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== T2 Battlecruisers == | == T2 Battlecruisers == | ||
=== Command Ships === | === Command Ships === | ||
Command ships are battlecruisers with exceptional tank, stronger DPS, and a significant bonus to the effectiveness of [[Command Bursts|Command Burst]] modules. They are very SP-intensive ships, requiring Fleet Support skills, but are | Command ships are battlecruisers with exceptional tank, stronger DPS, and a significant bonus to the effectiveness of [[Command Bursts|Command Burst]] modules. They are very SP-intensive ships, requiring Fleet Support skills, but unlike some Tech 2 ship lines which are radically different to their base hulls, Command Ships mostly function as more powerful versions of their Tech 1 predecessors. Their combination of high durability and damage potential in relatively agile hulls, and their capacity to deliver significant bonuses, make them popular for small, well-resourced fleets. | ||
Command Ships can operate 2 Command Burst modules simultaneously, can be rigged to operate up to 4 bursts, and provide the most powerful command bursts of any ships (outside of mining). Each command ship's strength bonus applies to two, racially determined, burst types. | |||
==== Attack Command Ships ==== | ==== Attack Command Ships ==== | ||
Attack command ships are specialized towards high damage and strong command bursts. They lose the innate 50% command burst range bonus from T1 Battlecruisers, but in exchange feature a 4%/level strength bonus. They also have two ship bonuses that improve DPS. | Attack command ships are specialized towards high damage and strong command bursts. They lose the innate 50% command burst ''range'' bonus from T1 Battlecruisers, but in exchange feature a 4%/level ''strength'' bonus. They also have two ship bonuses that improve DPS. | ||
* {{icon|isis amarr|22px}}[[Absolution]]: Very high DPS, and omni-resistant armor. Armor and Information Command. | * {{icon|isis amarr|22px}}[[Absolution]]: Very high DPS, and omni-resistant armor. Armor and Information Command. | ||
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==== Fleet Command Ships ==== | ==== Fleet Command Ships ==== | ||
Fleet command ships are specialized towards survivability and powerful long range bursts. They feature a 100% command burst range bonus, and 3%/level strength bonus. They all have a resistance bonus that improves survivability, and the Damnnation and Vulture further have | Fleet command ships are specialized towards survivability and powerful long range bursts. They feature a 100% command burst range bonus, and a 3%/level strength bonus. They all have a resistance bonus that improves survivability, and the Damnnation and Vulture further have bonuses that increase their armor and shield HP, respectively. | ||
* {{icon|isis amarr|22px}}[[Damnation]]: The most durable subcapital ship in the game, | * {{icon|isis amarr|22px}}[[Damnation]]: The most durable subcapital ship in the game, though it suffers from low damage. Armor and Information. | ||
* {{icon|isis caldari|22px}}[[Vulture]]: Ideal command ship for railgun-based battles due to range and natural resistance, and the most durable shield subcapital. Shield and Information. | * {{icon|isis caldari|22px}}[[Vulture]]: Ideal command ship for railgun-based battles due to range and natural resistance, and the most durable shield subcapital. Shield and Information. | ||
* {{icon|isis gallente|22px}}[[Eos]]: | * {{icon|isis gallente|22px}}[[Eos]]: Drone carrier. Commonly used as a fleet command ship in PvE fleets. Armor and Skirmish. | ||
* {{icon|isis minmatar|22px}}[[Claymore]]: Less durable than the Vulture, but useful in missile fleets or | * {{icon|isis minmatar|22px}}[[Claymore]]: Less durable than the Vulture, but useful in missile fleets or when Skirmish links are needed. High rate of fire, but less respected than the Nighthawk. Shield and Skirmish. | ||
[[Category:Ships]] | [[Category:Ships]] | ||