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→Assault Frigates: summary partial rewrite |
→Interceptors: formalize descriptions |
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{{main|Interceptors}} | {{main|Interceptors}} | ||
Interceptors ("'ceptors", "inties") are | Interceptors ("'ceptors", "inties") are the fastest of fast [[Tackling|tackle]] frigates. They feature very high warp speeds, flight speeds, and agility, and low signature radii, but somewhat thin defenses. They are commonly used as [[Scouting|scouts]] and initial tackle. However, their straight combat abilities are limited (and often nonexistant). | ||
=== Fleet Interceptor === | === Fleet Interceptor === | ||
Fleet interceptors have a bonus to Warp Scrambler and Warp Disruptor range. | Fleet interceptors have a bonus to Warp Scrambler and Warp Disruptor range. Furthermore, they can fit the Interdiction Nullification module, allowing them to ignore the effects of [[bubble|warp disruption bubbles]]. | ||
Their high warp speed, and potential for interdiction nullification, makes fleet interceptors popular for long-distance travel and low-volume safe cargo transport. Fleet interceptors fitted for travel are known as [[Travel_fit#Fleet_Interceptors|travel ceptors]]. | |||
* {{icon|isis amarr|22}}[[Malediction]] | * {{icon|isis amarr|22}}[[Malediction]] | ||
* {{icon|isis caldari|22}}[[Crow]] | * {{icon|isis caldari|22}}[[Crow]] | ||
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=== Combat Interceptor === | === Combat Interceptor === | ||
Combat interceptors | Combat interceptors use turret weapons and feature a bonus to prop mod [[Overheating|Overheat]] effects. They don't have the range bonuses of fleet interceptors, but they have significantly more damage potential. Unfortunately, their damage and durability are far below those of an Assault Frigate, and so they are not commonly fielded. | ||
* {{icon|isis amarr|22}}[[Crusader]] | * {{icon|isis amarr|22}}[[Crusader]] | ||
* {{icon|isis caldari|22}}[[Raptor]] | * {{icon|isis caldari|22}}[[Raptor]] | ||