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Lunuin Eurek: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
mNo edit summary
m Format to "Uniwiki:Mission formatting guidelines". Remove {{Cleanup}}. Transcribe screenshots to {{NPCTable}}. Remove screenshots. Add {{Infobox agent}}.
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{{cleanup}}
{{NPCTableCSS}} {{Infobox agent
| name        = Lunuin Eurek
| image      =
| type        = cosmos
| level      = 4
| system      = K-X5AX
| beacon      =
| corporation = Dominations
| note        =
}}
{{TOC|limit= 2}}


The Wind Chimes (1 of 2)
== The Wind Chimes (1 of 2) ==
   
{{Missiondetails
|Name=
|Level= 4
|Type= Encounter
|Objective= Destroy these targets. Acquire and deliver 3 Sansha Infiltrator Tag (0.3{{m3}})
|Faction1= Sansha's Nation
|DamageToDeal1=
|DamageToResist1=
|WebPoint=
|EWAR=
|ShipSizeLimit= This site contains special ship restrictions.
|ShipSuggestion=
|Rewards= Bonus reward for timely completion - Gas Cloud Harvester I
|StandingLoss=
|Extra=
}}
{{MissionBriefing
|You are talking to the last survivor of a vicious, dishonorable assault. I used to soar through this area with the rest of my gang, taking care of business, talking to people who needed a good talking to, maybe knocking them around a bit, keeping things tight and running. I loved my job, and I was good at it. But then we ran into a bunch of Sansha's, and things went very wrong. They snuck up on us while we were minding our own business, and they murdered every single one of my gangmates. I still have nightmares about those last few seconds, when each one of my communication channels to them was filled with screams, then static. Then nothing at all. The Sansha's left me alive only so that I could crawl back to home and tell the tale, a message that they were coming to push us out of the territory. We're going to send them a message in return. We don't dare risk total war, though, so we need a freelancer. You are going to head out, find a bunch of Sansha's puppets, and kill them. Bring me back their tags so that I can hang them over my bed like a set of wind chimes; that ought to stop then nightmares for good.
}}


=== Room 1 ===
<!--
The wave names are based on the transcribed screenshot filenames
-->
{{NPCTableHead|Wave 1}}
{{NPCTableRow|Frigate|1|Centii Butcher}}
{{NPCTableRow|Frigate|1|Centii Enslaver}}
{{NPCTableRow|Frigate|3|Centii Manslayer}}
{{NPCTableRow|Frigate|1|Centii Plague}}
{{NPCTableRow|Elite Frigate|4|Centii Loyal Butcher}}
{{NPCTableRow|Elite Frigate|1|Centii Loyal Manslayer}}
{{NPCTableRow|Elite Frigate|1|Centii Loyal Savage}}
{{NPCTableRow|Destroyer|1|Centior Monster}}
{{NPCTableRow|Cruiser|1|Centum Hellhound}}
{{NPCTableRow|Elite Cruiser|1|Centum Loyal Fiend}}
{{NPCTableRow|Battlecruiser|1|Centatis Behemoth}}
{{NPCTableRow|Battlecruiser|1|Centatis Daemon}}
{{NPCTableRow|Battlecruiser|1|Centatis Devil}}
{{NPCTableRow|Battlecruiser|1|Centatis Phantasm}}
{{NPCTableRow|Battlecruiser|1|Centatis Wraith}}
{{NPCTableRow|Battleship|1|Centus Beast Lord}}
{{NPCTableRow|Battleship|2|Centus Dread Lord}}
{{NPCTableRow|Battleship|1|Centus Plague Lord}}
{{NPCTableRow|Battleship|1|Centus Tyrant}}
{{NPCTableRow|Cruiser|2|Sanshas Transport Ship}}
{{NPCTableRow|Sentry|8|Sansha Cruise Missile Battery}}
|}


Mission briefing
{{NPCTableHead|Wave 3}}
You are talking to the last survivor of a vicious, dishonorable assault. I used to soar through this area with the rest of my gang, taking care of business, talking to people who needed a good talking to, maybe knocking them around a bit, keeping things tight and running. I loved my job, and I was good at it. But then we ran into a bunch of Sansha's, and things went very wrong. They snuck up on us while we were minding our own business, and they murdered every single one of my gangmates. I still have nightmares about those last few seconds, when each one of my communication channels to them was filled with screams, then static. Then nothing at all. The Sansha's left me alive only so that I could crawl back to home and tell the tale, a message that they were coming to push us out of the territory. We're going to send them a message in return. We don't dare risk total war, though, so we need a freelancer. You are going to head out, find a bunch of Sansha's puppets, and kill them. Bring me back their tags so that I can hang them over my bed like a set of wind chimes; that ought to stop then nightmares for good.
{{NPCTableRow|Battlecruiser|3|Centatis Daemon}}
{{NPCTableRow|Battleship|2|Centus Tyrant}}
|}


This offer expires at 2021.02.03 02:59
{{NPCTableHead|Wave 4}}
{{NPCTableRow|Frigate|4|Centii Butcher}}
{{NPCTableRow|Frigate|2|Centii Manslayer}}
|}


The Wind Chimes (1 of 2) Objectives
=== Room 2 ===
The following objectives must be completed to finish the mission:
{{NPCTableHead|Wave 1}}
{{NPCTableRow|Frigate|2|Centii Manslayer}}
{{NPCTableRow|Frigate|2|Centii Plague}}
{{NPCTableRow|Destroyer|2|Centior Horror}}
{{NPCTableRow|Destroyer|1|Centior Monster}}
{{NPCTableRow|Cruiser|3|Centum Torturer}}
{{NPCTableRow|Battleship|2|Centus Dread Lord}}
{{NPCTableRow|Battleship|1|Centus Tyrant}}
{{NPCTableRow|Sentry|2|Sansha Stasis Tower|ewar= Web}}
{{NPCTableRow|Sentry|4|Sansha Cruise Missile Battery}}
|}


Bring Item Objective
{{NPCTableHead|Wave 2}}
Acquire these goods:
{{NPCTableRow|Elite Frigate|1|Centii Loyal Butcher}}
Drop-off Location -0.1 K-X5AX (Low Sec Warning!)
{{NPCTableRow|Elite Frigate|3|Centii Loyal Manslayer}}
Item 3 x Sansha Infiltrator Tag (0.3 m³)
{{NPCTableRow|Battlecruiser|1|Centatis Behemoth}}
{{NPCTableRow|Battlecruiser|2|Centatis Daemon}}
|}




Objective
== The Wind Chimes (2 of 2) ==
Destroy these targets Location -0.2 3L-Y9M (Low Sec Warning!)
{{Missiondetails
|Name=
|Level= 4
|Type= Encounter
|Objective= Destroy these targets
|Faction1= Sansha's Nation
|DamageToDeal1=
|DamageToResist1=
|WebPoint=
|EWAR=
|ShipSizeLimit= This site contains special ship restrictions.
|ShipSuggestion=
|Rewards=
|StandingLoss=
|Extra=
}}
{{MissionBriefing
|After you left, I got to thinking. Killing some random gang of Sansha's is good, but it's not enough. All we did was send the message that someone had wanted to kill their grunts. We need more. As luck would have it, the person reputed to be Sansha's provincial leader in this area, a man named Abufyr Joek, is situated not far from us. If we take him out, along with all his staff and guards, we will be sending a clear message to those brainless drones. They won't dare declare war on us, since they'll have nothing to officially tie the attack to our forces, but they'll know exactly who was responsible. Abufyr probably gave permission for his troops to roam around and viciously murder anyone they met, and even if he didn't he's still the nominal figurehead for them, so his death will be a statement. Kill everyone you see at that place, then bring me back Abufyr's head, and we'll show Sansha's Nation what happens when you get the stupid, stupid idea to attack the Angel Cartel. Don't worry about special storage, either, just put it in your cargo hold like everything else. We want it to be good and ripe before we vacuum-seal it to send off to the Sansha.
}}


=== Single Room ===
This site contains special ship restrictions.
{{NPCTableHead|Wave 1}}
{{NPCTableRow|Battlecruiser|2|Centatis Daemon}}
{{NPCTableRow|Battlecruiser|1|Centatis Specter}}
{{NPCTableRow|Battleship|4|Centus Dread Lord}}
{{NPCTableRow|Battleship|2|Centus Tyrant}}
{{NPCTableRow|Sentry|2|Sansha Stasis Tower|ewar= Web}}
{{NPCTableRow|Sentry|8|Sansha Cruise Missile Battery}}
|}
After Tyrants died - Abufyr Joek x1


(The route generated by current autopilot settings contains low security systems!)
It drops
* Abufyr Joek's Head
* True Sansha EM Coating
* True Sansha Kinetic Armor Hardener


Rewards
The following rewards will be yours if you complete this mission: 5,000,000 ISK


{{NPCTableHead|Wave 3}}
{{NPCTableRow|Elite Frigate|1|Centii Loyal Scavenger}}
{{NPCTableRow|Battlecruiser|1|Centatis Behemoth}}
{{NPCTableRow|Battlecruiser|1|Centatis Daemon}}
|}
Despite what the mission says, the head is not required for turn in.


Bonus Rewards
{{MessageBox|after turn in.
The following rewards will be awarded to you as a bonus if you complete the mission within 6 hours: 1 x Gas Cloud Harvester I
|Marvelous. And he looks so surprised, too.
|collapsed= yes}}


Room 1
{{Missionrelated}}
[[File:The Wind Chimes (1 of 2) Room 1 Wave 1.png|thumb]]
2x centi slaver hunters - frigates


[[File:The Wind Chimes (1 of 2) Room 1 Wave 3.png|thumb]]
[[Category:COSMOS agents]][[Category:COSMOS missions]]
 
[[File:The Wind Chimes (1 of 2) Room 1 Wave 4.png|thumb]]
 
2x centus tyrant spawn
 
2x centus tyrant spawn battleships
 
centior abomination x5 destroyers
 
2x sansha infiltrator - overseer cruiser
 
Room 2
 
[[File:The Wind Chimes (1 of 2) Room 2 Wave 1.png|thumb]]
 
[[File:The Wind Chimes (1 of 2) Room 2 Wave 2.png|thumb]]
 
1x centus tyrant spawn
 
then 1x sansha infiltrator spawn
 
transports drop 10x random drugs
infiltrators drop 1 tag each, and final one also drops a can with another 3 in it
 
 
The Wind Chimes (2 of 2)
 
 
Mission briefing
After you left, I got to thinking. Killing some random gang of Sansha's is good, but it's not enough. All we did was send the message that someone had wanted to kill their grunts. We need more. As luck would have it, the person reputed to be Sansha's provincial leader in this area, a man named Abufyr Joek, is situated not far from us. If we take him out, along with all his staff and guards, we will be sending a clear message to those brainless drones. They won't dare declare war on us, since they'll have nothing to officially tie the attack to our forces, but they'll know exactly who was responsible. Abufyr probably gave permission for his troops to roam around and viciously murder anyone they met, and even if he didn't he's still the nominal figurehead for them, so his death will be a statement. Kill everyone you see at that place, then bring me back Abufyr's head, and we'll show Sansha's Nation what happens when you get the stupid, stupid idea to attack the Angel Cartel. Don't worry about special storage, either, just put it in your cargo hold like everything else. We want it to be good and ripe before we vacuum-seal it to send off to the Sansha.
 
This offer expires at 2021.02.03 02:59
 
This is an important mission, which will have significant impact on your faction standings.
 
The Wind Chimes (2 of 2) Objectives
The following objectives must be completed to finish the mission:
 
Objective
Destroy these targets Location -0.2 DUU1-K (Low Sec Warning!)
 
This site contains special ship restrictions.
 
(The route generated by current autopilot settings contains low security systems!)
 
Rewards
The following rewards will be yours if you complete this mission: 846,000 ISK
 
 
Bonus Rewards
The following rewards will be awarded to you as a bonus if you complete the mission within 1 hour and 32 minutes: 399,000 ISK
 
[[File:The Wind Chimes (2 of 2) Room 1 Wave 1.png|thumb]]
 
After tryants died- abufyr Joek x1
 
it drops Abufyr Joek's Head 1
True Sansha EM Coating 1
True Sansha Kinetic Armor Hardener 1
 
[[File:The Wind Chimes (2 of 2) Room 1 Wave 3.png|thumb]]
despite what the mission says, head is not required for turn in
after trun in- Marvelous. And he looks so surprised, too.
 
[[Category:COSMOS agents]]