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Gallente Basic Ship and Skill Overview: Difference between revisions

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|mid=1MN Afterburner I<br>Remote Sensor Dampener I<br>Remote Sensor Dampener I
|mid=1MN Afterburner I<br>Remote Sensor Dampener I<br>Remote Sensor Dampener I
|low=Damage Control I<br>Signal Amplifier I
|low=Damage Control I<br>Signal Amplifier I
|charges=Uranium Charge S<br>Scan Resolution Dampening
|charges=Lead Charge S<br>Scan Resolution Dampening
|drones=Hobgoblin I x2
|drones=Warrior I x2
|rigs=
|rigs=
|recommended1=
|recommended1=
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|notes=
|notes=
* The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.<br>
* The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.<br>
* Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays. Like the incursus tackler, an optimal range of 7,500m is recommended for Uni fleets (uranium with recommended skills when using 125mm rails).
* Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.
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