More actions
→Infinity Pointing: there's also a Scram variant. And it shuts down MJDs. |
→Bubbles: no mass reduction anymore |
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In null security space, heavy interdiction cruisers can create a warp disruption field similar to the bubble created by [[Interdictors|light interdictors]]. The field has a radius of 12–20 km, depending on the pilot's level in the Heavy Interdictor ship command skill. | In null security space, heavy interdiction cruisers can create a warp disruption field similar to the bubble created by [[Interdictors|light interdictors]]. The field has a radius of 12–20 km, depending on the pilot's level in the Heavy Interdictor ship command skill. | ||
However, while the light interdictor creates bubbles | However, while the light interdictor creates bubbles centered on the probes it launches, and so can can launch its bubble, leave it, and even get off grid, the heavy interdiction cruiser's bubble is generated by and centered on the HIC itself. | ||
This ship- | This ship-centered bubble capability comes from the {{co|wheat|Warp Disruption Field Generator}}, a high-slot module with a cycle time of 30 seconds. While the bubble is active, the HIC can still move at its normal speed, but it cannot receive any type of remote support, and has an increased signature radius. | ||
Activating a HIC bubble thus makes the HIC itself a more easily-damaged target, and commits its pilot to purely local tanking for at least the next 30 seconds. In return, the HIC has a mobile bubble, which opens up more tactical possibilities, such as moving the bubble in concert with an opposing gang to keep them tackled, or keeping the bubble out in front of a mobile friendly gang to screen their mid- and back-lines from hostile warp-ins. | Activating a HIC bubble thus makes the HIC itself a more easily-damaged target, and commits its pilot to purely local tanking for at least the next 30 seconds. In return, the HIC has a mobile bubble, which opens up more tactical possibilities, such as moving the bubble in concert with an opposing gang to keep them tackled, or keeping the bubble out in front of a mobile friendly gang to screen their mid- and back-lines from hostile warp-ins. | ||