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Battlecruisers: Difference between revisions

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== T2 Battlecruisers ==
== T2 Battlecruisers ==
=== Command Ships  ===
=== Command Ships  ===
Command ships are battlecruisers with exceptional tank, stronger DPS, and a significant bonus to the effectiveness of [[Command Bursts|Command Burst]] modules. They are very SP-intensive ships, requiring Fleet Support skills, but are functionally very simple ships, mostly acting as direct upgrades to their tech I variants. Their durability and simplicity lends them to being flown by the fleet commanders of small fleets. They can operate 2 Command Burst modules simultaneously, can be rigged to operate up to 4 bursts, and provide the most powerful command bursts of any ships (outside of mining). Each command ship's strength bonus applies to two, racially determined, burst types.
Command ships are battlecruisers with exceptional tank, stronger DPS, and a significant bonus to the effectiveness of [[Command Bursts|Command Burst]] modules. They are very SP-intensive ships, requiring Fleet Support skills, but unlike some Tech 2 ship lines which are radically different to their base hulls, Command Ships mostly function as more powerful versions of their Tech 1 predecessors. Their combination of high durability and damage potential in relatively agile hulls, and their capacity to deliver significant bonuses, make them popular for small, well-resourced fleets.
 
Command Ships can operate 2 Command Burst modules simultaneously, can be rigged to operate up to 4 bursts, and provide the most powerful command bursts of any ships (outside of mining). Each command ship's strength bonus applies to two, racially determined, burst types.


==== Attack Command Ships ====
==== Attack Command Ships ====
Attack command ships are specialized towards high damage and strong command bursts. They lose the innate 50% command burst range bonus from T1 Battlecruisers, but in exchange feature a 4%/level strength bonus. They also have two ship bonuses that improve DPS.
Attack command ships are specialized towards high damage and strong command bursts. They lose the innate 50% command burst ''range'' bonus from T1 Battlecruisers, but in exchange feature a 4%/level ''strength'' bonus. They also have two ship bonuses that improve DPS.


* {{icon|isis amarr|22px}}[[Absolution]]: Very high DPS, and omni-resistant armor. Armor and Information Command.
* {{icon|isis amarr|22px}}[[Absolution]]: Very high DPS, and omni-resistant armor. Armor and Information Command.
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==== Fleet Command Ships ====
==== Fleet Command Ships ====
Fleet command ships are specialized towards survivability and powerful long range bursts. They feature a 100% command burst range bonus, and 3%/level strength bonus. They all have a resistance bonus that improves survivability, and the Damnnation and Vulture further have a bonus that increases their armor and shield HP, respectively.
Fleet command ships are specialized towards survivability and powerful long range bursts. They feature a 100% command burst range bonus, and a 3%/level strength bonus. They all have a resistance bonus that improves survivability, and the Damnnation and Vulture further have bonuses that increase their armor and shield HP, respectively.


* {{icon|isis amarr|22px}}[[Damnation]]: The most durable subcapital ship in the game, however still suffers from low damage. Armor and Information.
* {{icon|isis amarr|22px}}[[Damnation]]: The most durable subcapital ship in the game, though it suffers from low damage. Armor and Information.
* {{icon|isis caldari|22px}}[[Vulture]]: Ideal command ship for railgun-based battles due to range and natural resistance, and the most durable shield subcapital. Shield and Information.
* {{icon|isis caldari|22px}}[[Vulture]]: Ideal command ship for railgun-based battles due to range and natural resistance, and the most durable shield subcapital. Shield and Information.
* {{icon|isis gallente|22px}}[[Eos]]: Sentry drone carrier. Commonly used as an FC ship in PVE fleets. Armor and Skirmish.
* {{icon|isis gallente|22px}}[[Eos]]: Drone carrier. Commonly used as a fleet command ship in PvE fleets. Armor and Skirmish.
* {{icon|isis minmatar|22px}}[[Claymore]]: Less durable than the Vulture, but useful in missile fleets or where Skirmish links are needed. High rate of fire, but less respected than the Nighthawk. Shield and Skirmish.
* {{icon|isis minmatar|22px}}[[Claymore]]: Less durable than the Vulture, but useful in missile fleets or when Skirmish links are needed. High rate of fire, but less respected than the Nighthawk. Shield and Skirmish.
 


[[Category:Ships]]
[[Category:Ships]]