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System security: Difference between revisions

From EVE University Wiki
Turhan Bey (talk | contribs)
Turhan Bey (talk | contribs)
Line 69: Line 69:
In the past, truesec values in the range (0.0, 0.5) were rounded half up, i.e. rounded down to 0.0 because all numbers in that range are below 0.5.  This was a bug, because EVE considers all systems above a trusec rating of 0.0 to be lowsec but the game displayed their security level as "0.0".  This bug not only caused some confusion (there were sentry guns within apparently nullsec systems) but also some problems in the form of inadvertent security status loss in what seemed like nullsec.
In the past, truesec values in the range (0.0, 0.5) were rounded half up, i.e. rounded down to 0.0 because all numbers in that range are below 0.5.  This was a bug, because EVE considers all systems above a trusec rating of 0.0 to be lowsec but the game displayed their security level as "0.0".  This bug not only caused some confusion (there were sentry guns within apparently nullsec systems) but also some problems in the form of inadvertent security status loss in what seemed like nullsec.


This bug has been fixed, and the game now uses the rules above.  This ensures that any system displayed as "0.0" is truly nullsec.  Some third-party utilities may not know of the above rules, and so may incorrectly display a system's security level.
This bug has been fixed, and the game now uses the rules above.  This ensures that any system displayed as "0.0" is truly nullsec.  Some third-party utilities may not know of the above rules, and so may incorrectly identify some lowsec systems as nullsec.