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Amarr Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Line 1,524: Line 1,524:
|dronebandwidth=25 Mbit/sec
|dronebandwidth=25 Mbit/sec
|cargohold=350 m3
|cargohold=350 m3
|info=The Prophecy is not a commonly used ship. It certainly can fit an amazing tank for slightly less cost than the Harbinger, but it has a comparatively weak damage output with fewer turrets than the Harbinger, and no damage bonus. If you encounter one in a pvp setting, it's probably bait for a larger fleet waiting around the corner.
|info=The Prophecy is not a commonly used ship. It certainly can fit an amazing tank for slightly less cost than the Harbinger, but it has a comparatively weak damage output with fewer turrets than the Harbinger, and no damage bonus. If you encounter one in a PvP setting, it's probably bait for a larger fleet waiting around the corner.


The Prophecy does have a niche PvE use.  It could be fitted with projectile turrets and a good tank, and used for missioning in Angel space, since fusion ammo is more effective against Angels than lasers. This is probably less effective than a Harbinger fit for missions (or, potentially, a Harbinger using projectiles), but one of the few good uses for the ship.
The Prophecy does have a niche PvE use.  It could be fitted with projectile turrets and a good tank, and used for missioning in Angel space, since fusion ammo is more effective against Angels than lasers. This is probably less effective than a Harbinger fit for missions (or, potentially, a Harbinger using projectiles), but one of the few good uses for the ship.