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===Drifters and Seekers=== | ===Drifters and Seekers=== | ||
[[Drifters|Drifters]] and [[seekers]] are sometimes encountered together but | [[Drifters|Drifters]] and [[seekers]] are sometimes encountered together but can also appear on their own. They all fire omni-damage turrets and have flat omni-resist profiles. | ||
Drifter | The key ship in a Drifter room is '''Karybdis Tyrannos''', who flies a Drifter Battleship. This battleship has extremely long range, and will attempt to fly away from your ship(s) at around 300m/s, and drag you to the edge of the abyssal pocket. This can be very irritating, as it forces you to fly all the way back to the exit gate after the battleship finally dies; and during the time spent chasing it, you are vulnerable to its poorly-tracking but hard-hitting turrets. The strength of the battleship varies with the level of the Abyssal filament; higher-level filaments feature more damage and HP. Thankfully, the Drifter Battleship here does not come with either a Doomsday Weapon or any EWAR abilities. | ||
Drifter ships start the fight with heavily damaged shields, armor, and hull. Drifter cruisers all use some form of EWAR in addition to dealing damage, however they also have large signature radii and are thus easy to finish off. | |||
Seeker ships are far more generic than Drifter ships, and while they feature many forms of EWAR they also feature very thin armor. | |||
Note: Drifter Cruisers will all be named '''Scylla Tyrannos''', and so their ''type'' must be checked to see their abilities. | Note: Drifter Cruisers will all be named '''Scylla Tyrannos''', and so their ''type'' must be checked to see their abilities. | ||