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Pochven: Difference between revisions

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'''PLEASE NOTE: Wormholes in Pochven spawn FAR more rats compared to in combat anomalies.  It is HIGHLY RECOMMENDED to clear out the wormhole sites with multiple people; the damage output can become very high, even if the guarding rats are Rogue Drones.'''
'''PLEASE NOTE: Wormholes in Pochven spawn FAR more rats compared to in combat anomalies.  It is HIGHLY RECOMMENDED to clear out the wormhole sites with multiple people; the damage output can become very high, even if the guarding rats are Rogue Drones.'''


Wormholes in Pochven spawn multiple waves of rats on them. The roaming rats and perhaps the combat sites in the system depend on the spawned wormhole.
Wormholes in Pochven spawn multiple waves of rats on them. The roaming rats and perhaps the combat sites in the system depend on the spawned wormhole.  The roaming fleets of rats are not to be taken lightly; they often include normal and stronger rats and very few scout-type rats.  For example, if there is a wormhole leading to W-Space in a Pochven system, the roaming fleets will often consist of "Hypnosian" and "Aroused Hypnosian" rats, which are quite strong and are very difficult to tank and kill.  Sometimes they can spawn with Drifters, which are extremely dangerous to deal with and are not to be taken lightly.


All Wormholes can jump up to [[Battleships]] and will not let capital ships through.  They all last 12-16 hours before collapsing.
All Wormholes can jump up to [[Battleships]] and will not let capital ships through.  They all last 12-16 hours before collapsing.