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== ORE general information == | == ORE general information == | ||
The [[Outer Ring Excavations|ORE]] ships are | The [[Outer Ring Excavations|ORE]] ships are specialized industrial ships, focusing on mining and salvaging. Whilst obviously not combat ships, they tend to be [[Tanking#Shield tanking|shield tanked]] and use drones for defense. | ||
{| class=wikitable style="width:80%" | {| class=wikitable style="width:80%" | ||
|- | |- | ||
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| rowspan="3" | '''Mining barge''' | | rowspan="3" | '''Mining barge''' | ||
| [[Procurer]] | | [[Procurer]] | ||
| Intermediate mining ship, | | Intermediate mining ship, specializes in defense ([[Tanking#Shield tanking|shield tank]]). | ||
|- | |- | ||
| [[Retriever]] | | [[Retriever]] | ||
| Intermediate mining ship, | | Intermediate mining ship, specializes in ore hold capacity. | ||
|- | |- | ||
| [[Covetor]] | | [[Covetor]] | ||
| Intermediate mining ship, | | Intermediate mining ship, specializes in ore yield. | ||
|- | |- | ||
| rowspan="3" | '''Exhumer''' | | rowspan="3" | '''Exhumer''' | ||
| [[Skiff]] | | [[Skiff]] | ||
| Advanced mining ship, | | Advanced mining ship, specializes in defence (shield tank). | ||
|- | |- | ||
| [[Mackinaw]] | | [[Mackinaw]] | ||
| Advanced mining ship, | | Advanced mining ship, specializes in ore hold capacity. | ||
|- | |- | ||
| [[Hulk]] | | [[Hulk]] | ||
| Advanced mining ship, | | Advanced mining ship, specializes in ore yield. | ||
|- | |- | ||
| '''Salvager''' | | '''Salvager''' | ||
| [[Noctis]] | | [[Noctis]] | ||
| | | Specialized [[Salvaging|salvager]]. | ||
|- | |- | ||
| '''Planetary Industry''' | | '''Planetary Industry''' | ||
| [[Primae]] | | [[Primae]] | ||
| | | Specialized for performing [[Planetary Industry]]. | ||
|- | |- | ||
| rowspan="2" | '''Industrial command ship''' | | rowspan="2" | '''Industrial command ship''' | ||
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|- | |- | ||
| [[Orca]] | | [[Orca]] | ||
| Mining support ship with a very large cargohold, can fly in [[hi-sec]]. | | Mining support ship with a very large cargohold, can fly in [[System security#High security|hi-sec]]. | ||
|- | |- | ||
| '''Freighter''' | | '''Freighter''' | ||
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While its mining yield is dwarfed by more advanced mining ships, it can nonetheless generate a reasonable income for a beginner miner, and its 5000 m<sup>3</sup> ore hold means it doesn't have to return to a station to unload every few minutes. Its two built-in warp core stabilizers also make the Venture a good ship for mining in hostile space - plus, it aligns and warps much faster than the larger mining ships, allowing it a chance to escape from danger. | While its mining yield is dwarfed by more advanced mining ships, it can nonetheless generate a reasonable income for a beginner miner, and its 5000 m<sup>3</sup> ore hold means it doesn't have to return to a station to unload every few minutes. Its two built-in warp core stabilizers also make the Venture a good ship for mining in hostile space - plus, it aligns and warps much faster than the larger mining ships, allowing it a chance to escape from danger. | ||
Lastly, the Venture is one of only two ships (the other being the [[Prospect]]) with a bonus to [[Gas | Lastly, the Venture is one of only two ships (the other being the [[Prospect]]) with a bonus to [[Gas cloud harvesting]], making it an excellent choice for such purposes. | ||
{{Ship|Venture|box}} | {{Ship|Venture|box}} | ||
{{Clear}} | |||
==Expedition frigate== | ==Expedition frigate== | ||
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==Mining Barge== | ==Mining Barge== | ||
{{main|Mining Barges}} | {{main|Mining Barges}} | ||
The mining barges are the next step up from the Venture, with much higher mining yields, larger ore bays and/or a stronger tank. Also, in contrast to the Venture, the mining barges can fit strip miners (with much higher yield than normal mining modules) and [[Ice | The mining barges are the next step up from the Venture, with much higher mining yields, larger ore bays and/or a stronger tank. Also, in contrast to the Venture, the mining barges can fit strip miners (with much higher yield than normal mining modules) and [[Ice harvesting|ice miners]]. There are three mining barges, each optimized for a different role: The Procurer has a strong tank, the Covetor a high mining yield, and the Retriever a large ore bay. | ||
==Exhumer== | ==Exhumer== | ||
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=== Primae === | === Primae === | ||
The Primae is a ship which | The Primae is a ship which specializes in supporting [[Planetary Industry]]; every pilot received one for free with the [[Expansions#2010|Tyrannis]] expansion. It takes no skills to fly, and has two specialized cargo holds: one for planetary command centers (2000 m<sup>3</sup>, enough for two command centers) and one for commodities produced by Planetary Industry (1000 m<sup>3</sup>). Unfortunately, the Primae pales in comparison with [[Hauling#T1 Industrial|Tech I industrial ships]] - these have at least as much tank and cargo capacity (in most cases, much more - the [[Epithal]] can carry up to 67,000 m<sup>3</sup> of planetary commodities) as the Primae, while costing less than half. Therefore, unless you don't have access to industrial ships, there is no reason to use the Primae. | ||
{{Ship|Primae|box}} | {{Ship|Primae|box}} | ||
{{Clear}} | |||
=== Noctis === | === Noctis === | ||
Although it may look similar to the Primae, the Noctis is anything but useless: when it comes to [[ | Although it may look similar to the Primae, the Noctis is anything but useless: when it comes to [[salvaging]], nothing beats the Noctis. It requires the skill {{sk|ORE Industrial|mult=yes}} to fly, and when this skill is trained to level V, the Noctis' tractor beams can reach out to 80km, hoovering up wrecks from an entire battlefield. The Noctis' one downside is that its tank is a bit weak (barely arriving at battlecruiser-level [[Tanking|EHP]] with Tech 2 modules), especially if one of its midslots is needed for a propulsion module - and given that it will often carry valuable salvage, it can make for a juicy target. Nonetheless, the Noctis remains the undisputed king of salvaging, and is often found trailing mission fleets, salvaging the wrecks they produce. | ||
{{Ship|Noctis|box}} | {{Ship|Noctis|box}} | ||
{{Clear}} | |||
==Industrial command ship== | ==Industrial command ship== | ||
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{{Ship|Porpoise|box}} | {{Ship|Porpoise|box}} | ||
{{Clear}} | |||
=== Orca === | === Orca === | ||
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The low-slot Mining Laser Upgrade and Ice Harvester Upgrade modules increase the yield (amount mined per minute) of asteroid and ice miners, respectively (there is no equivalent module for gas miners). As for rigs, they can be used to increase the yield of ice and Mercoxit mining, as well as mining drones. Lastly, the only mid-slot module dedicated to mining is the survey scanner (which shows how much ore/ice is available in nearby asteroids). | The low-slot Mining Laser Upgrade and Ice Harvester Upgrade modules increase the yield (amount mined per minute) of asteroid and ice miners, respectively (there is no equivalent module for gas miners). As for rigs, they can be used to increase the yield of ice and Mercoxit mining, as well as mining drones. Lastly, the only mid-slot module dedicated to mining is the survey scanner (which shows how much ore/ice is available in nearby asteroids). | ||
All the mining ships are shield tanked, and therefore most of their mid-slots and rigs, and some of their low-slots, are dedicated to mounting a stronger tank. For details on fitting shield-tanked ships see [[shield tanking]]; depending on whether you will be flying to more dangerous areas of space (and how risk-averse you are), you will dedicate more or fewer slots to your tank. | All the mining ships are shield tanked, and therefore most of their mid-slots and rigs, and some of their low-slots, are dedicated to mounting a stronger tank. For details on fitting shield-tanked ships see [[Tanking#Shield tanking|shield tanking]]; depending on whether you will be flying to more dangerous areas of space (and how risk-averse you are), you will dedicate more or fewer slots to your tank. | ||
=== High-slot modules === | === High-slot modules === | ||
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| {{sk|Mining|I}} | | {{sk|Mining|I}} | ||
|- | |- | ||
! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br | ! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills and learning]] - [[Tech and meta levels]]. | ||
|} | |} | ||
Compared to the meta 0 module, the two meta miners offer an increase in yield (+25% for both) and a choice of longer range or lower fitting requirements - so you should use these modules since they're usually not very expensive. It's hard to find a situation where the lower fitting requirements of the Compact Laser make it necessary, so generally the Scoped Laser is better. The tech 2 miner is a clear upgrade over any of its tech 1 counterparts (+50% yield compared with the meta 0 miner), although it does need more CPU and training the {{sk|Mining}} skill to level IV - but if you plan on mining with the [[Venture]] for longer periods of time, it's a worthwhile investment. While the ORE Miner (obtainable from the [[Outer Ring Excavations]] [[ | Compared to the meta 0 module, the two meta miners offer an increase in yield (+25% for both) and a choice of longer range or lower fitting requirements - so you should use these modules since they're usually not very expensive. It's hard to find a situation where the lower fitting requirements of the Compact Laser make it necessary, so generally the Scoped Laser is better. The tech 2 miner is a clear upgrade over any of its tech 1 counterparts (+50% yield compared with the meta 0 miner), although it does need more CPU and training the {{sk|Mining}} skill to level IV - but if you plan on mining with the [[Venture]] for longer periods of time, it's a worthwhile investment. While the ORE Miner (obtainable from the [[Outer Ring Excavations]] [[Loyalty Points]] store) outperforms the Tech 2 miner slightly, it is very difficult to find and very expensive. | ||
==== Deep core miners ==== | ==== Deep core miners ==== | ||
These are | These are specialized variants of mining lasers, and are needed to mine Mercoxit (the rarest kind of ore, only found in [[System security#Null security|nullsec]]). Whilst they are capable of mining other kinds of ore, they are less efficient at it (lower yield) than normal mining lasers. The Modulated Deep Core Miner II has a cycle time of 180 seconds; the others have cycle times of 60 seconds. | ||
{| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | {| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | ||
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| {{sk|Deep Core Mining|I}} | | {{sk|Deep Core Mining|I}} | ||
|- | |- | ||
! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br | ! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills and learning]] - [[Tech and meta levels]]. | ||
|} | |} | ||
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| {{sk|Ice Harvesting|I}} | | {{sk|Ice Harvesting|I}} | ||
|- | |- | ||
! colspan=9 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br | ! colspan=9 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills and learning]] - [[Tech and meta levels]]. | ||
|} | |} | ||
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| {{sk|Mining|IV}} | | {{sk|Mining|IV}} | ||
|- | |- | ||
! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br | ! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills and learning]] - [[Tech and meta levels]]. | ||
|} | |} | ||
Even the basic strip miner is a massive upgrade over mining lasers (the Strip Miner I mines almost five times as much as a Miner I). The tech 2 strip miner has a lower base yield than its tech 1 counterpart, but can and should always be fit with mining crystals which will give a +8% yield (tech one crystals) or a +16% yield (tech two crystals) compared with the tech 1 strip miner. See [[ | Even the basic strip miner is a massive upgrade over mining lasers (the Strip Miner I mines almost five times as much as a Miner I). The tech 2 strip miner has a lower base yield than its tech 1 counterpart, but can and should always be fit with mining crystals which will give a +8% yield (tech one crystals) or a +16% yield (tech two crystals) compared with the tech 1 strip miner. See [[#Mining crystals|mining crystals]] below for more information. The Modulated Deep Core Strip Miner II is the only strip miner capable of mining Mercoxit, and the ORE Strip Miner is very rare, expensive, and not worth using. | ||
==== Ice miners ==== | ==== Ice miners ==== | ||
These modules are used to [[Ice | These modules are used to [[Ice harvesting|mine ice]] (surprise, surprise), and, like strip miners, can only be fitted to mining barges and exhumers. Unlike ore miners, ice miners all mine 1 unit (1000 m<sup>3</sup>) of ice per cycle; their distinguishing feature is the length of their cycle (a shorter cycle means more ice mined over time). | ||
{| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | {| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | ||
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| {{sk|Ice Harvesting|I}} | | {{sk|Ice Harvesting|I}} | ||
|- | |- | ||
! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br | ! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills and learning]] - [[Tech and meta levels]]. | ||
|} | |} | ||
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==== Gas cloud harvesters ==== | ==== Gas cloud harvesters ==== | ||
Gas cloud miners are used to mine [[Gas | Gas cloud miners are used to mine [[Gas cloud harvesting|gas clouds]], and can only be fit to ships with turret slots (which means they cannot be fitted to mining barges or exhumers). For each level of the {{sk|Gas Cloud Harvesting}} skill you can fit one additional gas cloud harvester (up to a total of 5 at skill level V); all gas cloud miners have a range of 1.5 km (the shortest of any of the mining modules by quite a margin). Note that the table below lists yield per minute (to make it easier to compare modules), while most in-game sources will list yield per cycle. | ||
{| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | {| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | ||
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| {{sk|Gas Cloud Harvesting|I}} | | {{sk|Gas Cloud Harvesting|I}} | ||
|- | |- | ||
! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br | ! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills and learning]] - [[Tech and meta levels]]. | ||
|} | |} | ||
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|{{sk|CPU Management|II}} | |{{sk|CPU Management|II}} | ||
|- | |- | ||
! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br | ! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills and learning]] - [[Tech and meta levels]]. | ||
|} | |} | ||
The various survey scanners use very little CPU and power grid, and are primarily distinguished by their range (how large an area, measured from your ship, they can scan). Given that nearly every mining module has a range of 15km or less (the one exception being the rare and very expensive ORE Strip Miner), the basic Survey Scanner I will cover every asteroid you can mine without moving your ship. The longer-ranged survey scanners are only useful if you're mining in an agile ship (e.g. a [[Venture]]) and want to fly around an asteroid belt looking for particular ore types, or if you are part of a [[Mining | The various survey scanners use very little CPU and power grid, and are primarily distinguished by their range (how large an area, measured from your ship, they can scan). Given that nearly every mining module has a range of 15km or less (the one exception being the rare and very expensive ORE Strip Miner), the basic Survey Scanner I will cover every asteroid you can mine without moving your ship. The longer-ranged survey scanners are only useful if you're mining in an agile ship (e.g. a [[Venture]]) and want to fly around an asteroid belt looking for particular ore types, or if you are part of a [[Mining fleets|mining fleet]] are are receiving fleet boosts (which, among other things, increase the range of your mining lasers). | ||
=== Low-slot modules === | === Low-slot modules === | ||
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| {{sk|Mining Upgrades|I}} | | {{sk|Mining Upgrades|I}} | ||
|- | |- | ||
! colspan=9 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br | ! colspan=9 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailed explanation.<br>More information: [[Skills and learning]] - [[Tech and meta levels]]. | ||
|} | |} | ||
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=== Rigs === | === Rigs === | ||
==== Drone mining augmentor ==== | ==== Drone mining augmentor ==== | ||
Drone mining augmentor rigs increase the yield of [[Drones#Mining | Drone mining augmentor rigs increase the yield of [[Drones#Mining drones|mining drones]] by 10% and 15% (for the tech 1 and tech 2 versions of the rig, respectively), but reduce your ship's total available CPU capacity by 10%. These rigs come in all available sizes (from small to capital), but are rarely worth using, as mining drones only make up a small fraction of a miner's yield, and the valuable rig slots are usually needed to improve your ship's tank. | ||
==== Mercoxit mining crystal optimization ==== | ==== Mercoxit mining crystal optimization ==== | ||
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Mining crystals can only be used on modulated ore mining modules (any tech 2 module with "modulated" in its name), and increase mining yield when mining a particular kind of ore (but give no benefit when mining another kind of ore). For instance, Scordite Mining Crystals increase your mining yield when mining Scordite (including Scordite's [[Asteroids and Ore#Ore variants|variants]], Condensed Scordite and Massive Scordite), but give no benefit when mining any other kind of ore. They are loaded into the mining modules (like ammunition) and have a [[crystal damage|limited lifespan]] (on average, 400 mining cycles for tech 1 crystals and 200 cycles for tech 2 crystals) before they break and must be replaced with fresh crystals. Tech 1 mining crystals improve yield by 62.5%, while tech 2 crystals improve yield by 75%. | Mining crystals can only be used on modulated ore mining modules (any tech 2 module with "modulated" in its name), and increase mining yield when mining a particular kind of ore (but give no benefit when mining another kind of ore). For instance, Scordite Mining Crystals increase your mining yield when mining Scordite (including Scordite's [[Asteroids and Ore#Ore variants|variants]], Condensed Scordite and Massive Scordite), but give no benefit when mining any other kind of ore. They are loaded into the mining modules (like ammunition) and have a [[crystal damage|limited lifespan]] (on average, 400 mining cycles for tech 1 crystals and 200 cycles for tech 2 crystals) before they break and must be replaced with fresh crystals. Tech 1 mining crystals improve yield by 62.5%, while tech 2 crystals improve yield by 75%. | ||
Modulated miners can be used without loading mining crystals into them, but they will perform worse (have lower yield) than their basic tech 1 counterparts. Mining crystals also modify the amount of capacitor used every time a mining module is activated; the crystals for common ore types reduce the amount of capacitor used (up to -20% for the Veldspar crystals), while the crystals for the rarer ores increase the amount of capacitor used (up to +100% for the Mercoxit crystals). This may become an issue when [[ | Modulated miners can be used without loading mining crystals into them, but they will perform worse (have lower yield) than their basic tech 1 counterparts. Mining crystals also modify the amount of capacitor used every time a mining module is activated; the crystals for common ore types reduce the amount of capacitor used (up to -20% for the Veldspar crystals), while the crystals for the rarer ores increase the amount of capacitor used (up to +100% for the Mercoxit crystals). This may become an issue when [[Mining Yield#Short-cycling|short-cycling]] mining modules (i.e. manually deactivating them before their cycle is complete, and then immediately re-activating them), as they use capacitor every time they are activated, and so you may need to wait a moment for your capacitor to recharge. | ||
Generally, miners will carry a few sets of mining crystals in their cargo bays for the [[Asteroids and Ore#Ore variants|ore types they will encounter]] in their chosen mining area. Mining crystals take up 15m<sup>3</sup> / 25m<sup>3</sup> (for tech 1 / tech 2 crystals, respectively), and while the cargo hold of mining ships are not enormous, they are generally spacious enough to carry several tens of hour's worth of crystals. Organised [[Mining | Generally, miners will carry a few sets of mining crystals in their cargo bays for the [[Asteroids and Ore#Ore variants|ore types they will encounter]] in their chosen mining area. Mining crystals take up 15m<sup>3</sup> / 25m<sup>3</sup> (for tech 1 / tech 2 crystals, respectively), and while the cargo hold of mining ships are not enormous, they are generally spacious enough to carry several tens of hour's worth of crystals. Organised [[Mining fleets|mining fleets]] often use the [[Orca|Orca's]] enormous cargohold to store spare mining crystals for the entire fleet. | ||
In order to use the mining crystal you need to have trained its corresponding ore processing skill to III (IV for the Tech 2 crystal). For instance, to use Veldspar Mining Crystal Is, you need to have trained {{sk|Veldspar Processing|III}}. Mining crystals only affect ore mining; there are no corresponding crystals for ice or gas mining. | In order to use the mining crystal you need to have trained its corresponding ore processing skill to III (IV for the Tech 2 crystal). For instance, to use Veldspar Mining Crystal Is, you need to have trained {{sk|Veldspar Processing|III}}. Mining crystals only affect ore mining; there are no corresponding crystals for ice or gas mining. | ||
=== Drones === | === Drones === | ||
:''See also: [[Drones# | :''See also: [[Drones#Mining drones|Mining Drones]]'' | ||
There are several common drone configurations used by miners in [[Mining Barges]] and [[Exhumers]]: | There are several common drone configurations used by miners in [[Mining Barges]] and [[Exhumers]]: | ||
* A full flight (five) of [[Drones#Mining drones|mining drones]] to maximise ore yield. This is most commonly used in mining fleets, where one flight of combat drones (flown, for instance, from an [[Orca]]) is enough to provide protection from rats for the whole fleet, allowing the mining ships to concentrate on maximizing their yield. | * A full flight (five) of [[Drones#Mining drones|mining drones]] to maximise ore yield. This is most commonly used in mining fleets, where one flight of combat drones (flown, for instance, from an [[Orca]]) is enough to provide protection from rats for the whole fleet, allowing the mining ships to concentrate on maximizing their yield. | ||
** The most commonly used mining drones are the Mining Drone I and the Mining Drone II. The 'Augmented' Mining Drone is an substantial upgrade over its Tech II counterpart, but it's very expensive, as is the Harvester Mining Drone (which can only be flown effectively by Exhumers and the Covetor, as it needs 10 Mbit/s of drone bandwidth, compared with 5 Mbit/s for the other mining drones). Keep in mind that all drones need to travel between your ship and the asteroid they are mining, so move as close as possible to the asteroid to keep their travel time down to a minimum. | ** The most commonly used mining drones are the Mining Drone I and the Mining Drone II. The 'Augmented' Mining Drone is an substantial upgrade over its Tech II counterpart, but it's very expensive, as is the Harvester Mining Drone (which can only be flown effectively by Exhumers and the Covetor, as it needs 10 Mbit/s of drone bandwidth, compared with 5 Mbit/s for the other mining drones). Keep in mind that all drones need to travel between your ship and the asteroid they are mining, so move as close as possible to the asteroid to keep their travel time down to a minimum. | ||
* A mixed flight of [[Drones#Combat | * A mixed flight of [[Drones#Combat drones|light combat drones]] and mining drones, which is a compromise between mining yield and defense against [[rat]]s. One or two combat drones is almost always enough to defend against belt rats in [[System security#High security|high-sec]], so this is a common setup for solo high-sec miners. Exhumers and the Covetor can use their larger drone bay (50 m<sup>3</sup>, compared with 25 m<sup>3</sup> for the Procurer and the Retriever) to fly five mining drones, but also carry a full flight of light scout drones in reserve (which are deployed when rats show up). | ||
* Miners who are worried about being [[gank]]ed sometimes carry a full flight of [[Drones# | * Miners who are worried about being [[gank]]ed sometimes carry a full flight of [[Drones#Electronic warfare drones|light ECM drones]], which can disrupt the targeting of any ships attacking them and hopefully allow the miner to escape. | ||
* Some miners (particularly mining ships with larger drone bays, who therefore have more flexibility) carry one or two [[Drones# | * Some miners (particularly mining ships with larger drone bays, who therefore have more flexibility) carry one or two [[Drones#Salvage drones|salvage drones]] to salvage the wrecks of belt rats. | ||
[[Venture]]s, due to their much smaller drone bandwidth and drone bay (10 Mbit/s and 10 m<sup>3</sup>) generally carry two light combat drones for defense against rats. | [[Venture]]s, due to their much smaller drone bandwidth and drone bay (10 Mbit/s and 10 m<sup>3</sup>) generally carry two light combat drones for defense against rats. | ||
==Related links== | ==Related links== | ||
*[ | *[https://github.com/Hirmuolio/ShipFitting-template-creator/releases Ship Fitting wiki editing parser] | ||
{{ShipGuideLinks}} | {{ShipGuideLinks}} | ||
{{Mining Links}} | {{Mining Links}} | ||