Background and History
The Lifeblood expansion was released on October 24, 2017, and brought with it substantial changes to the process of moon mining. Previously, moon mining was completed using player-owned starbases, but the Lifeblood expansion introduced a new class of Upwell structures called refineries, which—if anchored in 0.5 space or below near a moon mining beacon—can use a Standup Moon Drill to extract a chunk of the moon for mining.
Moons may be scanned with survey probes along with a survey probe launcher.
Moon scans return details on the average output of a moon, and allow would-be moon miners to understand what the value of the moon might be so that the best available moon can be selected. An example of a moon scan result is shown below.
Moon scanning is different than probe scanning from exploration, in two critical ways. First, Survey probes are consumed when they are launched, and cannot be recalled to the ship. Second, the ship must be pointed directly at the target moon when the probe is launched. If the ship is not facing the moon when a survey probe is launched, the probe may 'miss' the moon and return no results. The probe is still consumed when this happens.
There are three types of Survey probes. They differ in skill requirement, size, and the "maximum flight time" which is the measure used for how long it will take to return data. The data returned by each type of probe will always be the same, so the primary considerations are how many a ship can carry (if probing a system with lots of moons, or many systems) and how long it takes to get the results.
|Survey Probe Type||Skill Requirement||Volume||Flight Time|
|Quest Survey Probe I||Survey III, Astrometrics III||5m3||1200s (20 minutes)|
|Discovery Survey Probe I||Survey III, Astrometrics III||10m3||300s (5 minutes)|
|Gaze Survey Probe I||Survey V, Astrometrics V||5m3||150s (2.5 minutes)|
There is no T2 Survey probe, although the Gaze Survey Probe is restricted to Omega-only.
Survey Probe Launchers
The Survey Probe Launcher fits in a high slot, but does not require a turret or launcher hardpoint. This allows it to be used on a wide variety of hulls. Unlike the probes themselves, there is a T2 variant of the launcher, which grants a 10% reduction to the probe's scan time. Only one survey probe launcher of either variant can be fitted to a ship at a time.
Performing the Activity
Survey Probes must be launched directly at the target moon, from within 100,000km of it. This means you must physically align your ship to the moon, as the probe is launched in a straight line along your path of travel. Once in range and aligned, cycle the Survey Probe Launcher to launch a probe. It does not auto-repeat, but it will auto-reload if emptied and additional probes are available in the cargohold.
Upon launching a probe, a new window will be displayed showing the remaining time for the probe to return its results. The ship must stay in-system and undocked until the results are sent back from the probe, and the results will appear in the bottom half of the same window. The window will keep these results until the user logs out of the game, even if they move to another system. Individual results can be cleared by right clicking on the moon name and selecting Delete.
The probe results window does not allow copying to clipboard via typical keyboard commands such as+ , however there is a "Copy to Clipboard" button which will copy the entire list of probe results into a tab-delimited format that can easily be pasted into another program:
|Moon Moon Product Quantity Ore TypeID SolarSystemID PlanetID MoonID
Mesybier II - Moon 1 Glossy Scordite 0.300030559301 46687 30004975 40315069 40315070 Immaculate Jaspet 0.328855156898 46682 30004975 40315069 40315070 Pellucid Crokite 0.287893354893 46677 30004975 40315069 40315070 Sylvite 0.083220936358 45491 30004975 40315069 40315070 Mesybier V - Moon 1 Dazzling Spodumain 0.397311687469 46688 30004975 40315073 40315074 Immaculate Jaspet 0.412641495466 46682 30004975 40315073 40315074 Sylvite 0.190046817064 45491 30004975 40315073 40315074
The values listed in this export are the Ore name, the Quantity (as a percentage, on a 0-1 scale), the TypeID of the ore, and the ID's for the Solar System, Planet and Moon. Much of this data is redundant, but it makes for good error-checking if the results are to be run through a script or stored in a database.
Converted into a more legible table format:
|Moon Product||Quantity (%)||Ore TypeID||SolarSystemID||PlanetID||MoonID|
|Mesybier II - Moon 1|
There is no known limit to how many probes a player may have active at any given time, only a practical limit on how many one can launch while moving between moons to launch more, before the results start to return and clear their respective probes from the list. There is also no reason to launch additional probes at the same moon - the results are always accurate regardless of the probe type used, and will never change even after moon extractions have begun.
Moon Ore Extraction
Once a moon has been identified as a good candidate, a refinery is anchored near the moon mining beacon and then the refinery must be equipped with a moon mining drill service module. The moon mining drill can then be activated to extract a chunk of the moon over a period of 6 to 56 days, slowly pulling the chunk closer to the refinery. The length of extraction is directly related to the amount which will be extracted, calculated with 40.000 m³ per hour of preparation. After the extraction period has passed, the refinery owner has a period of time to detonate the moon ore chunk into a mineable asteroid field with moon-specific ores. If the chunk is not detonated manually, it will automatically detonate after approximately three hours, modifiable with rigs.
Moon Ore Mining
Once a moon chunk has been extracted using a Refinery, it exists as an asteroid field which contains special moon-specific ores. After extraction, the mining is performed using the same mining equipment and processes used for asteroid Mining. Mining crystals are available for each class of moon ore to improve efficiency of Tech 2 mining lasers, provided the player trains the appropriate moon ore reprocessing skill.
|A long, long time ago...|
|On 3/30/2020, CCP pushed a previously announced but unscheduled update that changed moon ore distribution across all types of space. Prior to this change, moons provided both regular asteroid ores (but in a variant that gave a bonus 15% yield, a variant that was only available from moons) as well as moon-specific ores as mentioned elsewhere in this article. After the change, all asteroid type ores were completely removed from moons, and the refining yield of moon ores was adjusted to only give moon goo, with R4 (Ubiquitous) ore still providing Pyerite or Mexallon as well - all other normal minerals were removed.|
In addition to the classic minerals that other ores provide, some materials required for T2 construction can only be found in moon ores. Like the normal asteroid ores, moon ores also have basic, improved, and excellent quality types. However, moon ore quality more strongly affects the reprocessed minerals received. The improved ores yield a 15% bonus, while the excellent ores provide a 100% bonus on minerals received through reprocessing.
There are 5 classes of moon ore, as shown in the table below. All classes are available in low and null-sec systems, but High sec and Wormhole systems may only have R4 (Ubiquitous) ores.
Moon-specific ores are often of mixed quality, with the same moon pull containing both regular and improved quality of the same ore. However there is a chance that, at the time of detonating a moon chunk to create the asteroid field, that there will be a bright blue flash - this has come to be known as a "jackpot" and indicates that the moon ores for that particular extraction will all be of the excellent quality instead.
Moon Ore Refining
The following tables show the minerals and special materials present in 1000 m3 of each moon ore. Values are for the basic ore. Any decimal values from the improved ores (+15%) are rounded up to the next whole number.
|Moon Ore||R4 Minerals||Normal Minerals|
|Sylvite||65 Evaporite Deposits||4000||400|
|Zeolites||65 Atmospheric Gases||8000||400|
|Moon Ore||R8 Minerals|
|Moon Ore||R16 Minerals||R4 Minerals|
|Chromite||40 Chromium||10 Hydrocarbons|
|Otavite||40 Cadmium||10 Atmospheric Gases|
|Sperrylite||40 Platinum||10 Evaporite Deposits|
|Vanadinite||40 Vanadium||10 Silicates|
|Moon Ore||R32 Minerals||R8 Minerals||R4 Minerals|
|Carnotite||50 Technetium||10 Cobalt||15 Atmospheric Gases|
|Cinnabar||50 Mercury||10 Tungsten||15 Evaporite Deposits|
|Pollucite||50 Caesium||10 Scandium||15 Hydrocarbons|
|Zircon||50 Hafnium||10 Titanium||15 Silicates|
|Moon Ore||R64 Minerals||R16 Minerals||R8 Minerals||R4 Minerals|
|Loparite||22 Promethium||10 Platinum||20 Scandium||20 Hydrocarbons|
|Monazite||22 Neodymium||10 Chromium||20 Tungsten||20 Evaporite Deposits|
|Xenotime||22 Dysprosium||10 Vanadium||20 Cobalt||20 Atmospheric Gases|
|Ytterbite||22 Thulium||10 Cadmium||20 Titanium||20 Silicates|
- EVE Help center: Moon Mining
- Dev blog: The Goo must flow: Everything about Refineries and Moon mining