disruption bubbles). These are near-useless in highsec and lowsec, because bubbles cannot be used in lowsec or highsec space.


Interdictors are Tech 2 [[Destroyer]]s, but are closely related to their cousins, the supercapital tackling [[Cruiser#Heavy Interdiction Cruisers|Heavy Interdiction Cruisers]] (HICs).
Interdictors are Tech 2 [[Destroyer]]s, but are closely related to their cousins, the supercapital tackling [[Cruiser#Heavy Interdiction Cruisers|Heavy Interdiction Cruisers]] (HICs).