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Preparing for Incursions: Difference between revisions

From EVE University Wiki
m Update for April 2022 Version 20.04. Change skill <Racial> Industrial to <Racial> Hauler.
Removed Bhaalgorn skill list, and any Basilisk-specific skill reqs from the logi section. Added logibooster skill section for logiboosters. Will have to fill back times.
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Shield Emission Systems III
Shield Emission Systems III
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=5 | ~ 40 days and 3 hours worth of {{Clonestate|omega|Omega state}} training in total {{co|grey|(~ 2.0 million skillpoints)}}
| colspan=5 |~ 40 days and 3 hours worth of {{Clonestate|1=omega|2=Omega state}} training in total {{co|grey|(~ 2.0 million skillpoints)}}
|}
|}
<small><references/></small>
<small><references/></small>
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  Controlled Bursts II
  Controlled Bursts II
  Controlled Bursts III}}
  Controlled Bursts III}}
{{CollapseBox|width=500px|{{sh|Bhaalgorn}}|
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Amarr Battleship I
Small Energy Turret I
Small Energy Turret II
Small Energy Turret III
Medium Energy Turret I
Medium Energy Turret II
Medium Energy Turret III
Large Energy Turret I
Large Energy Turret II
Large Energy Turret III
Controlled Bursts I
Controlled Bursts II
Controlled Bursts III
Capacitor Emission Systems I
Propulsion Jamming IV}}
{{CollapseBox|width=500px|{{sh|Praxis}} (Pulse)|
{{CollapseBox|width=500px|{{sh|Praxis}} (Pulse)|
  Small Energy Turret I
  Small Energy Turret I
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! [[File:Icon drones.png|32px|link=]] Drone skills
! [[File:Icon drones.png|32px|link=]] Drone skills
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
| ~ 8 days and 18 hours
|
| ~ 24 days and 14 hours
| ~ 24 days and 14 hours
| ~ 6 days and 9 hours
|
| ~ 32 days and 8 hours
| ~ 32 days and 8 hours
| ~ 5 days and 14 hours
| ~ 5 days and 14 hours
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Capacitor Systems Operation IV<br>
Capacitor Systems Operation IV<br>
Energy Grid Upgrades IV<small>&nbsp;<ref>{{sk|Energy Grid Upgrades}} is required for the '''cap''', '''power diagnostic''' and '''reactor control''' modules.</ref></small><br>
Energy Grid Upgrades IV<small>&nbsp;<ref>{{sk|Energy Grid Upgrades}} is required for the '''cap''', '''power diagnostic''' and '''reactor control''' modules.</ref></small><br>
Shield Upgrades IV<small>&nbsp;<ref name="basi">{{co|crimson|Basilisks only}} - {{sk|Shield Upgrades|IV}}, {{sk|Hull Upgrades|IV}} and {{sk|Capacitor Emission Systems|IV}} are required for the '''Large Shield Extender II''', '''Damage Control II''' and '''remote capacitor transmitter''' modules</ref></small><br>
Shield Management III<br>
Shield Management III<br>
Hull Upgrades IV<small>&nbsp;<ref name="basi"></ref></small>
Hull Upgrades IV<small>&nbsp;<ref name="dcii">Required to fit the '''Damage Control II''' for the {{sh|Tengu}}.</ref></small>
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Signature Analysis V<small>&nbsp;<ref name="logistics">{{sk|Signature Analysis|V}} and {{sk|Long Range Targeting|V}} are requirements for the {{sk|Logistics Cruisers}} skill.</ref></small><br>
Signature Analysis V<small>&nbsp;<ref name="logistics">{{sk|Signature Analysis|V}} and {{sk|Long Range Targeting|V}} are requirements for the {{sk|Logistics Cruisers}} skill.</ref></small><br>
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| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Shield Emission Systems IV<br>
Shield Emission Systems IV<br>
Capacitor Emission Systems IV<small>&nbsp;<ref name="basi"></ref></small><br>
Sensor Linking IV
Sensor Linking IV
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
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{{co|grey|Shield Emission Systems III}}<small>&nbsp;<ref>{{sk|Shield Emission Systems|IV}} is already trained as a requirement for the '''Remote Shield Booster II''' module.</ref></small>
{{co|grey|Shield Emission Systems III}}<small>&nbsp;<ref>{{sk|Shield Emission Systems|IV}} is already trained as a requirement for the '''Remote Shield Booster II''' module.</ref></small>
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=5 | ~ 72 days and 6 hours worth of training for a{{icon|minmatar2|20}}'''Scimitar''' {{co|grey|(~ 3,6 million skillpoints)}} and ~ 77 days and 15 hours for a{{icon|caldari2|20}}'''Basilisk''' {{co|grey|(~ 3,9 million skillpoints)}}
| colspan=5 | ~ 72 days and 6 hours worth of training for a{{icon|minmatar2|20}}'''Scimitar''' {{co|grey|(~ 3,6 million skillpoints)}}
|}
|}
<small><references/></small>
<small><references/></small>
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Since {{sk|Cybernetics|V|icon=yes}} is required for the mindlink implant, consider training it first so you can also get +5 attribute implants and further improving your training time. The times listed below are, like all the other skill plans, assuming just the +3 attribute implants and no neural remaps. So there's plenty of room for optimization. These minimum skills will allow you to fly any of the '''minimum ongrid booster fits''' for [[Vanguard Incursion fits#Ongrid booster|vanguards]].
Since {{sk|Cybernetics|V|icon=yes}} is required for the mindlink implant, consider training it first so you can also get +5 attribute implants and further improving your training time. The times listed below are, like all the other skill plans, assuming just the +3 attribute implants and no neural remaps. So there's plenty of room for optimization. These minimum skills will allow you to fly any of the '''minimum ongrid booster fits''' for [[Vanguard Incursion fits#Ongrid booster|vanguards]].


[http://evemondevteam.github.io/evemon/ EVEMon] skillplans: [http://wiki.eveuniversity.org/images/d/dd/Incursions_sleipnir_minimum.xml Sleipnir (minimum skills)]
[http://evemondevteam.github.io/evemon/ EVEMon] skillplans: [http://wiki.eveuniversity.org/images/d/dd/Incursions_sleipnir_minimum.xml DD Sleipnir (minimum skills)]
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
! [[file:icon_cogs.png|32px|link=]] Core skills
! [[file:icon_cogs.png|32px|link=]] Core skills
! [[file:icon_cog.png|32px|link=]] Utility skills
! [[file:icon_cog.png|32px|link=]] Utility skills
! [[file:icon_gunnery_turret.png|32px|link=]] Gunnery skills
! [[file:icon_ship.png|32px|link=]] Ship skills
! [[file:icon_ship.png|32px|link=]] Ship skills
! [[image:icon_fleet.png|32px|link=]] Fleet support skills
! [[image:icon_fleet.png|32px|link=]] Fleet support skills
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[file:icon_gunnery_turret.png|32px|link=]] Gunnery skills <ref>Gunnery skills are only required on DD boosters. Logiboosters do not need any skills in this column.</ref>
! [[file:icon_shield_transporter_i.png|32px|link=]] Logibooster skills <ref>Only needed for logiboosters.</ref>
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
| ~ 8 days and 4 hour
| ~ 8 days and 4 hours
| ~ 8 days and 2 hours
| ~ 8 days and 2 hours
| ~ 13 days and 14 hours
| ~ 13 days and 14 hours
| ~ 63 days and 13 hours
| ~ 63 days and 13 hours
| ~ 89 days and 18 hours
| ~ 89 days and 18 hours
| ~ 12 days and 9 hour
| ~ 12 days and 9 hours
|
|- valign="top"
|- valign="top"
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
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Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small><br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small><br>
Tactical Shield Manipulation IV
Tactical Shield Manipulation IV
| style="padding:8px;" nowrap |
Motion Prediction IV<br>
Rapid Firing IV<br>
Sharpshooter IV<br>
Surgical Strike IV<br>
Trajectory Analysis IV<br>
Small Projectile Turret III<br>
Medium Projectile Turret III<br>
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Minmatar Frigate III<br>
Minmatar Frigate III<br>
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Drone Sharpshooting III<br>
Drone Sharpshooting III<br>
Drone Avionics III
Drone Avionics III
| style="padding:8px;" nowrap |
Motion Prediction IV<br>
Rapid Firing IV<br>
Sharpshooter IV<br>
Surgical Strike IV<br>
Trajectory Analysis IV<br>
Small Projectile Turret III<br>
Medium Projectile Turret III
| style="padding:8px;" nowrap |
Shield Emission Systems IV<br>
Capacitor Management IV<br>
Capacitor Systems Operation V<br>
Sensor Linking III<br>
Target Management V<br>
Advanced Target Management II<br>
Signature Analysis V<br>
Ladar Sensor Compensation III<br>
Repair Drone Operation II
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=6 | ~ 195 days, 12 hours worth of training in total {{co|grey|(~ 9,6 million skillpoints)}}
| colspan=6 | ~ 195 days, 12 hours worth of training in total {{co|grey|(~ 9,6 million skillpoints)}}