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| ''"Meet the Association for Interdisciplinary Research (AIR), a new technology-focused organization making a splash on New Eden's corporate landscape. AIR's main goal is the pursuit of scientific knowledge through a variety of research and development endeavors. One such endeavor is the AIR Capsuleer Training Program, a project designed to help pilots achieve their dreams of becoming the best and brightest Capsuleers in New Eden."'' | | ''"Meet the Association for Interdisciplinary Research (AIR), a new technology-focused organization making a splash on New Eden's corporate landscape. AIR's main goal is the pursuit of scientific knowledge through a variety of research and development endeavors. One such endeavor is the AIR Capsuleer Training Program, a project designed to help pilots achieve their dreams of becoming the best and brightest Capsuleers in New Eden."'' |
| </blockquote> | | </blockquote> |
| | |
| | '''AIR New Player Experience''' is a tutorial available after Character Creation that teaches brand new capsuleers about New Eden. |
| | |
| | You will learn: |
| | * basic [[Camera]] controls |
| | * how to use the [[Targeting|Selected Item]] window |
| | * how to use the [[Overview]] window |
| | * how to [[Advanced_piloting_techniques#Approach|Approach]], [[Advanced_piloting_techniques#Orbit|Orbit]] and [[Targeting|Lock Target]] |
| | * how to use and what [[Turrets]], an [[Afterburner]] and [[ECM Modules]] do |
| | * what happens when your [[Capsule]] is destroyed |
| | * how to use the [[Fitting]], [[Inventory]] and [[Skill Plan]] windows |
| | * about [[Skill Points]], [[Skill Injection]] and [[Skillbooks]] |
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| You will meet: | | You will meet: |
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| * Ballin Ferrus, Commander of AIR Security | | * Ballin Ferrus, Commander of AIR Security |
| * Vesper Calytrix, AIR's Vice President of Operation | | * Vesper Calytrix, AIR's Vice President of Operation |
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| You will learn:
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| * basic [[Camera]] controls
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| * how to use the Selected Item Window
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| * how to use the Overview Window
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| * how to Approach, Orbit and Lock Target
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| * how to use and what Turrets, an Afterburner and ECM Modules do
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| * what happens when your Capsule is destroyed
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| * how to use the Fitting, Inventory and Skill Plan Windows
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| * about Skill Points, Skill Injection and Skillbooks
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| To advance the tutorial, either complete the objective or click "Next" or "Continue" button. | | To advance the tutorial, either complete the objective or click "Next" or "Continue" button. |
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| {{NPCTableCSS}} | | {{NPCTableCSS}} |
| == From Previous Tutorial ==
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|
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| == Introduction ==
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| Once you do that Aura point out where in the wreck the data is and ask you to approach it. Once you close enough Aura told you that the data has been downloaded, but there is a Seeker coming, then Aura told you step by step to approach, orbit, target lock, and shoot the seeker and destroy it. Then Aura point out to your [[home station]] and tell you to dock there.
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| Once you dock, Aura introduce you to Agency window as primary tool to discover opportunities available in New Eden. Aura ask you to open Agency window and to select '''Seeker Investigation''' and activate the tasks.
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| The rest of the missions involve activation through the Agency window, flying to a destination in the system, shooting some sleeper targets there, and then returning to the station to discover the user interface and long term actions such as setting skill training. Pre-assigned killpoints will be directly provided for completing these tasks.
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|
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| == Seeker Investigation ==
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| The task tree
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| # Begin the Investigation
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| ## The Sleeping Menace
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| {{NPCTableHead}}
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| {{NPCTableRow|Cruiser|2|Circadian Seeker|note=Very weak|drop=Metal scraps}}
| |
| |}
| |
| ## Hidden in the Clouds: Destroy 3 frigates
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| {{NPCTableHead|Wave 1}}
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| {{NPCTableRow|Cruiser|1|Circadian Seeker|drop=Metal scraps}}
| |
| |}
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| {{NPCTableHead|Wave 2}}
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| {{NPCTableRow|Frigate|1-2|Seeker Eluder|drop=Civilian items}}
| |
| |}
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| # Fortress in the Rocks, kill 2 sentry guns, then Aura teach you how to train skills.
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| ## The Abandoned Colony
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| ## Trouble at the Mine: approach a far away target.
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| # Measuring the Threat
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| ## Secret Laboratory
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| ## Ancient Mysteries: test tracking against a small target.
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| # A Rift in Space
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| ## Radiation Hazard: test afterburner
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| ## The Chase: upon completion receive weapon and ammo.
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| # Upgrades
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| ## Fit and load the weapons.
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| # Battle in the Ruins
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| {{NPCTableHead|Initial defender}}
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| {{NPCTableRow|Frigate|1|Seeker Pacekeeper}}
| |
| |}
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| {{NPCTableHead|Wave 2}}
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| {{NPCTableRow|Cruiser|1-2|Circadian Seeker}}
| |
| |}
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| {{NPCTableHead|Wave 3}}
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| {{NPCTableRow|Destroyer|4|Seeker Aurora/Nova/Trauma/Flare|drop=Civilian loot}}
| |
| |}
| |
| ## The Dreaming Stones
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| ## Madness or Genius?
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| == From Previous Previous Tutirual == | | == From Previous Previous Tutirual == |