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=== Why Run L4 Missions with a Fleet? === | === Why Run L4 Missions with a Fleet? === | ||
* Earn ISK from bounties and mission rewards as well as | * Earn ISK from bounties and mission rewards as well as loyalty points with NPC corporations. | ||
* Learn some basic fleet operations in a low pressure environment. As L4 missions do not involve PVP, the fleet movements are more casually paced. | * Learn some basic fleet operations in a low pressure environment. As L4 missions do not involve PVP, the fleet movements are more casually paced. | ||
* Have fun with Unistas of all experience ranges. This is the best part of mission running. It may sound corny, but in Eve, the best ship is friendship. | * Have fun with Unistas of all experience ranges. This is the best part of mission running. It may sound corny, but in Eve, the best ship is friendship. | ||
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# Red-boxing. If you get red-boxed, you are now being fired upon. As a new player at this moment, this is considered to be a Bad Thing™. This is indicated in your Overview by a red highlight on the ship icon of the enemy/enemies that are firing upon you. You may also notice this by seeing the ensuing and possibly rapid loss of shields, soon to be followed by armor, and of course, hull, then boom. There are some heavy-hitting ships in Level 4 missions.
'''The moment you are red-boxed, it is time to warp off to the celestial you took the time to align to in the previous step. Do not worry if you have drones out--drones are cheap and your fleet mates can recover them if needs be.
Make sure you announce in Mumble “FC, warping off”.''' Your FC knows that you are getting damaged as they are monitoring their watch list. Letting them know you are getting out of danger allows them to refocus on the fight and the fleet, now that they know you are removing yourself from eminent peril. If the FC is repeating your name in Mumble and “warp off” in an urgent fashion, you’ve likely not noticed your situation and have waited to warp off a whole lot longer than is prudent.
For new players, watching for and responding properly to yellow-boxing and red-boxing are primary concerns.
<insert image of Overview with red-boxed ship>
| # Red-boxing. If you get red-boxed, you are now being fired upon. As a new player at this moment, this is considered to be a Bad Thing™. This is indicated in your Overview by a red highlight on the ship icon of the enemy/enemies that are firing upon you. You may also notice this by seeing the ensuing and possibly rapid loss of shields, soon to be followed by armor, and of course, hull, then boom. There are some heavy-hitting ships in Level 4 missions.
'''The moment you are red-boxed, it is time to warp off to the celestial you took the time to align to in the previous step. Do not worry if you have drones out--drones are cheap and your fleet mates can recover them if needs be.
Make sure you announce in Mumble “FC, warping off”.''' Your FC knows that you are getting damaged as they are monitoring their watch list. Letting them know you are getting out of danger allows them to refocus on the fight and the fleet, now that they know you are removing yourself from eminent peril. If the FC is repeating your name in Mumble and “warp off” in an urgent fashion, you’ve likely not noticed your situation and have waited to warp off a whole lot longer than is prudent.
For new players, watching for and responding properly to yellow-boxing and red-boxing are primary concerns.
<insert image of Overview with red-boxed ship>
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# Warping back. If you have to warp off from the fleet, returning is easy. To warp back to the fleet, you can right-click on a fleet member in your watch list and warp to them. If they are beyond the first pocket of the mission you’ll need to slide the acceleration gates to catch up with the fleet.
| # Warping back. If you have to warp off from the fleet, returning is easy. To warp back to the fleet, you can right-click on a fleet member in your watch list and warp to them. If they are beyond the first pocket of the mission you’ll need to slide the acceleration gates to catch up with the fleet.
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# After running the current set of missions, the FC will usually send the fleet back to HSC for a brief break for refreshments, etc. If you are a mission puller, this may also be when the FC directs you to turn in your missions and pull new ones (as long as you know that fleet is continuing). | # After running the current set of missions, the FC will usually send the fleet back to HSC for a brief break for refreshments, etc. If you are a mission puller, this may also be when the FC directs you to turn in your missions and pull new ones (as long as you know that fleet is continuing). When turning in missions, make sure that you accept the option to split the reward with your fleet. If you aren't pulling missions, this is also a good time to repair your ship and restock anything that has gotten low.
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# If you need to go AFK, discuss this with the FC. AFK for a few minutes is one thing, but being AFK for a long time while mission rewards are being accrued is a really bad thing and a violation of EVE University’s code of conduct <read this somewhere—need to verify with a link>. So, if real life needs have to take priority as they should, talk to the FC and let them know the situation. They will tell you what the proper action is.
| # If you need to go AFK, discuss this with the FC. AFK for a few minutes is one thing, but being AFK for a long time while mission rewards are being accrued is a really bad thing and a violation of EVE University’s code of conduct <read this somewhere—need to verify with a link>. So, if real life needs have to take priority as they should, talk to the FC and let them know the situation. They will tell you what the proper action is.
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# If you anticipate leaving the mission fleet before it finishes, it is best to time your departure for when the fleet is turning in missions so that you get your share of any mission rewards. You have to be in fleet when missions are turned in to receive your share of the mission rewards. | # If you anticipate leaving the mission fleet before it finishes, it is best to time your departure for when the fleet is turning in missions so that you get your share of any mission rewards. You have to be in fleet when missions are turned in to receive your share of the mission rewards. | ||