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Template:Missiondetails: Difference between revisions

Template page
m Fase 1: Reformat source to increase readability.
m Undo revision 182734 by Evon R'al (talk) Some undesired results. Back to the drawing board :)
Tag: Undo
Line 1: Line 1:
<includeonly>
<includeonly>{{#if:{{{Name|}}}|{{{!}}style="margin-left:1em;text-align:left"
{{#if:{{{Name|}}} |
{{!}}'''{{{Name}}}'''
{{{!}} style="margin-left:1em;text-align:left"
{{!}}}|}}<table style="width:125px;border-spacing:0px 2px;margin-left:1em;border:1px solid #606060; width:880px">{{#if:{{{Level|}}}
{{!}} '''{{{Name}}}'''
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Level</td><td style="padding:2px 0 2px 5px;">{{{Level}}}</td></tr> |}}{{#if:{{{Type|}}}
{{!}}}
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Type</td><td style="padding:2px 0 2px 5px;">{{{Type}}}</td></tr> |}}{{#if:{{{Objective|}}}
|
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Objective</td><td style="padding:2px 0 2px 5px;">{{{Objective}}}</td></tr>|}}{{#if:{{{Faction|}}}
}}<table style="width:125px;border-spacing:0px 2px;margin-left:1em;border:1px solid #606060; width:880px">
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Faction</td><td style="padding:2px 0 2px 5px;">{{{Faction}}}</td></tr>|{{#if: {{{Faction1|}}}  
{{#if:{{{Level|}}} |<tr> <td style="width:125px;background:#191616;padding:0px 1em">Level</td> <td style="padding:2px 0 2px 5px;">{{{Level}}}</td> </tr>
|<tr><td style="background:#191616;padding:0px 1em">{{#if:{{{Faction2|}}}| Factions | Faction }}</td><td style="padding:2px 0 2px 5px;"><span style="width:155px;display:inline-block">{{{Faction1}}}</span>{{#if: {{{Faction2|}}} |<span style="width:155px;display:inline-block">{{{Faction2}}}</span>|}}{{#if: {{{Faction3|}}} |<span style="width:155px;display:inline-block">{{{Faction3}}}</span>|}}{{#if: {{{Faction4|}}} |<span style="width:155px;display:inline-block">{{{Faction4}}}</span>|}} </td></tr> |}} }}{{#if:{{{DamageToDeal|}}}
|
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Best damage to deal</td><td style="padding:2px 0 2px 5px;">{{{DamageToDeal}}}</td></tr> |{{#if: {{{Faction1|}}} | <tr><td style="background:#191616;padding:0px 1em">Best damage to deal</td><td style="padding:2px 0 2px 5px;"><span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal1|}}}|{{{DamageToDeal1}}}|{{#switch: {{{Faction1}}}
}}
| Serpentis = {{Damagetype|Kin|Th}}
{{#if:{{{Type|}}} |<tr> <td style="width:125px;background:#191616;padding:0px 1em">Type</td> <td style="padding:2px 0 2px 5px;">{{{Type}}}</td> </tr>
| Angel
|
| Angel Cartel = {{Damagetype|Ex|Kin}}
}}
| Syndicate
{{#if:{{{Objective|}}} |<tr> <td style="width:125px;background:#191616;padding:0px 1em">Objective</td> <td style="padding:2px 0 2px 5px;">{{{Objective}}}</td> </tr>
| The Syndicate = {{Damagetype|Kin|Th}}
|
| Guristas pirates
}}
| Guristas = {{Damagetype|Kin|Th}}
{{#if:{{{Faction|}}} |
| Sansha
<tr> <td style="width:125px;background:#191616;padding:0px 1em">Faction</td> <td style="padding:2px 0 2px 5px;">{{{Faction}}}</td> </tr>
| Sansha's Nation = {{Damagetype|Em|Th}}
|{{#if: {{{Faction1|}}}|
| Blood Raider Covenant
  <tr>
| Blood Raiders = {{Damagetype|Em|Th}}
  <td style="background:#191616;padding:0px 1em"> {{#if:{{{Faction2|}}}| Factions | Faction }}</td>
| Mordu's
  <td style="padding:2px 0 2px 5px;"> <span style="width:155px;display:inline-block">{{{Faction1}}}</span>{{#if: {{{Faction2|}}}
| Mordu's Legion = {{Damagetype|Kin|Em}}
    |<span style="width:155px;display:inline-block">{{{Faction2}}}</span>|}}{{#if: {{{Faction3|}}}
| EOM
    |<span style="width:155px;display:inline-block">{{{Faction3}}}</span>|}}{{#if: {{{Faction4|}}}
| Equilibrium of Mankind = {{Damagetype|Kin}}
    |<span style="width:155px;display:inline-block">{{{Faction4}}}</span>|}}</td>
| CONCORD = {{Damagetype|Kin|Th}}
</tr>
| Amarr Empire
|
| Amarr = {{Damagetype|Em|Th}}
}}
| Ammatar = {{Damagetype|Em|Th}}
}}
| Minmatar Republic
{{#if:{{{DamageToDeal|}}}
| Thukker Tribe
|<tr> <td style="width:125px;background:#191616;padding:0px 1em">Best damage to deal</td> <td style="padding:2px 0 2px 5px;">{{{DamageToDeal}}}</td> </tr>
| Minmatar = {{Damagetype|Ex|Kin}}
|{{#if: {{{Faction1|}}} |  
| Gallente Federation
  <tr>
| Gallente = {{Damagetype|Kin|Th}}
  <td style="background:#191616;padding:0px 1em">Best damage to deal</td>
| Caldari State
  <td style="padding:2px 0 2px 5px;"><span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal1|}}}
| Caldari = {{Damagetype|Kin|Th}}
  |{{{DamageToDeal1}}}
| Khanid Kingdom
  |{{#switch: {{{Faction1}}}
| Khanid = {{Damagetype|Em|Th}}
    | Serpentis = {{Damagetype|Kin|Th}}
| Mercenaries = {{Damagetype|Kin|Th}}
    | Angel
| Rogue Drones = {{Damagetype|Em|Th}}
    | Angel Cartel = {{Damagetype|Ex|Kin}}
| Damage to deal not defined for faction 1
    | Syndicate
}}}}</span>{{#if: {{{Faction2|}}} | <span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal2|}}}|{{{DamageToDeal2}}}|{{#switch: {{{Faction2}}}
    | The Syndicate = {{Damagetype|Kin|Th}}
| Serpentis = {{Damagetype|Kin|Th}}
    | Guristas pirates
| Angel
    | Guristas = {{Damagetype|Kin|Th}}
| Angel Cartel = {{Damagetype|Ex|Kin}}
    | Sansha
| Syndicate
    | Sansha's Nation = {{Damagetype|Em|Th}}
| The Syndicate = {{Damagetype|Kin|Th}}
    | Blood Raider Covenant
| Guristas pirates
    | Blood Raiders = {{Damagetype|Em|Th}}
| Guristas = {{Damagetype|Kin|Th}}
    | Mordu's
| Sansha
    | Mordu's Legion = {{Damagetype|Kin|Em}}
| Sansha's Nation = {{Damagetype|Em|Th}}
    | EOM
| Blood Raider Covenant
    | Equilibrium of Mankind = {{Damagetype|Kin}}
| Blood Raiders = {{Damagetype|Em|Th}}
    | CONCORD = {{Damagetype|Kin|Th}}
| Mordu's
    | Amarr Empire
| Mordu's Legion = {{Damagetype|Kin|Em}}
    | Amarr = {{Damagetype|Em|Th}}
| EOM
    | Ammatar = {{Damagetype|Em|Th}}
| Equilibrium of Mankind = {{Damagetype|Kin}}
    | Minmatar Republic
| CONCORD = {{Damagetype|Kin|Th}}
    | Thukker Tribe
| Amarr Empire
    | Minmatar = {{Damagetype|Ex|Kin}}
| Amarr = {{Damagetype|Em|Th}}
    | Gallente Federation
| Ammatar = {{Damagetype|Em|Th}}
    | Gallente = {{Damagetype|Kin|Th}}
| Minmatar Republic
    | Caldari State
| Thukker Tribe
    | Caldari = {{Damagetype|Kin|Th}}
| Minmatar = {{Damagetype|Ex|Kin}}
    | Khanid Kingdom
| Gallente Federation
    | Khanid = {{Damagetype|Em|Th}}
| Gallente = {{Damagetype|Kin|Th}}
    | Mercenaries = {{Damagetype|Kin|Th}}
| Caldari State
    | Rogue Drones = {{Damagetype|Em|Th}}
| Caldari = {{Damagetype|Kin|Th}}
    | Damage to deal not defined for faction 1
| Khanid Kingdom
  }}
| Khanid = {{Damagetype|Em|Th}}
  }}</span>{{#if: {{{Faction2|}}}
| Mercenaries = {{Damagetype|Kin|Th}}
            |<span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal2|}}}
| Rogue Drones = {{Damagetype|Em|Th}}
            |{{{DamageToDeal2}}}
| Damage to deal not defined for faction 2
            |{{#switch: {{{Faction2}}}
}}}}</span>|}}{{#if: {{{Faction3|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal3|}}}|{{{DamageToDeal3}}}|{{#switch: {{{Faction3}}}
              | Serpentis = {{Damagetype|Kin|Th}}
| Serpentis = {{Damagetype|Kin|Th}}
              | Angel
| Angel
              | Angel Cartel = {{Damagetype|Ex|Kin}}
| Angel Cartel = {{Damagetype|Ex|Kin}}
              | Syndicate
| Syndicate
              | The Syndicate = {{Damagetype|Kin|Th}}
| The Syndicate = {{Damagetype|Kin|Th}}
              | Guristas pirates
| Guristas pirates
              | Guristas = {{Damagetype|Kin|Th}}
| Guristas = {{Damagetype|Kin|Th}}
              | Sansha
| Sansha
              | Sansha's Nation = {{Damagetype|Em|Th}}
| Sansha's Nation = {{Damagetype|Em|Th}}
              | Blood Raider Covenant
| Blood Raider Covenant
              | Blood Raiders = {{Damagetype|Em|Th}}
| Blood Raiders = {{Damagetype|Em|Th}}
              | Mordu's
| Mordu's
              | Mordu's Legion = {{Damagetype|Kin|Em}}
| Mordu's Legion = {{Damagetype|Kin|Em}}
              | EOM
| EOM
              | Equilibrium of Mankind = {{Damagetype|Kin}}
| Equilibrium of Mankind = {{Damagetype|Kin}}
              | CONCORD = {{Damagetype|Kin|Th}}
| CONCORD = {{Damagetype|Kin|Th}}
              | Amarr Empire
| Amarr Empire
              | Amarr = {{Damagetype|Em|Th}}
| Amarr = {{Damagetype|Em|Th}}
              | Ammatar = {{Damagetype|Em|Th}}
| Ammatar = {{Damagetype|Em|Th}}
              | Minmatar Republic
| Minmatar Republic
              | Thukker Tribe
| Thukker Tribe
              | Minmatar = {{Damagetype|Ex|Kin}}
| Minmatar = {{Damagetype|Ex|Kin}}
              | Gallente Federation
| Gallente Federation
              | Gallente = {{Damagetype|Kin|Th}}
| Gallente = {{Damagetype|Kin|Th}}
              | Caldari State
| Caldari State
              | Caldari = {{Damagetype|Kin|Th}}
| Caldari = {{Damagetype|Kin|Th}}
              | Khanid Kingdom
| Khanid Kingdom
              | Khanid = {{Damagetype|Em|Th}}
| Khanid = {{Damagetype|Em|Th}}
              | Mercenaries = {{Damagetype|Kin|Th}}
| Mercenaries = {{Damagetype|Kin|Th}}
              | Rogue Drones = {{Damagetype|Em|Th}}
| Rogue Drones = {{Damagetype|Em|Th}}
              | Damage to deal not defined for faction 2
| Damage to deal not defined for faction 3
            }}
}}}}</span>|}}{{#if: {{{Faction4|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal4|}}}|{{{DamageToDeal4}}}|{{#switch: {{{Faction4}}}
  }}</span>|}}{{#if: {{{Faction3|}}}
| Serpentis = {{Damagetype|Kin|Th}}
              |<span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal3|}}}
| Angel
                |{{{DamageToDeal3}}}
| Angel Cartel = {{Damagetype|Ex|Kin}}
                |{{#switch: {{{Faction3}}}
| Syndicate
                | Serpentis = {{Damagetype|Kin|Th}}
| The Syndicate = {{Damagetype|Kin|Th}}
                | Angel
| Guristas pirates
                | Angel Cartel = {{Damagetype|Ex|Kin}}
| Guristas = {{Damagetype|Kin|Th}}
                | Syndicate
| Sansha
                | The Syndicate = {{Damagetype|Kin|Th}}
| Sansha's Nation = {{Damagetype|Em|Th}}
                | Guristas pirates
| Blood Raider Covenant
                | Guristas = {{Damagetype|Kin|Th}}
| Blood Raiders = {{Damagetype|Em|Th}}
                | Sansha
| Mordu's
                | Sansha's Nation = {{Damagetype|Em|Th}}
| Mordu's Legion = {{Damagetype|Kin|Em}}
                | Blood Raider Covenant
| EOM
                | Blood Raiders = {{Damagetype|Em|Th}}
| Equilibrium of Mankind = {{Damagetype|Kin}}
                | Mordu's
| CONCORD = {{Damagetype|Kin|Th}}
                | Mordu's Legion = {{Damagetype|Kin|Em}}
| Amarr Empire
                | EOM
| Amarr = {{Damagetype|Em|Th}}
                | Equilibrium of Mankind = {{Damagetype|Kin}}
| Ammatar = {{Damagetype|Em|Th}}
                | CONCORD = {{Damagetype|Kin|Th}}
| Minmatar Republic
                | Amarr Empire
| Thukker Tribe
                | Amarr = {{Damagetype|Em|Th}}
| Minmatar = {{Damagetype|Ex|Kin}}
                | Ammatar = {{Damagetype|Em|Th}}
| Gallente Federation
                | Minmatar Republic
| Gallente = {{Damagetype|Kin|Th}}
                | Thukker Tribe
| Caldari State
                | Minmatar = {{Damagetype|Ex|Kin}}
| Caldari = {{Damagetype|Kin|Th}}
                | Gallente Federation
| Khanid Kingdom
                | Gallente = {{Damagetype|Kin|Th}}
| Khanid = {{Damagetype|Em|Th}}
                | Caldari State
| Mercenaries = {{Damagetype|Kin|Th}}
                | Caldari = {{Damagetype|Kin|Th}}
| Rogue Drones = {{Damagetype|Em|Th}}
                | Khanid Kingdom
| Damage to deal not defined for faction 4
                | Khanid = {{Damagetype|Em|Th}}
}}}}</span>|}}{{#if:{{{Faction1|}}}| </td></tr> |}} |}} }}{{#if:{{{DamageToResist|}}}
                | Mercenaries = {{Damagetype|Kin|Th}}
| <tr><td style="background:#191616;padding:0px 1em">Damage to resist</td><td style="padding:2px 0 2px 5px;">{{{DamageToResist}}}</td></tr> |{{#if: {{{Faction1|}}} | <tr><td style="background:#191616;padding:0px 1em">Damage to resist</td><td style="padding:2px 0 2px 5px;"><span style="width:155px;display:inline-block">{{#if:{{{DamageToResist1|}}}|{{{DamageToResist1}}}|{{#switch: {{{Faction1}}}
                | Rogue Drones = {{Damagetype|Em|Th}}
| Serpentis = {{Damagetype|Th|Kin}}
                | Damage to deal not defined for faction 3
| Angel
                }}
| Angel Cartel = {{Damagetype|Ex|Kin}}
  }}</span>|}}{{#if: {{{Faction4|}}}
| Syndicate
              |<span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal4|}}}
| The Syndicate = {{Damagetype|Kin|Th}}
                |{{{DamageToDeal4}}}
| Guristas pirates
                |{{#switch: {{{Faction4}}}
| Guristas = {{Damagetype|Kin|Th}}
                | Serpentis = {{Damagetype|Kin|Th}}
| Sansha
                | Angel
| Sansha's Nation = {{Damagetype|Em|Th}}
                | Angel Cartel = {{Damagetype|Ex|Kin}}
| Blood Raider Covenant
                | Syndicate
| Blood Raiders = {{Damagetype|Em|Th}}
                | The Syndicate = {{Damagetype|Kin|Th}}
| Mordu's
                | Guristas pirates
| Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
                | Guristas = {{Damagetype|Kin|Th}}
| EOM
                | Sansha
| Equilibrium of Mankind = {{Damagetype|Kin|Th}}
                | Sansha's Nation = {{Damagetype|Em|Th}}
| CONCORD = {{Damagetype|Omni}}
                | Blood Raider Covenant
| Amarr Empire
                | Blood Raiders = {{Damagetype|Em|Th}}
| Amarr = {{Damagetype|Em|Th}}
                | Mordu's
| Ammatar = {{Damagetype|Em|Th}}
                | Mordu's Legion = {{Damagetype|Kin|Em}}
| Minmatar Republic
                | EOM
| Thukker Tribe
                | Equilibrium of Mankind = {{Damagetype|Kin}}
| Minmatar = {{Damagetype|Ex|Kin}}
                | CONCORD = {{Damagetype|Kin|Th}}
| Gallente Federation
                | Amarr Empire
| Gallente = {{Damagetype|Kin|Th}}
                | Amarr = {{Damagetype|Em|Th}}
| Caldari State
                | Ammatar = {{Damagetype|Em|Th}}
| Caldari = {{Damagetype|Kin|Th}}
                | Minmatar Republic
| Khanid Kingdom
                | Thukker Tribe
| Khanid = {{Damagetype|Th|Em}}
                | Minmatar = {{Damagetype|Ex|Kin}}
| Mercenaries = {{Damagetype|Kin|Th}}
                | Gallente Federation
| Rogue Drones = {{Damagetype|Ex|Kin|Th}}
                | Gallente = {{Damagetype|Kin|Th}}
| Damage to resist not defined for faction 1
                | Caldari State
}}}}</span>{{#if: {{{Faction2|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToResist2|}}}|{{{DamageToResist2}}}|{{#switch: {{{Faction2}}}
                | Caldari = {{Damagetype|Kin|Th}}
| Serpentis = {{Damagetype|Th|Kin}}
                | Khanid Kingdom
| Angel
                | Khanid = {{Damagetype|Em|Th}}
| Angel Cartel = {{Damagetype|Ex|Kin}}
                | Mercenaries = {{Damagetype|Kin|Th}}
| Syndicate
                | Rogue Drones = {{Damagetype|Em|Th}}
| The Syndicate = {{Damagetype|Kin|Th}}
                | Damage to deal not defined for faction 4
| Guristas pirates
                }}
| Guristas = {{Damagetype|Kin|Th}}
  }}</span>|}}{{#if:{{{Faction1|}}} |</td> </tr>
| Sansha
              |  
| Sansha's Nation = {{Damagetype|Em|Th}}
              }}
| Blood Raider Covenant
  |  
| Blood Raiders = {{Damagetype|Em|Th}}
}}
| Mordu's
}}
| Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
{{#if:{{{DamageToResist|}}}
| EOM
| <tr> <td style="background:#191616;padding:0px 1em">Damage to resist</td> <td style="padding:2px 0 2px 5px;">{{{DamageToResist}}}</td> </tr>
| Equilibrium of Mankind = {{Damagetype|Kin|Th}}
|{{#if: {{{Faction1|}}} |  
| CONCORD = {{Damagetype|Omni}}
  <tr>
| Amarr Empire
  <td style="background:#191616;padding:0px 1em">Damage to resist</td>
| Amarr = {{Damagetype|Em|Th}}
  <td style="padding:2px 0 2px 5px;"><span style="width:155px;display:inline-block">{{#if:{{{DamageToResist1|}}}
| Ammatar = {{Damagetype|Em|Th}}
    |{{{DamageToResist1}}}
| Minmatar Republic
    |{{#switch: {{{Faction1}}}
| Thukker Tribe
    | Serpentis = {{Damagetype|Th|Kin}}
| Minmatar = {{Damagetype|Ex|Kin}}
    | Angel
| Gallente Federation
    | Angel Cartel = {{Damagetype|Ex|Kin}}
| Gallente = {{Damagetype|Kin|Th}}
    | Syndicate
| Caldari State
    | The Syndicate = {{Damagetype|Kin|Th}}
| Caldari = {{Damagetype|Kin|Th}}
    | Guristas pirates
| Khanid Kingdom
    | Guristas = {{Damagetype|Kin|Th}}
| Khanid = {{Damagetype|Th|Em}}
    | Sansha
| Mercenaries = {{Damagetype|Kin|Th}}
    | Sansha's Nation = {{Damagetype|Em|Th}}
| Rogue Drones = {{Damagetype|Ex|Kin|Th}}
    | Blood Raider Covenant
| Damage to resist not defined for faction 2
    | Blood Raiders = {{Damagetype|Em|Th}}
}}}}</span>|}}{{#if: {{{Faction3|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToResist3|}}}|{{{DamageToResist3}}}|{{#switch: {{{Faction3}}}
    | Mordu's
| Serpentis = {{Damagetype|Th|Kin}}
    | Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
| Angel
    | EOM
| Angel Cartel = {{Damagetype|Ex|Kin}}
    | Equilibrium of Mankind = {{Damagetype|Kin|Th}}
| Syndicate
    | CONCORD = {{Damagetype|Omni}}
| The Syndicate = {{Damagetype|Kin|Th}}
    | Amarr Empire
| Guristas pirates
    | Amarr = {{Damagetype|Em|Th}}
| Guristas = {{Damagetype|Kin|Th}}
    | Ammatar = {{Damagetype|Em|Th}}
| Sansha
    | Minmatar Republic
| Sansha's Nation = {{Damagetype|Em|Th}}
    | Thukker Tribe
| Blood Raider Covenant
    | Minmatar = {{Damagetype|Ex|Kin}}
| Blood Raiders = {{Damagetype|Em|Th}}
    | Gallente Federation
| Mordu's
    | Gallente = {{Damagetype|Kin|Th}}
| Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
    | Caldari State
| EOM
    | Caldari = {{Damagetype|Kin|Th}}
| Equilibrium of Mankind = {{Damagetype|Kin|Th}}
    | Khanid Kingdom
| CONCORD = {{Damagetype|Omni}}
    | Khanid = {{Damagetype|Th|Em}}
| Amarr Empire
    | Mercenaries = {{Damagetype|Kin|Th}}
| Amarr = {{Damagetype|Em|Th}}
    | Rogue Drones = {{Damagetype|Ex|Kin|Th}}
| Ammatar = {{Damagetype|Em|Th}}
    | Damage to resist not defined for faction 1
| Minmatar Republic
    }}
| Thukker Tribe
  }}</span>{{#if: {{{Faction2|}}}
| Minmatar = {{Damagetype|Ex|Kin}}
            |<span style="width:155px;display:inline-block">{{#if:{{{DamageToResist2|}}}
| Gallente Federation
            |{{{DamageToResist2}}}
| Gallente = {{Damagetype|Kin|Th}}
            |{{#switch: {{{Faction2}}}
| Caldari State
              | Serpentis = {{Damagetype|Th|Kin}}
| Caldari = {{Damagetype|Kin|Th}}
              | Angel
| Khanid Kingdom
              | Angel Cartel = {{Damagetype|Ex|Kin}}
| Khanid = {{Damagetype|Th|Em}}
              | Syndicate
| Mercenaries = {{Damagetype|Kin|Th}}
              | The Syndicate = {{Damagetype|Kin|Th}}
| Rogue Drones = {{Damagetype|Ex|Kin|Th}}
              | Guristas pirates
| Damage to resist not defined for faction 3
              | Guristas = {{Damagetype|Kin|Th}}
}}}}</span>|}}{{#if: {{{Faction4|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToResist4|}}}|{{{DamageToResist4}}}|{{#switch: {{{Faction4}}}
              | Sansha
| Serpentis = {{Damagetype|Th|Kin}}
              | Sansha's Nation = {{Damagetype|Em|Th}}
| Angel
              | Blood Raider Covenant
| Angel Cartel = {{Damagetype|Ex|Kin}}
              | Blood Raiders = {{Damagetype|Em|Th}}
| Syndicate
              | Mordu's
| The Syndicate = {{Damagetype|Kin|Th}}
              | Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
| Guristas pirates
              | EOM
| Guristas = {{Damagetype|Kin|Th}}
              | Equilibrium of Mankind = {{Damagetype|Kin|Th}}
| Sansha
              | CONCORD = {{Damagetype|Omni}}
| Sansha's Nation = {{Damagetype|Em|Th}}
              | Amarr Empire
| Blood Raider Covenant
              | Amarr = {{Damagetype|Em|Th}}
| Blood Raiders = {{Damagetype|Em|Th}}
              | Ammatar = {{Damagetype|Em|Th}}
| Mordu's
              | Minmatar Republic
| Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
              | Thukker Tribe
| EOM
              | Minmatar = {{Damagetype|Ex|Kin}}
| Equilibrium of Mankind = {{Damagetype|Kin|Th}}
              | Gallente Federation
| CONCORD = {{Damagetype|Omni}}
              | Gallente = {{Damagetype|Kin|Th}}
| Amarr Empire
              | Caldari State
| Amarr = {{Damagetype|Em|Th}}
              | Caldari = {{Damagetype|Kin|Th}}
| Ammatar = {{Damagetype|Em|Th}}
              | Khanid Kingdom
| Minmatar Republic
              | Khanid = {{Damagetype|Th|Em}}
| Thukker Tribe
              | Mercenaries = {{Damagetype|Kin|Th}}
| Minmatar = {{Damagetype|Ex|Kin}}
              | Rogue Drones = {{Damagetype|Ex|Kin|Th}}
| Gallente Federation
              | Damage to resist not defined for faction 2
| Gallente = {{Damagetype|Kin|Th}}
            }}
| Caldari State
  }}</span>|}}{{#if: {{{Faction3|}}}
| Caldari = {{Damagetype|Kin|Th}}
              |<span style="width:155px;display:inline-block">{{#if:{{{DamageToResist3|}}}
| Khanid Kingdom
              |{{{DamageToResist3}}}
| Khanid = {{Damagetype|Th|Em}}
              |{{#switch: {{{Faction3}}}
| Mercenaries = {{Damagetype|Kin|Th}}
                | Serpentis = {{Damagetype|Th|Kin}}
| Rogue Drones = {{Damagetype|Ex|Kin|Th}}
                | Angel
| Damage to resist not defined for faction 4
                | Angel Cartel = {{Damagetype|Ex|Kin}}
}}}}</span>|}}{{#if:{{{Faction1|}}}| </td></tr> |}} |}} }}{{#if:{{{WebPoint|}}}
                | Syndicate
| <tr><td style="background:#191616;padding:0px 1em">Warp disruption</td><td style="padding:2px 0 2px 5px;">{{{WebPoint}}}</td></tr> |}}{{#if:{{{EWAR|}}}
                | The Syndicate = {{Damagetype|Kin|Th}}
| <tr><td style="background:#191616;padding:0px 1em">EWAR</td><td style="padding:2px 0 2px 5px;">{{{EWAR}}}</td></tr> |}}{{#if:{{{ShipSizeLimit|}}}
                | Guristas pirates
| <tr><td style="background:#191616;padding:0px 1em">Ship size limit</td><td style="padding:2px 0 2px 5px;">{{{ShipSizeLimit}}}</td></tr> |}}{{#if:{{{ShipSuggestion|}}}
                | Guristas = {{Damagetype|Kin|Th}}
| <tr><td style="background:#191616;padding:0px 1em">Ship suggestion</td><td style="padding:2px 0 2px 5px;">{{{ShipSuggestion}}}</td></tr> |}}{{#if:{{{Rewards|}}}
                | Sansha
| <tr><td style="background:#191616;padding:0px 1em">Rewards</td><td style="padding:2px 0 2px 5px;">{{{Rewards}}}</td></tr> |}}{{#if:{{{StandingLoss|}}}
                | Sansha's Nation = {{Damagetype|Em|Th}}
| <tr><td style="width:125px;background:#191616;padding:0px 1em">Standing loss</td><td style="padding:2px 0 2px 5px;">{{{StandingLoss}}}</td></tr> |}}{{#if:{{{Extra|}}}
                | Blood Raider Covenant
| <tr><td style="width:125px;background:#191616;padding:0px 1em">Extra</td><td style="padding:2px 0 2px 5px;">{{{Extra}}}</td></tr> |}}
                | Blood Raiders = {{Damagetype|Em|Th}}
</table></includeonly><noinclude>
                | Mordu's
{{documentation}}
                | Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
</noinclude>
                | EOM
                | Equilibrium of Mankind = {{Damagetype|Kin|Th}}
                | CONCORD = {{Damagetype|Omni}}
                | Amarr Empire
                | Amarr = {{Damagetype|Em|Th}}
                | Ammatar = {{Damagetype|Em|Th}}
                | Minmatar Republic
                | Thukker Tribe
                | Minmatar = {{Damagetype|Ex|Kin}}
                | Gallente Federation
                | Gallente = {{Damagetype|Kin|Th}}
                | Caldari State
                | Caldari = {{Damagetype|Kin|Th}}
                | Khanid Kingdom
                | Khanid = {{Damagetype|Th|Em}}
                | Mercenaries = {{Damagetype|Kin|Th}}
                | Rogue Drones = {{Damagetype|Ex|Kin|Th}}
                | Damage to resist not defined for faction 3
              }}
  }}</span>|}}{{#if: {{{Faction4|}}}
              |<span style="width:155px;display:inline-block">{{#if:{{{DamageToResist4|}}}
                |{{{DamageToResist4}}}
                |{{#switch: {{{Faction4}}}
                | Serpentis = {{Damagetype|Th|Kin}}
                | Angel
                | Angel Cartel = {{Damagetype|Ex|Kin}}
                | Syndicate
                | The Syndicate = {{Damagetype|Kin|Th}}
                | Guristas pirates
                | Guristas = {{Damagetype|Kin|Th}}
                | Sansha
                | Sansha's Nation = {{Damagetype|Em|Th}}
                | Blood Raider Covenant
                | Blood Raiders = {{Damagetype|Em|Th}}
                | Mordu's
                | Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
                | EOM
                | Equilibrium of Mankind = {{Damagetype|Kin|Th}}
                | CONCORD = {{Damagetype|Omni}}
                | Amarr Empire
                | Amarr = {{Damagetype|Em|Th}}
                | Ammatar = {{Damagetype|Em|Th}}
                | Minmatar Republic
                | Thukker Tribe
                | Minmatar = {{Damagetype|Ex|Kin}}
                | Gallente Federation
                | Gallente = {{Damagetype|Kin|Th}}
                | Caldari State
                | Caldari = {{Damagetype|Kin|Th}}
                | Khanid Kingdom
                | Khanid = {{Damagetype|Th|Em}}
                | Mercenaries = {{Damagetype|Kin|Th}}
                | Rogue Drones = {{Damagetype|Ex|Kin|Th}}
                | Damage to resist not defined for faction 4
                }}
  }}</span>|}}{{#if:{{{Faction1|}}} |</td> </tr>
              |
              }}
  |
}}
}}
{{#if:{{{WebPoint|}}} |<tr> <td style="background:#191616;padding:0px 1em">Warp disruption</td> <td style="padding:2px 0 2px 5px;">{{{WebPoint}}}</td> </tr>
|
}}
{{#if:{{{EWAR|}}} |<tr> <td style="background:#191616;padding:0px 1em">EWAR</td> <td style="padding:2px 0 2px 5px;">{{{EWAR}}}</td> </tr>
|
}}
{{#if:{{{ShipSizeLimit|}}} |<tr> <td style="background:#191616;padding:0px 1em">Ship size limit</td> <td style="padding:2px 0 2px 5px;">{{{ShipSizeLimit}}}</td> </tr>
|
}}
{{#if:{{{ShipSuggestion|}}} |<tr> <td style="background:#191616;padding:0px 1em">Ship suggestion</td> <td style="padding:2px 0 2px 5px;">{{{ShipSuggestion}}}</td> </tr>
|
}}
{{#if:{{{Rewards|}}} |<tr> <td style="background:#191616;padding:0px 1em">Rewards</td> <td style="padding:2px 0 2px 5px;">{{{Rewards}}}</td> </tr>
|
}}
{{#if:{{{StandingLoss|}}} |<tr> <td style="width:125px;background:#191616;padding:0px 1em">Standing loss</td> <td style="padding:2px 0 2px 5px;">{{{StandingLoss}}}</td> </tr>
|
}}
{{#if:{{{Extra|}}} |<tr> <td style="width:125px;background:#191616;padding:0px 1em">Extra</td> <td style="padding:2px 0 2px 5px;">{{{Extra}}}</td> </tr>
|
}}
</table>
</includeonly><noinclude>{{documentation}}</noinclude>